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<?php |
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declare(strict_types = 1); |
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namespace Everlution\Navigation\Factory\Build\Hydrator; |
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use Everlution\Navigation\Factory\Build\ClassDoesNotExistException; |
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use Everlution\Navigation\Factory\Build\Config; |
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use Everlution\Navigation\Factory\Build\ItemConfig; |
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use Everlution\Navigation\Factory\ItemFactory; |
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use Everlution\Navigation\Item as ItemInterface; |
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/** |
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* Class NavigationItem. |
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* @author Ivan Barlog <[email protected]> |
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*/ |
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abstract class Item extends Config implements ItemConfig |
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{ |
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const OPTION_LABEL = 'label'; |
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const OPTION_CHILDREN = 'children'; |
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const OPTION_MATCHES = 'matches'; |
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public function __construct() |
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{ |
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parent::__construct(); |
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$this->resolver->setRequired( |
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[ |
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self::OPTION_LABEL, |
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self::OPTION_CHILDREN, |
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self::OPTION_MATCHES, |
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] |
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); |
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$this->resolver->setAllowedTypes(self::OPTION_LABEL, 'string'); |
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$this->resolver->setAllowedTypes(self::OPTION_CHILDREN, 'array'); |
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$this->resolver->setAllowedTypes(self::OPTION_MATCHES, 'array'); |
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$this->resolver->setDefault(self::OPTION_CHILDREN, []); |
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$this->resolver->setDefault(self::OPTION_MATCHES, []); |
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} |
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/** |
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* @param ItemInterface $item |
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* @param ItemFactory $factory |
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* @return array |
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*/ |
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public function toArray(ItemInterface $item, ItemFactory $factory): array |
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{ |
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$this->checkIfSupport(get_class($item)); |
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$result = $this->getArray($item); |
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foreach ($item->getChildren() as $child) { |
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$result[static::OPTION_CHILDREN][] = $factory->flatten($child); |
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} |
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return $result; |
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} |
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/** |
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* @param array $config |
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* @param ItemFactory $factory |
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* @return ItemInterface |
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* @throws ClassDoesNotExistException |
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*/ |
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public function toObject(array &$config, ItemFactory $factory): ItemInterface |
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{ |
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$className = $this->popClassName($config); |
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$this->checkIfSupport($className); |
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$config = $this->resolve($config); |
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if (false === class_exists($className)) { |
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throw new ClassDoesNotExistException($className); |
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} |
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$object = $this->getObject($className, $config); |
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foreach ($config[self::OPTION_CHILDREN] as $item) { |
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$child = $factory->create($item); |
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$object->addChild($child); |
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} |
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return $object; |
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} |
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} |
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