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package de.kleiner3.lasertag.mixin; |
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import com.google.gson.Gson; |
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import com.google.gson.GsonBuilder; |
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import de.kleiner3.lasertag.LasertagMod; |
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import de.kleiner3.lasertag.block.entity.LaserTargetBlockEntity; |
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import de.kleiner3.lasertag.common.types.Tuple; |
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import de.kleiner3.lasertag.common.util.ThreadUtil; |
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import de.kleiner3.lasertag.item.Items; |
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import de.kleiner3.lasertag.item.LasertagVestItem; |
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import de.kleiner3.lasertag.item.LasertagWeaponItem; |
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import de.kleiner3.lasertag.lasertaggame.ILasertagGame; |
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import de.kleiner3.lasertag.lasertaggame.ITickable; |
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import de.kleiner3.lasertag.lasertaggame.management.LasertagGameManager; |
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import de.kleiner3.lasertag.lasertaggame.management.settings.SettingNames; |
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import de.kleiner3.lasertag.lasertaggame.management.team.TeamDto; |
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import de.kleiner3.lasertag.lasertaggame.management.team.serialize.TeamDtoSerializer; |
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import de.kleiner3.lasertag.lasertaggame.statistics.GameStats; |
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import de.kleiner3.lasertag.lasertaggame.statistics.StatsCalculator; |
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import de.kleiner3.lasertag.lasertaggame.timing.GameTickTimerTask; |
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import de.kleiner3.lasertag.networking.NetworkingConstants; |
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import de.kleiner3.lasertag.networking.server.ServerEventSending; |
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import io.netty.buffer.Unpooled; |
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import net.fabricmc.fabric.api.networking.v1.PacketByteBufs; |
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import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking; |
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import net.minecraft.entity.EquipmentSlot; |
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import net.minecraft.entity.effect.StatusEffect; |
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import net.minecraft.entity.effect.StatusEffectInstance; |
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import net.minecraft.entity.player.PlayerEntity; |
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import net.minecraft.item.ItemStack; |
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import net.minecraft.network.PacketByteBuf; |
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import net.minecraft.server.MinecraftServer; |
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import net.minecraft.server.network.ServerPlayerEntity; |
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import net.minecraft.server.world.ServerWorld; |
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import net.minecraft.util.math.BlockPos; |
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import net.minecraft.world.World; |
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import org.spongepowered.asm.mixin.Mixin; |
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import org.spongepowered.asm.mixin.Shadow; |
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import org.spongepowered.asm.mixin.injection.At; |
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import org.spongepowered.asm.mixin.injection.Inject; |
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; |
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import java.util.*; |
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import java.util.concurrent.Executors; |
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import java.util.concurrent.ScheduledExecutorService; |
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import java.util.concurrent.TimeUnit; |
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/** |
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* Interface injection into MinecraftServer to implement the lasertag game |
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* |
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* @author Étienne Muser |
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*/ |
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@Mixin(MinecraftServer.class) |
