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package de.kleiner3.lasertag.item.render; |
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import com.mojang.blaze3d.systems.RenderSystem; |
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import de.kleiner3.lasertag.item.LasertagWeaponItem; |
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import de.kleiner3.lasertag.item.model.LasertagWeaponLightsModel; |
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import de.kleiner3.lasertag.item.model.LasertagWeaponModel; |
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import de.kleiner3.lasertag.lasertaggame.management.LasertagGameManager; |
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import net.minecraft.client.render.OverlayTexture; |
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import net.minecraft.client.render.RenderLayer; |
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import net.minecraft.client.render.VertexConsumerProvider; |
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import net.minecraft.client.util.math.MatrixStack; |
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import net.minecraft.entity.player.PlayerEntity; |
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import net.minecraft.item.ItemStack; |
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import software.bernie.geckolib3.renderers.geo.GeoItemRenderer; |
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import java.util.concurrent.atomic.AtomicReference; |
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/** |
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* Renderer for the lasertarget |
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* |
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* @author Étienne Muser |
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*/ |
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public class LasertagWeaponRenderer extends GeoItemRenderer<LasertagWeaponItem> { |
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private static final LasertagWeaponModel MODEL = new LasertagWeaponModel(); |
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private static final LasertagWeaponLightsModel LIGHTS_MODEL = new LasertagWeaponLightsModel(); |
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public LasertagWeaponRenderer() { |
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super(MODEL); |
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} |
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@Override |
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public void render(LasertagWeaponItem animatable, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int packedLight, ItemStack stack) { |
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this.modelProvider = MODEL; |
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super.render(animatable, matrices, vertexConsumers, packedLight, stack); |
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this.modelProvider = LIGHTS_MODEL; |
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RenderLayer cameo = RenderLayer.getEyes(LIGHTS_MODEL.getTextureResource(null)); |
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matrices.push(); |
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matrices.translate(0.5F, 0.51F, 0.5F); |
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var lightsModel = LIGHTS_MODEL.getModel(LIGHTS_MODEL.getModelResource(null)); |
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// Default color is black |
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AtomicReference<Float> r = new AtomicReference<>((float) 0); |
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AtomicReference<Float> g = new AtomicReference<>((float) 0); |
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AtomicReference<Float> b = new AtomicReference<>((float) 0); |
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var entity = stack.getHolder(); |
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// If player is activated |
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if (entity instanceof PlayerEntity) { |
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boolean isDeactivated = LasertagGameManager.getInstance().getDeactivatedManager().isDeactivated(entity.getUuid()); |
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if (!isDeactivated) { |
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LasertagGameManager.getInstance().getTeamManager().getTeamOfPlayer(entity.getUuid()).ifPresent(team -> { |
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var color = team.color(); |
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r.set(color.r() / 255.0F); |
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g.set(color.g() / 255.0F); |
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b.set(color.b() / 255.0F); |
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}); |
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} |
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} |
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RenderSystem.setShaderTexture(0, LIGHTS_MODEL.getTextureResource(null)); |
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this.render(lightsModel, animatable, 1.0F, cameo, matrices, vertexConsumers, vertexConsumers.getBuffer(cameo), 255, OverlayTexture.DEFAULT_UV, r.get(), g.get(), b.get(), 1.0F); |
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matrices.pop(); |
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} |
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} |
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