GameModsController::__construct()   A
last analyzed

Complexity

Conditions 1
Paths 1

Size

Total Lines 5
Code Lines 2

Duplication

Lines 0
Ratio 0 %

Code Coverage

Tests 0
CRAP Score 2

Importance

Changes 0
Metric Value
cc 1
eloc 2
nc 1
nop 1
dl 0
loc 5
ccs 0
cts 3
cp 0
crap 2
rs 10
c 0
b 0
f 0
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<?php
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namespace Gameap\Http\Controllers\API;
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use Gameap\Http\Controllers\AuthController;
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Bug introduced by
This use statement conflicts with another class in this namespace, Gameap\Http\Controllers\API\AuthController. Consider defining an alias.

Let?s assume that you have a directory layout like this:

.
|-- OtherDir
|   |-- Bar.php
|   `-- Foo.php
`-- SomeDir
    `-- Foo.php

and let?s assume the following content of Bar.php:

// Bar.php
namespace OtherDir;

use SomeDir\Foo; // This now conflicts the class OtherDir\Foo

If both files OtherDir/Foo.php and SomeDir/Foo.php are loaded in the same runtime, you will see a PHP error such as the following:

PHP Fatal error:  Cannot use SomeDir\Foo as Foo because the name is already in use in OtherDir/Foo.php

However, as OtherDir/Foo.php does not necessarily have to be loaded and the error is only triggered if it is loaded before OtherDir/Bar.php, this problem might go unnoticed for a while. In order to prevent this error from surfacing, you must import the namespace with a different alias:

// Bar.php
namespace OtherDir;

use SomeDir\Foo as SomeDirFoo; // There is no conflict anymore.
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use Gameap\Repositories\GameModRepository;
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use Gameap\Models\GameMod;
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use Illuminate\Http\Request;
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class GameModsController extends AuthController
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{
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    /**
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     * The GameModRepository instance.
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     *
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     * @var \Gameap\Repositories\GameModRepository
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     */
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    public $repository;
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    /**
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     * GameModsController constructor.
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     * @param GameModRepository $repository
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     */
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    public function __construct(GameModRepository $repository)
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    {
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        parent::__construct();
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        $this->repository = $repository;
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    }
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    public function getListForGame(string $gameCode)
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    {
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        return $this->repository->getIdNameListForGame($gameCode);
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    }
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    public function index()
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    {
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        $game_mods = GameMod::all();
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        return response()->json($game_mods);
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    }
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    public function store(Request $request)
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    {
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        $game_mod = GameMod::create($request->all());
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        return response()->json($game_mod, 201);
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    }
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    public function show(GameMod $game_mod)
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    {
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        return response()->json($game_mod);
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    }
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    public function update(Request $request, GameMod $game_mod)
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    {
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        $game_mod->update($request->all());
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        return response()->json($game_mod, 200);
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    }
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    public function destroy(GameMod $game_mod)
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    {
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        $game_mod->delete();
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        return response()->json(null, 204);
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    }
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}
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