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public abstract class MinecraftServerMixin implements ILasertagGame, ITickable { |
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//region Private fields |
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private HashMap<TeamDto, ArrayList<BlockPos>> spawnpointCache = null; |
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/** |
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* Map every player to their team |
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*/ |
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private HashMap<TeamDto, List<UUID>> teamMap; |
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private StatsCalculator statsCalculator; |
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private List<LaserTargetBlockEntity> lasertargetsToReset = new LinkedList<>(); |
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private boolean isRunning = false; |
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private ScheduledExecutorService gameTickTimer = null; |
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//endregion |
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@Shadow |
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public abstract ServerWorld getOverworld(); |
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@Shadow |
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public abstract boolean isDedicated(); |
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/** |
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* Inject into constructor of MinecraftServer |
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* |
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* @param ci The CallbackInfo |
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*/ |
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@Inject(method = "<init>", at = @At("TAIL")) |
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private void init(CallbackInfo ci) { |
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// Init team map |
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teamMap = new HashMap<>(); |
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// Initialize team map |
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for (TeamDto teamDto : LasertagGameManager.getInstance().getTeamManager().teamConfig.values()) { |
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teamMap.put(teamDto, new LinkedList<>()); |
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} |
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// Init stats calculator |
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statsCalculator = new StatsCalculator(((MinecraftServer) (Object) this)); |
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} |
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/** |
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* Inject into the stop method of the minecraft server. |
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* This method gets called after entering the /stop command or typing stop into the server console. |
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* |
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* @param ci |
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*/ |
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@Inject(method = "shutdown", at = @At("HEAD")) |
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private void atShutdown(CallbackInfo ci) { |
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// Stop the lasertag game |
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this.stopLasertagGame(); |
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// Dispose the game managers |
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LasertagGameManager.getInstance().dispose(); |
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} |
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//region ILasertagGame |
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@Override |
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public Optional<String> startGame(boolean scanSpawnpoints) { |
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// Reset all scores |
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LasertagGameManager.getInstance().getScoreManager().resetScores(); |
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notifyPlayersAboutUpdate(); |
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// If spawnpoint cache needs to be filled |
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if (spawnpointCache == null || scanSpawnpoints) { |
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initSpawnpointCache(); |
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} |
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// Get world |
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var world = getOverworld(); |
