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<?php |
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namespace Eole\Sandstone\Tests\Unit\Push; |
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use Symfony\Component\EventDispatcher\EventDispatcherInterface; |
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use Eole\Sandstone\Push\PushServerInterface; |
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use Eole\Sandstone\Push\EventSerializer; |
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use Eole\Sandstone\Push\EventForwarder; |
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use Eole\Sandstone\Tests\Integration\App\ArticleCreatedEvent; |
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class EventForwarderTest extends \PHPUnit_Framework_TestCase |
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{ |
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public function testForwardEventSendsExpectedMessageToPushServer() |
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{ |
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$pushServerMock = $this->getMockForAbstractClass(PushServerInterface::class); |
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$eventDispatcherMock = $this->getMockForAbstractClass(EventDispatcherInterface::class); |
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$eventSerializerMock = $this->getMockBuilder(EventSerializer::class)->disableOriginalConstructor()->getMock(); |
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$eventForwarder = new EventForwarder($pushServerMock, $eventDispatcherMock, $eventSerializerMock); |
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$event = new ArticleCreatedEvent(42, 'title', 'url'); |
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$pushServerMock |
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->expects($this->once()) |
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->method('send') |
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View Code Duplication |
->with($this->callback(function ($message) { |
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$decodedMessage = unserialize($message); |
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$serializedEvent = '{"propagation_stopped":false,"id":42,"title":"title","url":"url"}'; |
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return |
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ArticleCreatedEvent::ARTICLE_CREATED_EVENT === $decodedMessage['name'] && |
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ArticleCreatedEvent::class === $decodedMessage['class'] && |
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$serializedEvent === $decodedMessage['event'] |
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; |
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})) |
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; |
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$eventSerializerMock |
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->expects($this->any()) |
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->method('serializeEvent') |
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->with( |
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$this->equalTo(ArticleCreatedEvent::ARTICLE_CREATED_EVENT), |
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$this->equalTo($event) |
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) |
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->willReturn('a:3:{s:4:"name";s:15:"article.created";s:5:"class";s:56:"Eole\Sandstone\Tests\Integration\App\ArticleCreatedEvent";s:5:"event";s:65:"{"propagation_stopped":false,"id":42,"title":"title","url":"url"}";}') |
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; |
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$eventForwarder->forwardEvent($event, ArticleCreatedEvent::ARTICLE_CREATED_EVENT); |
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} |
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} |
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Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.
You can also find more detailed suggestions in the “Code” section of your repository.