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<?php |
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namespace Gameap\Services; |
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use Gameap\Exceptions\Services\EmptyCommandException; |
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use Gameap\Exceptions\Services\InvalidCommandException; |
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use Gameap\Exceptions\Services\ServerInactiveException; |
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use Gameap\Models\Server; |
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use GameQ\Exception\Protocol as GameqProtocolException; |
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use GameQ\Exception\Query as GameqQueryException; |
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use GameQ\Exception\Server as GameqServerException; |
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use GameQ\GameQ; |
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use Knik\Gameap\GdaemonCommands; |
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use Storage; |
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class ServerService |
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{ |
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public const CONSOLE_MAX_SYMBOLS = 10000; |
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/** |
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* @var GameQ |
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*/ |
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protected $gameq; |
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/** |
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* @var GdaemonCommands |
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*/ |
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protected $gdaemonCommands; |
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/** |
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* @var string |
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*/ |
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protected $storageDisk = 'local'; |
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/** |
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* ServerService constructor. |
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* |
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* @param GameQ $gameq |
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* @param GdaemonCommands $gdaemonCommands |
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*/ |
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public function __construct(GameQ $gameq, GdaemonCommands $gdaemonCommands) |
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{ |
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$this->gameq = $gameq; |
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$this->gdaemonCommands = $gdaemonCommands; |
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} |
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/** |
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* Add default server disk |
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* |
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* @param Server $server |
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*/ |
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public function registerDisk(Server $server): void |
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{ |
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foreach ($server->file_manager_disks as $diskName => $diskConfig) { |
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if (empty(config("filesystems.disks.{$diskName}"))) { |
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config(["filesystems.disks.{$diskName}" => $diskConfig]); |
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} |
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} |
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} |
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/** |
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* @param Server $server |
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* @return array|string[] |
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* @throws \Exception |
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*/ |
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public function query(Server $server): array |
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{ |
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$host = "{$server->server_ip}:{$server->query_port}"; |
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try { |
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$query = $this->gameq->setOption('timeout', 5) |
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->addServer([ |
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'type' => $server->game->engine, |
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'host' => $host, |
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]) |
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->process(); |
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} catch (GameqServerException | GameqQueryException | GameqProtocolException $exception) { |
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return [ |
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'status' => 'query not supported for this game', |
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]; |
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} |
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$serverResult = $query[$host] ?? null; |
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if (!empty($serverResult['gq_online'])) { |
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$result = [ |
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'status' => ($serverResult['gq_online'] ?? null) ? 'online' : 'offline', |
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'hostname' => $serverResult['gq_hostname'] ?? null, |
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'map' => $serverResult['gq_mapname'] ?? null, |
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'players' => ($serverResult['gq_numplayers'] ?? 0) . '/' . ($serverResult['gq_maxplayers'] ?? 0), |
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'version' => $serverResult['version'] ?? null, |
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'password' => ($serverResult['gq_password'] ?? null) ? 'yes' : 'no', |
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'joinlink' => $serverResult['gq_joinlink'] ?? null, |
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]; |
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} else { |
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$result = [ |
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'status' => 'offline', |
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]; |
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} |
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return $result; |
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} |
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/** |
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* @param Server $server |
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* @param string $command |
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* @param array $extraData |
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* @return string |
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*/ |
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public function replaceShortCodes(Server $server, string $command, array $extraData = []): string |
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{ |
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foreach ($extraData as $key => $value) { |
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$command = str_replace('{' . $key . '}', $value, $command); |
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} |
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$replaceArray = [ |
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'node_work_path' => $server->dedicatedServer->work_path, |
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'node_tools_path' => $server->dedicatedServer->work_path . "/tools", |
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'host' => $server->server_ip, |
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'port' => $server->server_port, |
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'query_port' => $server->query_port, |
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'rcon_port' => $server->rcon_port, |
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'dir' => $server->full_path, |
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'id' => $server->id, |
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'uuid' => $server->uuid, |
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'uuid_short' => $server->uuid_short, |
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'game' => $server->game_id, |
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'user' => $server->su_user, |
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]; |
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foreach ($replaceArray as $key => $value) { |
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$command = str_replace('{' . $key . '}', $value, $command); |
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} |
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return $command; |
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} |
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/** |
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* @param Server $server |
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* @param string $command |
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* @param array $extraData |
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* @return string |
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* |
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* @throws InvalidCommandException |
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* @throws EmptyCommandException |
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*/ |
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public function getCommand(Server $server, string $command, array $extraData = []): string |
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{ |
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$property = 'script_' . $command; |
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$attributes = $server->dedicatedServer->getAttributes(); |
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if (array_key_exists($property, $attributes)) { |
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$script = $server->dedicatedServer->getAttribute($property); |
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if (empty($script)) { |
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throw new EmptyCommandException(); |
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} |
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return $this->replaceShortCodes($server, $script, $extraData); |
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} |
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throw new InvalidCommandException(); |
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} |
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/** |
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* @param Server $server |
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* @return string |
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* @throws ServerInactiveException|InvalidCommandException |
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*/ |
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public function getConsoleLog(Server $server): string |
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{ |
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$this->checkServer($server); |
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$this->configureGdaemon($server); |
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try { |
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$command = $this->getCommand($server, 'get_console'); |
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$result = $this->gdaemonCommands->exec($command, $exitCode); |
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} catch (EmptyCommandException $e) { |
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$this->registerDisk($server); |
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$result = Storage::disk('server')->get('output.txt'); |
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} |
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if (mb_strlen($result) > self::CONSOLE_MAX_SYMBOLS) { |
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$result = mb_substr($result, mb_strlen($result) - self::CONSOLE_MAX_SYMBOLS, self::CONSOLE_MAX_SYMBOLS); |
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} |
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// Fix |
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// Malformed UTF-8 characters, possibly incorrectly encoded |
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$result = mb_convert_encoding($result, 'UTF-8', 'UTF-8'); |
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return $result; |
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} |
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/** |
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* @param Server $server |
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* @param string $command |
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* @return bool |
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* |
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* @throws InvalidCommandException |
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* @throws ServerInactiveException |
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*/ |
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public function sendConsoleCommand(Server $server, string $command): bool |
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{ |
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if ($server->processActive() === false) { |
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throw new ServerInactiveException('Server is down'); |
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} |
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$this->configureGdaemon($server); |
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try { |
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$command = $this->getCommand($server, 'send_command', ['command' => $command]); |
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$this->gdaemonCommands->exec($command, $exitCode); |
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} catch (EmptyCommandException $e) { |
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$this->registerDisk($server); |
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if (Storage::disk('server')->put('input.txt', $command)) { |
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// Success |
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$exitCode = 0; |
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} else { |
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// Failure |
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$exitCode = 1; |
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} |
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} |
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return $exitCode === 0; |
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} |
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/** |
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* Setting up gdaemon commands configuration |
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* |
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* @param Server $server |
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*/ |
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private function configureGdaemon(Server $server): void |
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{ |
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$this->gdaemonCommands->setConfig( |
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$server->dedicatedServer->gdaemonSettings($this->storageDisk) |
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); |
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} |
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/** |
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* @param Server $server |
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* @throws ServerInactiveException |
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*/ |
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private function checkServer(Server $server): void |
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{ |
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// There is no checkers for server status |
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} |
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} |
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