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// Check starting conditions |
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var abortReasons = checkStartingConditions(); |
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// If should abort |
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if (abortReasons.isPresent()) { |
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// Send abort event to clients |
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ServerEventSending.sendToEveryone(world, NetworkingConstants.GAME_START_ABORTED, new PacketByteBuf(Unpooled.buffer())); |
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return abortReasons; |
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} |
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// Teleport players |
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for (var teamDto : LasertagGameManager.getInstance().getTeamManager().teamConfig.values()) { |
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var team = teamMap.get(teamDto); |
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for (var playerUuid : team) { |
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// Get spawnpoints |
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var spawnpoints = spawnpointCache.get(teamDto); |
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var player = ((MinecraftServer) (Object) this).getPlayerManager().getPlayer(playerUuid); |
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int idx = world.getRandom().nextInt(spawnpoints.size()); |
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var destination = spawnpoints.get(idx); |
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player.requestTeleport(destination.getX() + 0.5, destination.getY() + 1, destination.getZ() + 0.5); |
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// Give player mining fatigue |
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player.addStatusEffect( |
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new StatusEffectInstance(StatusEffect.byRawId(4), |
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(int) (((LasertagGameManager.getInstance().getSettingsManager().<Long>get(SettingNames.PLAY_TIME)) * 60 * 20) + |
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((LasertagGameManager.getInstance().getSettingsManager().<Long>get(SettingNames.START_TIME)) * 20) + 40), |
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Integer.MAX_VALUE, |
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false, |
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false)); |
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// Get spawn pos |
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var spawnPos = new BlockPos(destination.getX(), destination.getY() + 1, destination.getZ()); |
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// Set players spawnpoint |
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player.setSpawnPoint( |
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World.OVERWORLD, |
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spawnPos, 0.0F, true, false); |
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} |
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} |
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// Start game |
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isRunning = true; |
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var preGameDelayTimer = ThreadUtil.createScheduledExecutor("lasertag-server-pregame-delay-timer-thread-%d"); |
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var preGameDelay = LasertagGameManager.getInstance().getSettingsManager().<Long>get(SettingNames.START_TIME); |
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preGameDelayTimer.schedule(() -> { |
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// Activate every player |
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for (var team : teamMap.values()) { |
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for (var playerUuid : team) { |
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LasertagGameManager.getInstance().getDeactivatedManager().activate(playerUuid, world); |
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((MinecraftServer) (Object) this).getPlayerManager().getPlayer(playerUuid).onActivated(); |
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} |
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} |
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// Start game tick timer |
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gameTickTimer = ThreadUtil.createScheduledExecutor("lasertag-server-game-tick-timer-thread-%d"); |
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gameTickTimer.scheduleAtFixedRate(new GameTickTimerTask(this), 0, 1, TimeUnit.MINUTES); |
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// Stop the pre game delay timer |
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ThreadUtil.attemptShutdown(preGameDelayTimer); |
