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<?php |
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namespace Gameap\Services; |
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use GuzzleHttp\Client; |
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use GuzzleHttp\Exception\GuzzleException; |
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use GuzzleHttp\RequestOptions; |
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use Illuminate\Http\Response; |
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use Psr\Log\LoggerInterface; |
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class InfoService |
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{ |
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private const GAMEAP_LATEST_VERSION_URI = 'https://www.gameap.com/gameap_version.txt'; |
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private const GITHUB_LATEST_VERSION_URI = 'https://api.github.com/repos/et-nik/gameap/releases/latest'; |
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/** @var Client */ |
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private $client; |
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/** @var LoggerInterface */ |
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private $logger; |
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private $timeoutInSeconds = 1; |
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public function __construct(Client $client, LoggerInterface $logger) |
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{ |
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$this->client = $client; |
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$this->logger = $logger; |
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} |
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public function latestRelease(): string |
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{ |
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$version = $this->loadVersionFromGameap(); |
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if ($version === '') { |
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$version = $this->loadVersionFromGithub(); |
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} |
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return $version; |
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} |
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private function loadVersionFromGameap(): string |
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{ |
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try { |
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$res = $this->client->get( |
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self::GAMEAP_LATEST_VERSION_URI, |
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[ |
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RequestOptions::TIMEOUT => $this->timeoutInSeconds, |
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RequestOptions::CONNECT_TIMEOUT => $this->timeoutInSeconds, |
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] |
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); |
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} catch (GuzzleException $e) { |
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$this->logger->error($e->getMessage()); |
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return ''; |
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} |
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if ($res->getStatusCode() === Response::HTTP_OK) { |
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$lines = explode("\n", $res->getBody()->getContents()); |
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$parts = explode(': ', $lines[0]); |
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return $parts[1]; |
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} |
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return ''; |
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} |
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private function loadVersionFromGithub(): string |
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{ |
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try { |
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$res = $this->client->get( |
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self::GITHUB_LATEST_VERSION_URI, |
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[ |
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RequestOptions::TIMEOUT => $this->timeoutInSeconds, |
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RequestOptions::CONNECT_TIMEOUT => $this->timeoutInSeconds, |
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] |
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); |
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} catch (GuzzleException $e) { |
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$this->logger->error($e->getMessage()); |
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return ''; |
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} |
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if ($res->getStatusCode() === Response::HTTP_OK) { |
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$result = json_decode($res->getBody()->getContents()); |
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if (!empty($result->tag_name)) { |
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return $result->tag_name; |
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} |
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} |
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return ''; |
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} |
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} |
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