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package de.kleiner3.lasertag.client.screen; |
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import de.kleiner3.lasertag.lasertaggame.gamemode.GameModes; |
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import de.kleiner3.lasertag.networking.NetworkingConstants; |
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import io.netty.buffer.Unpooled; |
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking; |
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import net.fabricmc.fabric.api.networking.v1.PacketByteBufs; |
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import net.minecraft.client.gui.widget.ButtonWidget; |
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import net.minecraft.client.gui.widget.CyclingButtonWidget; |
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import net.minecraft.entity.player.PlayerEntity; |
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import net.minecraft.network.PacketByteBuf; |
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import net.minecraft.text.Text; |
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/** |
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* The main screen of the lasertag game manager |
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* |
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* @author Étienne Muser |
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*/ |
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public class LasertagGameManagerScreen extends GameManagerScreen { |
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private CyclingButtonWidget<String> gameModeButton; |
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public LasertagGameManagerScreen(PlayerEntity player) { |
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super(null, "gui.game_manager.overview_screen_title", player); |
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} |
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public void reloadGameMode() { |
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// Get the game managers |
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var gameManager = client.world.getClientLasertagManager(); |
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var gameModeManager = gameManager.getGameModeManager(); |
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this.gameModeButton.setValue(gameModeManager.getGameMode().getTranslatableName()); |
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} |
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@Override |
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protected void init() { |
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super.init(); |
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// Get the game managers |
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var gameManager = client.world.getClientLasertagManager(); |
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var gameModeManager = gameManager.getGameModeManager(); |
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this.gameModeButton = this.addListedWidget((x, y, width, height) -> CyclingButtonWidget |
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.builder(this::getGameModeText) |
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.values(GameModes.GAME_MODES.keySet()) |
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.initially(gameModeManager.getGameMode().getTranslatableName()) |
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.build(x, y, width, height, Text.translatable("gui.game_manager.game_mode_button"), |
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(button, gameModeTranslatableName) -> { |
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// Send event to server |
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var buf = new PacketByteBuf(Unpooled.buffer()); |
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buf.writeString(gameModeTranslatableName); |
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ClientPlayNetworking.send(NetworkingConstants.CLIENT_TRIGGER_GAME_MODE_CHANGE, buf); |
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})); |
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this.gameModeButton.active = this.player.hasPermissionLevel(4); |
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this.addListedButton("gui.game_manager.settings_button", this::onSettingsClick); |
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if (this.player.hasPermissionLevel(4)) { |
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this.addListedButton("gui.game_manager.map_button", this::onMapClick); |
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} |
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if (this.player.hasPermissionLevel(4)) { |
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this.addListedButton("gui.game_manager.teams_button", this::onTeamsClick); |
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} |
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if (this.player.hasPermissionLevel(4)) { |
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this.addListedButton("gui.game_manager.reset_team_config_button", this::onResetTeamConfigClick); |
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} |
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if (this.player.hasPermissionLevel(4)) { |
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this.addListedButton("gui.game_manager.reload_team_config_button", this::onReloadTeamConfigClick); |
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} |
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} |
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private void onSettingsClick(ButtonWidget button) { |
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this.client.setScreen(new LasertagGameManagerSettingsScreen(this, player)); |
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} |
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private void onMapClick(ButtonWidget button) { |
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this.client.setScreen(new LasertaGameManagerArenaScreen(this, player)); |
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} |
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private void onTeamsClick(ButtonWidget button) { |
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this.client.setScreen(new LasertagGameManagerTeamsScreen(this, player)); |
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} |
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private void onResetTeamConfigClick(ButtonWidget button) { |
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ClientPlayNetworking.send(NetworkingConstants.CLIENT_TRIGGER_RESET_TEAM_CONFIG, PacketByteBufs.empty()); |
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} |
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private void onReloadTeamConfigClick(ButtonWidget button) { |
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ClientPlayNetworking.send(NetworkingConstants.CLIENT_TRIGGER_RELOAD_TEAM_CONFIG, PacketByteBufs.empty()); |
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} |
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private Text getGameModeText(String gameModeTranslatableName) { |
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return Text.translatable(gameModeTranslatableName); |
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} |
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} |
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