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}, preGameDelay, TimeUnit.SECONDS); |
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// Notify players |
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sendGameStartedEvent(); |
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// If is on dedicated server |
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if (((MinecraftServer) (Object) this).isDedicated()) { |
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// Set render data on server |
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var renderData = LasertagGameManager.getInstance().getHudRenderManager(); |
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renderData.progress = 0.0; |
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renderData.shouldRenderNameTags = false; |
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// Start pregame count down timer |
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renderData.startPreGameCountdownTimer(LasertagGameManager.getInstance().getSettingsManager().<Long>get(SettingNames.START_TIME)); |
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} |
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return Optional.empty(); |
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} |
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@Override |
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public boolean stopLasertagGame() { |
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// If there is no game running |
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if (!this.isRunning) { |
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return false; |
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} |
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// Stop the game |
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this.dispose(); |
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this.lasertagGameOver(); |
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return true; |
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} |
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@Override |
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public boolean playerJoinTeam(TeamDto newTeamDto, PlayerEntity player) { |
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// Get new team |
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var newTeam = teamMap.get(newTeamDto); |
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// Check if team is full |
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if (newTeam.size() >= LasertagGameManager.getInstance().getSettingsManager().<Long>get(SettingNames.MAX_TEAM_SIZE)) { |
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// If is Server |
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if (player instanceof ServerPlayerEntity) { |
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ServerEventSending.sendErrorMessageToClient((ServerPlayerEntity) player, "Team " + newTeamDto.name() + " is full."); |
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} |
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return false; |
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} |
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// Check if player is in a team already |
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TeamDto oldTeamDto = null; |
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for (var t : LasertagGameManager.getInstance().getTeamManager().teamConfig.values()) { |
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if (teamMap.get(t).contains(player.getUuid())) { |
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oldTeamDto = t; |
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break; |
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} |
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} |
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// If player has no team |
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if (oldTeamDto == null) { |
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teamMap.get(newTeamDto).add(player.getUuid()); |
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} else { |
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// If player tries to join his team again |
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if (newTeamDto == oldTeamDto) { |
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return true; |
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} |
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// Swap team |
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teamMap.get(oldTeamDto).remove(player.getUuid()); |
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teamMap.get(newTeamDto).add(player.getUuid()); |
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} |
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// Set team on player |
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player.setTeam(newTeamDto); |
