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<?php |
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namespace Gameap\Http\Controllers\API; |
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use Gameap\Helpers\PermissionHelper; |
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use Gameap\Http\Controllers\AuthController; |
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use Gameap\Http\Requests\API\ServerSettingSaveRequest; |
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use Gameap\Models\Server; |
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use Gameap\Models\User; |
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use Gameap\Repositories\ServerRepository; |
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use Illuminate\Contracts\Auth\Factory as AuthFactory; |
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use Symfony\Component\Serializer\SerializerInterface; |
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class ServersSettingsController extends AuthController |
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{ |
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/** |
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* The ServerRepository instance. |
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* |
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* @var \Gameap\Repositories\ServerRepository |
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*/ |
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public $repository; |
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/** @var SerializerInterface */ |
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protected $serializer; |
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/** @var AuthFactory */ |
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protected $authFactory; |
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/** |
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* ServersController constructor. |
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* @param ServerRepository $repository |
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*/ |
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public function __construct( |
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ServerRepository $repository, |
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SerializerInterface $serializer, |
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AuthFactory $authFactory |
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) { |
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parent::__construct(); |
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$this->repository = $repository; |
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$this->serializer = $serializer; |
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$this->authFactory = $authFactory; |
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} |
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public function get(Server $server) |
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{ |
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/** @var User $currentUser */ |
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$currentUser = $this->authFactory->guard()->user(); |
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$this->authorize('server-control', $server); |
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$this->authorize('server-settings', $server); |
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$isAdmin = $currentUser->can(PermissionHelper::ADMIN_PERMISSIONS); |
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$settings = [ |
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$server::AUTOSTART_SETTING_KEY => [ |
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'name' => $server::AUTOSTART_SETTING_KEY, |
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'value' => $server->getSetting($server::AUTOSTART_SETTING_KEY)->value, |
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'type' => 'bool', |
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'label' => __('servers.autostart_setting'), |
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], |
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$server::UPDATE_BEFORE_START_SETTING_KEY => [ |
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'name' => $server::UPDATE_BEFORE_START_SETTING_KEY, |
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'value' => $server->getSetting($server::UPDATE_BEFORE_START_SETTING_KEY)->value, |
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'type' => 'bool', |
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'label' => __('servers.update_before_start_setting'), |
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], |
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]; |
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foreach($server->gameMod->vars as $var) { |
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if (!empty($var['admin_var']) && !$isAdmin) { |
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continue; |
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} |
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$settings[$var['var']] = [ |
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'name' => $var['var'], |
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'value' => $var['default'], |
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'type' => $var['type'] ?? 'string', |
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'label' => $var['info'] ?? $var['var'], |
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]; |
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} |
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foreach($server->settings as $setting) { |
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if (!isset($settings[$setting->name])) { |
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continue; |
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} |
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if (!empty($settings[$setting->name]['admin_var']) && !$isAdmin) { |
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continue; |
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} |
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$settings[$setting->name] = [ |
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'name' => $setting->name, |
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'value' => $setting->value, |
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'label' => $settings[$setting->name]['label'] ?? $setting->name, |
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'type' => $settings[$setting->name]['type'] ?? 'string', |
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]; |
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} |
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unset($settings[$server::AUTOSTART_CURRENT_SETTING_KEY]); |
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return array_values($settings); |
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} |
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public function save(Server $server, ServerSettingSaveRequest $request) |
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{ |
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/** @var User $currentUser */ |
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$currentUser = $this->authFactory->guard()->user(); |
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$this->authorize('server-control', $server); |
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$this->authorize('server-settings', $server); |
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$isAdmin = $currentUser->can(PermissionHelper::ADMIN_PERMISSIONS); |
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$settingsInput = $request->all(); |
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$settings = [ |
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$server::AUTOSTART_SETTING_KEY => [ |
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'name' => $server::AUTOSTART_SETTING_KEY, |
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'value' => $server->getSetting($server::AUTOSTART_SETTING_KEY)->value, |
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'type' => 'bool', |
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'label' => __('servers.autostart_setting'), |
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], |
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$server::UPDATE_BEFORE_START_SETTING_KEY => [ |
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'name' => $server::UPDATE_BEFORE_START_SETTING_KEY, |
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'value' => $server->getSetting($server::UPDATE_BEFORE_START_SETTING_KEY)->value, |
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'type' => 'bool', |
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'label' => __('servers.update_before_start_setting'), |
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], |
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]; |
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foreach($server->gameMod->vars as $var) { |
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if (!empty($var['admin_var']) && !$isAdmin) { |
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continue; |
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} |
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$settings[$var['var']] = [ |
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'name' => $var['var'], |
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'value' => $var['default'], |
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'type' => $var['type'] ?? 'string', |
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'label' => $var['info'] ?? $var['var'], |
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]; |
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} |
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/** @var ServerSettingSaveRequest[][] $settingsInputMap */ |
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$settingsInputMap = []; |
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foreach($settingsInput as $setting) { |
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$settingsInputMap[$setting['name']] = $setting['value']; |
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} |
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foreach($settings as $setting) { |
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if (!isset($settingsInputMap[$setting['name']])) { |
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continue; |
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} |
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if (!empty($setting['admin_var']) && !$isAdmin) { |
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continue; |
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} |
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$value = $server->getSetting($setting['name']); |
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$value->value = $settingsInputMap[$setting['name']]; |
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$value->save(); |
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} |
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$this->repository->save($server); |
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} |
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} |
Let?s assume that you have a directory layout like this:
. |-- OtherDir | |-- Bar.php | `-- Foo.php `-- SomeDir `-- Foo.phpand let?s assume the following content of
Bar.php:If both files
OtherDir/Foo.phpandSomeDir/Foo.phpare loaded in the same runtime, you will see a PHP error such as the following:PHP Fatal error: Cannot use SomeDir\Foo as Foo because the name is already in use in OtherDir/Foo.phpHowever, as
OtherDir/Foo.phpdoes not necessarily have to be loaded and the error is only triggered if it is loaded beforeOtherDir/Bar.php, this problem might go unnoticed for a while. In order to prevent this error from surfacing, you must import the namespace with a different alias: