1
|
|
|
<?php |
2
|
|
|
|
3
|
|
|
namespace Gameap\Exceptions; |
4
|
|
|
|
5
|
|
|
use Exception; |
6
|
|
|
use Illuminate\Foundation\Exceptions\Handler as ExceptionHandler; |
7
|
|
|
use Illuminate\Http\Response; |
8
|
|
|
use Gameap\Exceptions\Repositories\RepositoryValidationException; |
9
|
|
|
|
10
|
|
|
class Handler extends ExceptionHandler |
11
|
|
|
{ |
12
|
|
|
/** |
13
|
|
|
* A list of the exception types that are not reported. |
14
|
|
|
* |
15
|
|
|
* @var array |
16
|
|
|
*/ |
17
|
|
|
protected $dontReport = [ |
18
|
|
|
// |
19
|
|
|
]; |
20
|
|
|
|
21
|
|
|
/** |
22
|
|
|
* A list of the inputs that are never flashed for validation exceptions. |
23
|
|
|
* |
24
|
|
|
* @var array |
25
|
|
|
*/ |
26
|
|
|
protected $dontFlash = [ |
27
|
|
|
'password', |
28
|
|
|
'password_confirmation', |
29
|
|
|
]; |
30
|
|
|
|
31
|
|
|
/** |
32
|
|
|
* Report or log an exception. |
33
|
|
|
* |
34
|
|
|
* This is a great spot to send exceptions to Sentry, Bugsnag, etc. |
35
|
|
|
* |
36
|
|
|
* @param \Exception $exception |
37
|
|
|
* @return void |
38
|
|
|
*/ |
39
|
42 |
|
public function report(Exception $exception) |
40
|
|
|
{ |
41
|
42 |
|
parent::report($exception); |
42
|
42 |
|
} |
43
|
|
|
|
44
|
|
|
/** |
45
|
|
|
* Render an exception into an HTTP response. |
46
|
|
|
* |
47
|
|
|
* @param \Illuminate\Http\Request $request |
48
|
|
|
* @param Exception $exception |
49
|
|
|
* |
50
|
|
|
* @return \Illuminate\Http\Response|\Illuminate\Http\JsonResponse|\Symfony\Component\HttpFoundation\Response |
51
|
|
|
*/ |
52
|
42 |
|
public function render($request, Exception $exception) |
53
|
|
|
{ |
54
|
42 |
|
if ($request->expectsJson() || $request->isJson()) { |
55
|
|
|
return $this->renderJson($request, $exception); |
56
|
|
|
} else { |
57
|
42 |
|
if ($exception instanceof \Gameap\Exceptions\GdaemonAPI\InvalidSetupTokenExeption) { |
58
|
|
|
if (app()->has('debugbar')) { |
59
|
|
|
app('debugbar')->disable(); |
|
|
|
|
60
|
|
|
} |
61
|
|
|
|
62
|
|
|
// Return bash |
63
|
|
|
return response()->make('echo "' . $exception->getMessage() . '"', 401); |
64
|
|
|
} |
65
|
|
|
} |
66
|
|
|
|
67
|
42 |
|
return parent::render($request, $exception); |
68
|
|
|
} |
69
|
|
|
|
70
|
|
|
/** |
71
|
|
|
* @param $request |
72
|
|
|
* @param Exception $exception |
73
|
|
|
* |
74
|
|
|
* @return \Illuminate\Http\JsonResponse|\Symfony\Component\HttpFoundation\Response |
75
|
|
|
*/ |
76
|
|
|
public function renderJson($request, Exception $exception) |
77
|
|
|
{ |
78
|
|
|
if ($exception instanceof RepositoryValidationException) { |
79
|
|
|
return response()->json([ |
80
|
|
|
'message' => $exception->getMessage(), |
81
|
|
|
'http_code' => Response::HTTP_BAD_REQUEST |
82
|
|
|
], Response::HTTP_BAD_REQUEST); |
83
|
|
|
} |
84
|
|
|
|
85
|
|
|
if ($exception instanceof \Gameap\Exceptions\Repositories\RecordExistExceptions) { |
86
|
|
|
return response()->json([ |
87
|
|
|
'message' => $exception->getMessage(), |
88
|
|
|
'http_code' => Response::HTTP_UNPROCESSABLE_ENTITY |
89
|
|
|
], Response::HTTP_UNPROCESSABLE_ENTITY); |
90
|
|
|
} |
91
|
|
|
|
92
|
|
|
// Gdaemon API |
93
|
|
|
if ($exception instanceof \Gameap\Exceptions\GdaemonAPI\InvalidApiKeyException |
94
|
|
|
|| $exception instanceof \Gameap\Exceptions\GdaemonAPI\InvalidTokenExeption |
95
|
|
|
) { |
96
|
|
|
return response()->json([ |
97
|
|
|
'message' => $exception->getMessage(), |
98
|
|
|
'http_code' => Response::HTTP_UNAUTHORIZED |
99
|
|
|
], Response::HTTP_UNAUTHORIZED); |
100
|
|
|
} else if ($exception instanceof \Illuminate\Validation\ValidationException) { |
101
|
|
|
return response()->json([ |
102
|
|
|
'message' => $exception->getMessage() . ' ' . $exception->validator->errors()->first(), |
103
|
|
|
'http_code' => Response::HTTP_UNPROCESSABLE_ENTITY |
104
|
|
|
], Response::HTTP_UNPROCESSABLE_ENTITY); |
105
|
|
|
} |
106
|
|
|
|
107
|
|
|
return parent::render($request, $exception); |
108
|
|
|
} |
109
|
|
|
} |
110
|
|
|
|
This check looks for calls to methods that do not seem to exist on a given type. It looks for the method on the type itself as well as in inherited classes or implemented interfaces.
This is most likely a typographical error or the method has been renamed.