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// Get players inventory |
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var inventory = player.getInventory(); |
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275
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// Clear players inventory |
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inventory.clear(); |
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// Give player a lasertag vest |
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var vestStack = new ItemStack(Items.LASERTAG_VEST); |
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((LasertagVestItem) Items.LASERTAG_VEST).setColor(vestStack, newTeamDto.color().getValue()); |
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player.equipStack(EquipmentSlot.CHEST, vestStack); |
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// Give player a lasertag weapon |
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var weaponStack = new ItemStack(Items.LASERTAG_WEAPON); |
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((LasertagWeaponItem) Items.LASERTAG_WEAPON).setColor(weaponStack, newTeamDto.color().getValue()); |
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((LasertagWeaponItem) Items.LASERTAG_WEAPON).setDeactivated(weaponStack, true); |
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inventory.setStack(0, weaponStack); |
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// Notify about change |
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notifyPlayersAboutUpdate(); |
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return true; |
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} |
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295
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@Override |
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public void playerLeaveHisTeam(PlayerEntity player) { |
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// For each team |
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for (var team : teamMap.values()) { |
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// If the player is in the team |
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if (team.contains(player.getUuid())) { |
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// Leave the team |
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team.remove(player.getUuid()); |
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player.setTeam(null); |
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notifyPlayersAboutUpdate(); |
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return; |
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} |
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} |
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308
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|
|
} |
|
309
|
|
|
|
|
310
|
|
|
@Override |
|
311
|
|
|
public void onPlayerScored(PlayerEntity player, long score) { |
|
312
|
|
|
LasertagGameManager.getInstance().getScoreManager().increaseScore(player.getUuid(), score); |
|
313
|
|
|
|
|
314
|
|
|
notifyPlayersAboutUpdate(); |
|
315
|
|
|
} |
|
316
|
|
|
|
|
317
|
|
|
@Override |
|
318
|
|
|
public boolean isLasertagGameRunning() { |
|
319
|
|
|
return isRunning; |
|
320
|
|
|
} |
|
321
|
|
|
|
|
322
|
|
|
@Override |
|
323
|
|
|
public void syncTeamsAndScoresToPlayer(ServerPlayerEntity player) { |
|
324
|
|
|
var simplifiedTeamMap = buildSimplifiedTeamMap(); |
|
325
|
|
|
|
|
326
|
|
|
// Serialize team map to json |
|
327
|
|
|
var messagesString = new Gson().toJson(simplifiedTeamMap); |
|
328
|
|
|
|
|
329
|
|
|
// Create packet buffer |
|
330
|
|
|
var buf = new PacketByteBuf(Unpooled.buffer()); |
|
331
|
|
|
|
|
332
|
|
|
// Write team map string to buffer |
|
333
|
|
|
buf.writeString(messagesString); |
|
334
|
|
|
|
|
335
|
|
|
ServerPlayNetworking.send(player, NetworkingConstants.LASERTAG_GAME_TEAM_OR_SCORE_UPDATE, buf); |
|
336
|
|
|
} |
|
337
|
|
|
|
|
338
|
|
|
@Override |
|
339
|
|
|
public void registerLasertarget(LaserTargetBlockEntity target) { |
|
340
|
|
|
lasertargetsToReset.add(target); |
|
341
|
|
|
} |
|
342
|
|
|
|
|
343
|
|
|
@Override |
|
344
|
|
|
public void notifyPlayersAboutUpdate() { |
|
345
|
|
|
var simplifiedTeamMap = buildSimplifiedTeamMap(); |
|
346
|
|
|
|
|
347
|
|
|
// Serialize team map to json |
|
348
|
|
|
var messagesString = new Gson().toJson(simplifiedTeamMap); |
|
349
|
|
|
|
|
350
|
|
|
// Create packet buffer |
|
351
|
|
|
var buf = new PacketByteBuf(Unpooled.buffer()); |
|
352
|
|
|
|
|
353
|
|
|
// Write team map string to buffer |
|
354
|
|
|
buf.writeString(messagesString); |
|
355
|
|
|
|
|
356
|
|
|
// Send to all clients |
|
357
|
|
|
ServerEventSending.sendToEveryone(getOverworld(), NetworkingConstants.LASERTAG_GAME_TEAM_OR_SCORE_UPDATE, buf); |
|
358
|
|
|
|
|
359
|
|
|
// Update simplified team map in local copy of render data |
|
360
|
|
|
LasertagGameManager.getInstance().getHudRenderManager().teamMap = simplifiedTeamMap; |
|
361
