| Conditions | 1 |
| Paths | 1 |
| Total Lines | 22 |
| Code Lines | 17 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 1 | ||
| Bugs | 0 | Features | 0 |
| 1 | <?php |
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| 21 | public function __invoke(EditGameServerCommand $command): Server |
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| 22 | { |
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| 23 | $server = $this->serverRepository->find($command->id); |
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| 24 | |||
| 25 | $server->name = $command->name; |
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| 26 | $server->installed = $command->installed ?? $server->installed; |
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| 27 | $server->blocked = $command->blocked ?? $server->blocked; |
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| 28 | $server->enabled = $command->enabled ?? $server->enabled; |
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| 29 | $server->game_id = $command->gameId ?? $server->game_id; |
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| 30 | $server->game_mod_id = $command->gameModId; |
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| 31 | $server->server_ip = $command->serverIp; |
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| 32 | $server->server_port = $command->serverPort; |
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| 33 | $server->query_port = $command->queryPort; |
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| 34 | $server->rcon_port = $command->rconPort; |
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| 35 | $server->start_command = $command->startCommand; |
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| 36 | $server->dir = $command->dir; |
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| 37 | $server->su_user = $command->suUser; |
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| 38 | $server->rcon = $command->rcon ?? $server->rcon; |
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| 39 | |||
| 40 | $this->serverRepository->save($server); |
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| 41 | |||
| 42 | return $server; |
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| 43 | } |
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| 45 |