Conditions | 5 |
Paths | 9 |
Total Lines | 28 |
Code Lines | 19 |
Lines | 0 |
Ratio | 0 % |
Changes | 0 |
1 | <?php |
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22 | public function query(Server $server) |
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23 | { |
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24 | $query = $this->gameq->setOption('timeout', 5) |
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25 | ->addServer([ |
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26 | 'type' => $server->game->engine, |
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27 | 'host' => "{$server->server_ip}:{$server->server_port}", |
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28 | ]) |
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29 | ->process(); |
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30 | |||
31 | $serverResult = $query["{$server->server_ip}:{$server->server_port}"]; |
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32 | |||
33 | if ($serverResult['gq_online']) { |
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34 | $result = [ |
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35 | 'status' => $serverResult['gq_online'] ? 'online' : 'offline', |
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36 | 'hostname' => $serverResult['gq_hostname'], |
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37 | 'map' => $serverResult['gq_mapname'], |
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38 | 'players' => $serverResult['gq_numplayers'] . '/' . $serverResult['gq_maxplayers'], |
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39 | 'version' => isset($serverResult['version']) ? $serverResult['version'] : null, |
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40 | 'password' => $serverResult['gq_password'] ? 'yes' : 'no', |
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41 | 'joinlink' => $serverResult['gq_joinlink'], |
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42 | ]; |
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43 | } else { |
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44 | $result = [ |
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45 | 'status' => 'offline', |
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46 | ]; |
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47 | } |
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48 | |||
49 | return $result; |
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50 | } |
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51 | } |