|
|
|
} |
|
362
|
|
|
|
|
363
|
|
|
@Override |
|
364
|
|
|
public boolean isPlayerInTeam(ServerPlayerEntity player) { |
|
365
|
|
|
// For every team |
|
366
|
|
|
return teamMap |
|
367
|
|
|
.values() |
|
368
|
|
|
.stream() |
|
369
|
|
|
.anyMatch((team) -> team |
|
370
|
|
|
.stream() |
|
371
|
|
|
.anyMatch((playerUuid -> playerUuid |
|
372
|
|
|
.equals(player.getUuid()) |
|
373
|
|
|
)) |
|
374
|
|
|
); |
|
375
|
|
|
} |
|
376
|
|
|
|
|
377
|
|
|
@Override |
|
378
|
|
|
public void dispose() { |
|
379
|
|
|
synchronized (this) { |
|
380
|
|
|
if (gameTickTimer == null) { |
|
381
|
|
|
return; |
|
382
|
|
|
} |
|
383
|
|
|
ThreadUtil.attemptShutdown(gameTickTimer); |
|
384
|
|
|
gameTickTimer = null; |
|
385
|
|
|
} |
|
386
|
|
|
} |
|
387
|
|
|
|
|
388
|
|
|
@Override |
|
389
|
|
|
public HashMap<String, List<Tuple<String, Long>>> getSimplifiedTeamMap() { |
|
390
|
|
|
return buildSimplifiedTeamMap(); |
|
391
|
|
|
} |
|
392
|
|
|
|
|
393
|
|
|
@Override |
|
394
|
|
|
public TeamDto getTeamOfPlayer(UUID playerUuid) { |
|
395
|
|
|
return teamMap |
|
396
|
|
|
.entrySet() |
|
397
|
|
|
.stream() |
|
398
|
|
|
.filter((team) -> team.getValue().contains(playerUuid)) |
|
399
|
|
|
.map(Map.Entry::getKey) |
|
400
|
|
|
.findFirst() |
|
401
|
|
|
.orElse(null); |
|
402
|
|
|
} |
|
403
|
|
|
|
|
404
|
|
|
//endregion |
|
405
|
|
|
|
|
406
|
|
|
//region ITickable |
|
407
|
|
|
|
|
408
|
|
|
/** |
|
409
|
|
|
* This method is called every minute when the game is running |
|
410
|
|
|
*/ |
|
411
|
|
|
@Override |
|
412
|
|
|
public void doTick() { |
|
413
|
|
|
// Here the music can be started |
|
414
|
|
|
} |
|
415
|
|
|
|
|
416
|
|
|
@Override |
|
417
|
|
|
public void endTick() { |
|
418
|
|
|
synchronized (this) { |
|
419
|
|
|
ThreadUtil.attemptShutdown(gameTickTimer); |
|
420
|
|
|
gameTickTimer = null; |
|
421
|
|
|
} |
|
422
|
|
|
|
|
423
|
|
|
lasertagGameOver(); |
|
424
|
|
|
} |
|
425
|
|
|
|
|
426
|
|
|
//endregion |
|
427
|
|
|
|
|
428
|
|
|
//region Private methods |
|
429
|
|
|
|
|
430
|
|
|
/** |
|
431
|
|
|
* This method is called when the game ends |
|
432
|
|
|
*/ |
|
433
|
|
|
private void lasertagGameOver() { |
|
434
|
|
|
isRunning = false; |
|
435
|
|
|
|
|
436
|
|
|
sendGameOverEvent(); |
|
437
|
|
|
|
|
438
|
|
|
// Get world |
|
439
|
|
|
var world = getOverworld(); |
|
440
|
|
|
|
|
441
|
|
|
// Deactivate every player |
|
442
|
|
|
for (var team : teamMap.values()) { |
|
443
|
|
|
for (var playerUuid : team) { |
|
444
|
|
|
var player = ((MinecraftServer) (Object) this).getPlayerManager().getPlayer(playerUuid); |
|
445
|
|
|
|
|
446
|
|
|
LasertagGameManager.getInstance().getDeactivatedManager().deactivate(player, world, true); |
|
447
|
|
|
player.onDeactivated(); |
|
448
|
|
|
} |
|
449
|
|
|
} |
|
450
|
|
|
|
|
451
|
|
|
// Teleport players back to spawn |
|
452
|
|
|
for (var team : teamMap.values()) { |
|
453
|
|
|
for (var playerUuid : team) { |
|
454
|
|
|
var player = ((MinecraftServer) (Object) this).getPlayerManager().getPlayer(playerUuid); |
|
455
|
|
|
|
|
456
|
|
|
player.requestTeleport(0.5F, 1, 0.5F); |
|
457
|
|
|
|
|
458
|
|
|
// Create block pos |
|
459
|
|
|
var origin = new BlockPos(0, 1, 0); |
|
460
|
|
|
|
|
461
|
|
|
// Set players spawnpoint |
|
462
|
|
|
player.setSpawnPoint( |
|
463
|
|
|
World.OVERWORLD, |
|
464
|
|
|
origin, 0.0F, true, false); |
|
465
|
|
|
|
|
466
|
|
|
} |
|
467
|
|
|
} |
|
468
|
|
|
|
|
469
|
|
|
// Reset lasertargets |
|
470
|
|
|
for (var target : lasertargetsToReset) { |
|
471
|
|
|
target.reset(); |
|
472
|
|
|
} |
|
473
|
|
|
lasertargetsToReset = new LinkedList<>(); |
|
474
|
|
|
|
|
475
|
|
|
try { |
|
476
|
|
|
// Calculate stats |
|
477
|
|
|
statsCalculator.calcStats(); |
|
478
|
|
|
|
|
479
|
|
|
// Create packet |
|
480
|
|
|
var buf = new PacketByteBuf(Unpooled.buffer()); |
|
481
|
|
|
|
|
482
|
|
|
// Get last games stats |
|
483
|
|
|
var stats = statsCalculator.getLastGamesStats(); |
|
484
|
|
|
|
|
485
|
|
|
// Get gson builder |
|
486
|
|
|
var gsonBuilder = new GsonBuilder(); |
|
487
|
|
|
|
|
488
|
|
|
// Get serializer |
|
489
|
|
|
var serializer = TeamDtoSerializer.getSerializer(); |
|
490
|
|
|
|
|
491
|
|
|
// Register type adapter |
|
492
|
|
|
gsonBuilder.registerTypeAdapter(TeamDto.class, serializer); |
|
493
|
|
|
|
|
494
|
|
|
// To json |
|
495
|
|
|
var jsonString = gsonBuilder.create().toJson(stats, GameStats.class); |
|
496
|
|
|
|
|
497
|
|
|
// Write to buffer |
|
498
|
|
|
buf.writeString(jsonString); |
|
499
|
|
|
|
|
500
|
|
|
// Send statistics to clients |
|
501
|
|
|
ServerEventSending.sendToEveryone(world, NetworkingConstants.GAME_STATISTICS, buf); |
|
502
|
|
|
} catch (Exception e) { |
|
503
|
|
|
LasertagMod.LOGGER.error("ERROR:", e); |
|
504
|
|
|
} |
|
505
|
|
|
} |
|
506
|
|
|
|
|
507
|
|
|
private HashMap<String, List<Tuple<String, Long>>> buildSimplifiedTeamMap() { |
|
508
|
|
|
// Create simplified team map |
|
509
|
|
|
final HashMap<String, List<Tuple<String, Long>>> simplifiedTeamMap = new HashMap<>(); |
|
