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<?php |
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namespace Gameap\Models; |
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use Carbon\Carbon; |
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use Illuminate\Database\Eloquent\Model; |
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use Illuminate\Database\Eloquent\Relations\BelongsTo; |
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use Illuminate\Database\Eloquent\Relations\BelongsToMany; |
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use Illuminate\Database\Eloquent\Relations\HasMany; |
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use Illuminate\Database\Eloquent\SoftDeletes; |
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/** |
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* Server model |
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* @package Gameap\Models |
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* |
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* @property integer $id |
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* @property boolean $enabled |
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* @property integer $installed |
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* @property boolean $blocked |
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* @property string $name |
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* @property string $uuid |
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* @property string $uuid_short |
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* @property string $game_id |
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* @property integer $ds_id |
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* @property integer $game_mod_id |
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* @property string $expires |
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* @property string $server_ip |
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* @property integer $server_port |
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* @property integer $query_port |
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* @property integer $rcon_port |
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* @property string $rcon RCON password |
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* @property string $dir |
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* @property string $su_user |
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* @property integer $cpu_limit |
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* @property integer $ram_limit |
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* @property integer $net_limit |
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* @property string $start_command |
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* @property string $stop_command |
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* @property string $force_stop_command |
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* @property string $restart_command |
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* @property bool $process_active |
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* @property string $last_process_check |
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* @property array $vars |
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* @property string $created_at |
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* @property string $updated_at |
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* @property string $deleted_at |
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* |
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* @property string $full_path |
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* @property bool $online |
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* |
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* @property DedicatedServer $dedicatedServer |
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* @property Game $game |
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* @property GameMod $gameMod |
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* @property ServerSetting[] $settings |
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* @property User[] $users |
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* @property ServerTask[] $tasks |
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*/ |
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class Server extends Model |
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{ |
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use SoftDeletes; |
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public const TIME_EXPIRE_PROCESS_CHECK = 120; |
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// Installed statuses |
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public const NOT_INSTALLED = 0; |
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public const INSTALLED = 1; |
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public const INSTALLATION_PROCESS = 2; |
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public const AUTOSTART_SETTING_KEY = 'autostart'; |
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public const AUTOSTART_CURRENT_SETTING_KEY = 'autostart_current'; |
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public const UPDATE_BEFORE_START_SETTING_KEY = 'update_before_start'; |
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protected $fillable = [ |
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'uuid', |
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'uuid_short', |
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'enabled', |
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'name', |
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'code_name', |
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'game_id', |
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'ds_id', |
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'game_mod_id', |
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'expires', |
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'installed', |
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'blocked', |
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'server_ip', |
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'server_port', |
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'query_port', |
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'rcon_port', |
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'rcon', |
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'dir', |
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'su_user', |
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'cpu_limit', |
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'ram_limit', |
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'net_limit', |
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'start_command', |
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'stop_command', |
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'force_stop_command', |
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'restart_command', |
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'vars', |
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]; |
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protected $casts = [ |
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'vars' => 'array', |
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'enabled' => 'boolean', |
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'installed' => 'integer', |
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'blocked' => 'boolean', |
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'ds_id' => 'integer', |
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'game_mod_id' => 'integer', |
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'server_port' => 'integer', |
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'query_port' => 'integer', |
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'rcon_port' => 'integer', |
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'process_active' => 'boolean', |
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'last_process_check' => 'datetime:Y-m-d H:i:s', |
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]; |
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public static function boot() |
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{ |
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parent::boot(); |
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self::saving(function(Server $server) { |
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$server->dir = Server::removeAbsoluteDedicatedServerPath( |
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$server->dir, |
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$server->dedicatedServer->work_path, |
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); |
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}); |
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} |
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public function getOnlineAttribute(): bool |
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{ |
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return $this->processActive(); |
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} |
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public function processActive(): bool |
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{ |
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if (empty($this->last_process_check)) { |
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return false; |
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} |
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$lastProcessCheck = Carbon::createFromFormat( |
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Carbon::DEFAULT_TO_STRING_FORMAT, |
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$this->last_process_check, |
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'UTC' |
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)->timestamp; |
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return $this->process_active |
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&& $lastProcessCheck >= Carbon::now('UTC')->timestamp - self::TIME_EXPIRE_PROCESS_CHECK; |
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} |
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public function dedicatedServer(): BelongsTo |
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{ |
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return $this->belongsTo(DedicatedServer::class, 'ds_id'); |
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} |
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public function game(): BelongsTo |
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{ |
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return $this->belongsTo(Game::class, 'game_id', 'code'); |
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} |
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public function gameMod(): BelongsTo |
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{ |
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return $this->belongsTo(GameMod::class, 'game_mod_id'); |
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} |
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public function settings(): HasMany |
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{ |
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return $this->hasMany(ServerSetting::class); |
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} |
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public function tasks(): HasMany |
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{ |
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return $this->hasMany(ServerTask::class); |
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} |
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public function getFullPathAttribute(): string |
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{ |
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return rtrim($this->dedicatedServer->work_path, '/') . '/' . ltrim($this->dir, '/'); |
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} |
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public function getFileManagerDisksAttribute(): array |
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{ |
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$fileManagerDisks = [ |
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'server' => array_merge( |
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$this->dedicatedServer->gdaemonSettings('local'), |
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['driver' => 'gameap', 'workDir' => $this->full_path, 'root' => $this->full_path] |
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), |
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]; |
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$setting = $this->settings()->where('name', 'file-manager')->first(); |
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if (!empty($setting)) { |
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$disks = json_decode($setting->value, true); |
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if (!empty($disks)) { |
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$fileManagerDisks = array_merge($fileManagerDisks, $disks); |
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} |
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} |
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return $fileManagerDisks; |
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} |
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public function users(): BelongsToMany |
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{ |
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return $this->belongsToMany(User::class); |
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} |
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public function getAliasesAttribute(): array |
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{ |
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$aliases = [ |
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'ip' => $this->server_ip, |
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'port' => $this->server_port, |
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'query_port' => $this->query_port, |
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'rcon_port' => $this->rcon_port, |
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'rcon_password' => $this->rcon, |
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'uuid' => $this->uuid, |
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'uuid_short' => $this->uuid_short, |
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]; |
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if ($this->gameMod !== null && is_array($this->gameMod->vars)) { |
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foreach ($this->gameMod->vars as $var) { |
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if(!isset($var['var'])) { |
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continue; |
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} |
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$varname = $var['var']; |
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$aliases[$varname] = $this->vars[$varname] ?? $var['default']; |
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} |
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} |
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return $aliases; |
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} |
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public function isActive(): bool |
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{ |
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return $this->installed === self::INSTALLED && $this->enabled && !$this->blocked; |
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} |
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public function getSetting(string $key): ServerSetting |
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{ |
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return $this->settings->where('name', $key)->first() |
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?? new ServerSetting([ |
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'server_id' => $this->id, |
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'name' => $key, |
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'value' => false, |
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]); |
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} |
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private static function removeAbsoluteDedicatedServerPath(string $path, string $dsWorkPath): string |
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{ |
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if (substr($path, 0, strlen($dsWorkPath)) == $dsWorkPath) { |
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$path = substr($path, strlen($dsWorkPath)); |
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} |
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$path = ltrim($path, '/\\'); |
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return $path; |
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} |
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} |
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