Conditions | 1 |
Paths | 1 |
Total Lines | 146 |
Lines | 0 |
Ratio | 0 % |
Changes | 1 | ||
Bugs | 1 | Features | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
1 | var should = require('should'); |
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18 | describe("Chat Server",function(){ |
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19 | let server; |
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20 | beforeEach(function () { |
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21 | delete require.cache[require.resolve('../index')]; |
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22 | server = require('../index'); |
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23 | }); |
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24 | afterEach(function (done) { |
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25 | server.close(done); |
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26 | }); |
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27 | /* Test 1 - A Single User */ |
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28 | it('Should broadcast new user once they connect',function(done){ |
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29 | var client = io.connect(socketURL, options); |
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30 | |||
31 | client.on('connect',function(data){ |
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32 | client.emit('connection name',chatUser1); |
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33 | }); |
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34 | |||
35 | client.on('new user',function(usersName){ |
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36 | usersName.should.be.type('string'); |
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37 | usersName.should.equal(chatUser1.name + " has joined."); |
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38 | /* If this client doesn't disconnect it will interfere |
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39 | with the next test */ |
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40 | client.disconnect(); |
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41 | done(); |
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42 | }); |
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43 | }); |
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44 | |||
45 | /* Test 2 - Two Users */ |
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46 | it('Should broadcast new user to all users', function(done){ |
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47 | var client1 = io.connect(socketURL, options); |
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48 | |||
49 | client1.on('connect', function(data){ |
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50 | client1.emit('connection name', chatUser1); |
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51 | |||
52 | |||
53 | /* Since first client is connected, we connect |
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54 | the second client. */ |
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55 | var client2 = io.connect(socketURL, options); |
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56 | |||
57 | client2.on('connect', function(data){ |
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58 | client2.emit('connection name', chatUser2); |
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59 | }); |
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60 | |||
61 | client2.on('new user', function(usersName){ |
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62 | usersName.should.equal(chatUser2.name + " has joined."); |
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63 | client2.disconnect(); |
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64 | }); |
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65 | |||
66 | }); |
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67 | |||
68 | var numUsers = 0; |
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69 | client1.on('new user', function(usersName){ |
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70 | numUsers += 1; |
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71 | |||
72 | if(numUsers === 2){ |
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73 | usersName.should.equal(chatUser2.name + " has joined."); |
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74 | client1.disconnect(); |
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75 | done(); |
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76 | } |
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77 | }); |
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78 | }); |
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79 | |||
80 | /* Test 3 - User sends a message to chat room. */ |
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81 | it('Should be able to broadcast messages', function(done){ |
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82 | var client1, client2, client3; |
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83 | var message = 'Hello World'; |
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84 | var messages = 0; |
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85 | |||
86 | var checkMessage = function(client){ |
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87 | client.on('message', function(msg){ |
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88 | message.should.equal(msg); |
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89 | client.disconnect(); |
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90 | messages++; |
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91 | if(messages === 3){ |
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92 | done(); |
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93 | }; |
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94 | }); |
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95 | }; |
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96 | |||
97 | client1 = io.connect(socketURL, options); |
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98 | checkMessage(client1); |
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99 | |||
100 | client1.on('connect', function(data){ |
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101 | client2 = io.connect(socketURL, options); |
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102 | checkMessage(client2); |
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103 | |||
104 | client2.on('connect', function(data){ |
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105 | client3 = io.connect(socketURL, options); |
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106 | checkMessage(client3); |
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107 | |||
108 | client3.on('connect', function(data){ |
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109 | client2.send(message); |
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110 | }); |
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111 | }); |
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112 | }); |
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113 | }); |
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114 | |||
115 | /* Test 4 - User sends a private message to another user. */ |
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116 | it('Should be able to send private messages', function(done){ |
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117 | var client1, client2, client3; |
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118 | var message = {to: chatUser1.name, txt:'Private Hello World'}; |
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119 | var messages = 0; |
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120 | |||
121 | var completeTest = function(){ |
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122 | messages.should.equal(1); |
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123 | client1.disconnect(); |
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124 | client2.disconnect(); |
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125 | client3.disconnect(); |
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126 | done(); |
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127 | }; |
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128 | |||
129 | var checkPrivateMessage = function(client){ |
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130 | client.on('private message', function(msg){ |
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131 | message.txt.should.equal(msg.txt); |
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132 | msg.from.should.equal(chatUser3.name); |
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133 | messages++; |
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134 | if(client === client1){ |
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135 | /* The first client has received the message |
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136 | we give some time to ensure that the others |
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137 | will not receive the same message. */ |
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138 | setTimeout(completeTest, 40); |
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139 | }; |
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140 | }); |
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141 | }; |
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142 | |||
143 | client1 = io.connect(socketURL, options); |
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144 | checkPrivateMessage(client1); |
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145 | |||
146 | client1.on('connect', function(data){ |
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147 | client1.emit('connection name', chatUser1); |
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148 | client2 = io.connect(socketURL, options); |
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149 | checkPrivateMessage(client2); |
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150 | |||
151 | client2.on('connect', function(data){ |
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152 | client2.emit('connection name', chatUser2); |
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153 | client3 = io.connect(socketURL, options); |
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154 | checkPrivateMessage(client3); |
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155 | |||
156 | client3.on('connect', function(data){ |
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157 | client3.emit('connection name', chatUser3); |
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158 | client3.emit('private message', message) |
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159 | }); |
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160 | }); |
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161 | }); |
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162 | }); |
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163 | }); |
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164 |