510
|
|
|
|
|
511
|
|
|
// For each team |
|
512
|
|
|
for (var t : LasertagGameManager.getInstance().getTeamManager().teamConfig.values()) { |
|
513
|
|
|
// Create a new list of (player name, player score) tuples |
|
514
|
|
|
List<Tuple<String, Long>> playerDatas = new LinkedList<>(); |
|
515
|
|
|
|
|
516
|
|
|
// For every player in the team |
|
517
|
|
|
for (var playerUuid : teamMap.get(t)) { |
|
518
|
|
|
// Add his name and score to the list |
|
519
|
|
|
playerDatas.add(new Tuple<>(((MinecraftServer) (Object) this).getPlayerManager().getConsistentPlayerUsername(playerUuid), |
|
520
|
|
|
LasertagGameManager.getInstance().getScoreManager().getScore(playerUuid))); |
|
521
|
|
|
} |
|
522
|
|
|
|
|
523
|
|
|
// Add the current team to the simplified team map |
|
524
|
|
|
simplifiedTeamMap.put(t.name(), playerDatas); |
|
525
|
|
|
} |
|
526
|
|
|
|
|
527
|
|
|
return simplifiedTeamMap; |
|
528
|
|
|
} |
|
529
|
|
|
|
|
530
|
|
|
/** |
|
531
|
|
|
* Notifies every player of this world about the start of a lasertag game |
|
532
|
|
|
*/ |
|
533
|
|
|
private void sendGameStartedEvent() { |
|
534
|
|
|
var world = getOverworld(); |
|
535
|
|
|
ServerEventSending.sendToEveryone(world, NetworkingConstants.GAME_STARTED, PacketByteBufs.empty()); |
|
536
|
|
|
} |
|
537
|
|
|
|
|
538
|
|
|
private void sendGameOverEvent() { |
|
539
|
|
|
var world = getOverworld(); |
|
540
|
|
|
ServerEventSending.sendToEveryone(world, NetworkingConstants.GAME_OVER, PacketByteBufs.empty()); |
|
541
|
|
|
} |
|
542
|
|
|
|
|
543
|
|
|
/** |
|
544
|
|
|
* Initializes the spawnpoint cache. Searches a 31 x 31 chunk area for spawnpoint blocks specified by the team. |
|
545
|
|
|
* This method is computationally intensive, don't call too often or when responsiveness is important. The call of this method blocks the server from ticking! |
|
546
|
|
|
*/ |
|
547
|
|
|
private void initSpawnpointCache() { |
|
548
|
|
|
|
|
549
|
|
|
// Initialize cache |
|
550
|
|
|
spawnpointCache = new HashMap<>(); |
|
551
|
|
|
|
|
552
|
|
|
// Initialize team lists |
|
553
|
|
|
for (var team : LasertagGameManager.getInstance().getTeamManager().teamConfig.values()) { |
|
554
|
|
|
spawnpointCache.put(team, new ArrayList<>()); |
|
555
|
|
|
} |
|
556
|
|
|
|
|
557
|
|
|
// Get the overworld |
|
558
|
|
|
var world = getOverworld(); |
|
559
|
|
|
|
|
560
|
|
|
// Start time measurement |
|
561
|
|
|
var startTime = System.nanoTime(); |
|
562
|
|
|
|
|
563
|
|
|
// Iterate over blocks and find spawnpoints |
|
564
|
|
|
world.fastSearchBlock((block, pos) -> { |
|
565
|
|
|
for (var teamDto : LasertagGameManager.getInstance().getTeamManager().teamConfig.values()) { |
|
566
|
|
|
if (teamDto.spawnpointBlock().equals(block)) { |
|
567
|
|
|
var team = spawnpointCache.get(teamDto); |
|
568
|
|
|
synchronized (teamDto) { |
|
569
|
|
|
team.add(pos); |
|
570
|
|
|
} |
|
571
|
|
|
break; |
|
572
|
|
|
} |
|
573
|
|
|
} |
|
574
|
|
|
}, (currChunk, maxChunk) -> { |
|
575
|
|
|
// Only send a progress update every second chunk to not ddos our players |
|
576
|
|
|
if (currChunk % 2 == 0) { |
|
577
|
|
|
return; |
|
578
|
|
|
} |
|
579
|
|
|
|
|
580
|
|
|
// Create packet buffer |
|
581
|
|
|
var buf = new PacketByteBuf(Unpooled.buffer()); |
|
582
|
|
|
|
|
583
|
|
|
// Write progress to buffer |
|
584
|
|
|
buf.writeDouble((double) currChunk / (double) maxChunk); |
|
585
|
|
|
|
|
586
|
|
|
ServerEventSending.sendToEveryone(world, NetworkingConstants.PROGRESS, buf); |
|
587
|
|
|
}); |
|
588
|
|
|
|
|
589
|
|
|
// Stop time measurement |
|
590
|
|
|
var stopTime = System.nanoTime(); |
|
591
|
|
|
var duration = (stopTime - startTime) / 1000000000.0; |
|
592
|
|
|
LasertagMod.LOGGER.info("Spawnpoint search took " + duration + "s."); |
|
593
|
|
|
} |
|
594
|
|
|
|
|
595
|
|
|
/** |
|
596
|
|
|
* Checks if all starting conditions are met. If the game can start, this method returns an empty optional |
|
597
|
|
|
* Otherwise it returns the reasons why the game can not start as a string. |
|
598
|
|
|
* @return |
|
599
|
|
|
*/ |
|
600
|
|
|
private Optional<String> checkStartingConditions() { |
|
601
|
|
|
boolean abort = false; |
|
602
|
|
|
var builder = new StringBuilder(); |
|
603
|
|
|
|
|
604
|
|
|
// For every team |
|
605
|
|
|
for (var team : teamMap.entrySet()) { |
|
606
|
|
|
// If the team contains players |
|
607
|
|
|
if (team.getValue().size() > 0) { |
|
608
|
|
|
// Get the spawnpoints for the team |
|
609
|
|
|
var spawnpoints = spawnpointCache.get(team.getKey()); |
|
610
|
|
|
|
|
611
|
|
|
// If the team has no spawnpoints |
|
612
|
|
|
if (spawnpoints.size() == 0) { |
|
613
|
|
|
abort = true; |
|
614
|
|
|
builder.append(" *No spawnpoints were found for team '" + team.getKey().name() + "'\n"); |
|
615
|
|
|
} |
|
616
|
|
|
} |
|
617
|
|
|
} |
|
618
|
|
|
|
|
619
|
|
|
if (abort) { |
|
620
|
|
|
return Optional.of(builder.toString()); |
|
621
|
|
|
} |
|
622
|
|
|
|
|
623
|
|
|
return Optional.empty(); |
|
624
|
|
|
} |
|
625
|
|
|
|
|
626
|
|
|
//endregion |
|
627
|
|
|
} |