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package de.pewpewproject.lasertag.worldgen.chunkgen.template; |
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import de.pewpewproject.lasertag.LasertagMod; |
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import de.pewpewproject.lasertag.common.types.Vec3; |
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import de.pewpewproject.lasertag.common.util.NbtUtil; |
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import de.pewpewproject.lasertag.resource.ResourceManagers; |
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import de.pewpewproject.lasertag.resource.StructureResourceManager; |
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import de.pewpewproject.lasertag.worldgen.chunkgen.type.ArenaType; |
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import de.pewpewproject.lasertag.worldgen.chunkgen.type.ProceduralArenaType; |
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import net.minecraft.nbt.NbtCompound; |
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import net.minecraft.nbt.NbtIo; |
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import net.minecraft.resource.Resource; |
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import net.minecraft.structure.StructureTemplate; |
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import net.minecraft.util.Identifier; |
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import net.minecraft.util.math.BlockPos; |
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import net.minecraft.util.math.ChunkSectionPos; |
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import net.minecraft.util.math.Vec3i; |
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import java.io.IOException; |
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import java.util.ArrayList; |
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import java.util.Arrays; |
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import java.util.List; |
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import java.util.Random; |
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/** |
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* @author Étienne Muser |
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*/ |
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public class ProceduralArenaTemplate extends ArenaTemplate { |
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private static final int BLOCKS_PER_CHUNK = 16; |
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// Start pos of the arena (lower left corner in block coordinates, shell not included) |
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private BlockPos arenaStartPos = null; |
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// The bounds of the arena in chunks (shell included) |
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private Integer arenaMinChunkX = null; |
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private Integer arenaMinChunkZ = null; |
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private Integer arenaMaxChunkX = null; |
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private Integer arenaMaxChunkZ = null; |
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private Integer lobbyMinChunkX = null; |
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private Integer lobbyMinChunkZ = null; |
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private Integer lobbyMaxChunkX = null; |
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private Integer lobbyMaxChunkZ = null; |
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private Integer completeChunkXSize = null; |
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private Integer completeChunkZSize = null; |
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protected Vec3i completeOffset; |
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private List<StructureTemplate> randomTemplates; |
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private StructureTemplate lobbyTemplate = null; |
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private StructureTemplate shellTemplate = null; |
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private final ProceduralArenaType proceduralArenaType; |
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public ProceduralArenaTemplate(ProceduralArenaType arenaType, long seed) { |
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super(true); |
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var lobbyStartPos = BlockPos.ORIGIN.subtract(arenaType.lobbyOffset); |
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initLobbyTemplate(arenaType); |
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initLobbySize(lobbyStartPos); |
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initArenaSize(arenaType); |
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initShellTemplate(arenaType); |
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initRandomTemplates(arenaType, seed); |
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this.proceduralArenaType = arenaType; |
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} |
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public StructureTemplate getShellTemplate() { |
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return this.shellTemplate; |
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} |
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public StructureTemplate getLobbyTemplate() { |
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return this.lobbyTemplate; |
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} |
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public StructureTemplate getRandomTemplate(int segmentId) { |
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return this.randomTemplates.get(segmentId); |
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} |
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@Override |
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public Vec3i getArenaSize() { |
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return new Vec3i(completeChunkXSize * BLOCKS_PER_CHUNK, |
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Math.max(lobbyTemplate.getSize().getY(), shellTemplate.getSize().getY()), |
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completeChunkZSize * BLOCKS_PER_CHUNK); |
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} |
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@Override |
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public Vec3i getPlacementOffset() { |
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return this.completeOffset; |
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} |
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public ProceduralArenaType getProceduralArenaType() { |
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return this.proceduralArenaType; |
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} |
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public boolean isLobbyChunk(int x, int z) { |
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return isInside(x, z, |
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lobbyMinChunkX, |
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lobbyMinChunkZ, |
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lobbyMaxChunkX, |
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lobbyMaxChunkZ); |
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} |
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public boolean isArenaChunk(int x, int z) { |
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return isInside(x, z, |
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arenaMinChunkX, |
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arenaMinChunkZ, |
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arenaMaxChunkX, |
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arenaMaxChunkZ); |
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} |
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public boolean isArenaChunkWithoutShell(int x, int z) { |
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// +/- 1 offset because of shell |
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return isInside(x, z, |
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arenaMinChunkX + 1, |
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arenaMinChunkZ + 1, |
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arenaMaxChunkX - 1, |
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arenaMaxChunkZ - 1); |
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} |
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public int getArenaMinChunkX() { |
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return this.arenaMinChunkX; |
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} |
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public int getArenaMinChunkZ() { |
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return this.arenaMinChunkZ; |
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} |
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private void initLobbySize(BlockPos lobbyStartPos) { |
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var lobbySize = this.lobbyTemplate.getSize(); |
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var lobbyEndX = lobbyStartPos.getX() + lobbySize.getX(); |
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var lobbyEndZ = lobbyStartPos.getZ() + lobbySize.getZ(); |
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lobbyMinChunkX = ChunkSectionPos.getSectionCoord(lobbyStartPos.getX()); |
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lobbyMinChunkZ = ChunkSectionPos.getSectionCoord(lobbyStartPos.getZ()); |
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lobbyMaxChunkX = ChunkSectionPos.getSectionCoord(lobbyEndX); |
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lobbyMaxChunkZ = ChunkSectionPos.getSectionCoord(lobbyEndZ); |
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} |
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private void initArenaSize(ProceduralArenaType proceduralArenaType) { |
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var segments = proceduralArenaType.segments; |
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int startChunkX; |
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int startChunkZ; |
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int arenaChunkSizeX = proceduralArenaType.segments.length; |
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int arenaChunkSizeZ = proceduralArenaType.segments[0].length; |
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if (lobbyMaxChunkX > lobbyMaxChunkZ) { |
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startChunkZ = lobbyMaxChunkZ + 1; |
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// Integer division intended |
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startChunkX = -(segments.length / 2) - 1; |
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completeChunkXSize = Math.max(arenaChunkSizeX + 2, lobbyMaxChunkX - lobbyMinChunkX); |
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completeChunkZSize = (lobbyMaxChunkZ - lobbyMinChunkZ) + arenaChunkSizeZ + 2; |
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} else { |
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startChunkX = lobbyMaxChunkX + 1; |
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// Integer division intended |
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startChunkZ = -(segments[0].length / 2) - 1; |
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completeChunkXSize = (lobbyMaxChunkX - lobbyMinChunkX) + arenaChunkSizeX + 2; |
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completeChunkZSize = Math.max(arenaChunkSizeZ + 2, lobbyMaxChunkZ - lobbyMinChunkZ); |
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} |
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this.arenaStartPos = new BlockPos((startChunkX + 1) * BLOCKS_PER_CHUNK, 0, (startChunkZ + 1) * BLOCKS_PER_CHUNK); |
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this.arenaMinChunkX = startChunkX; |
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this.arenaMinChunkZ = startChunkZ; |
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// Plus one for the shell |
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this.arenaMaxChunkX = this.arenaMinChunkX + arenaChunkSizeX + 1; |
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this.arenaMaxChunkZ = this.arenaMinChunkZ + arenaChunkSizeZ + 1; |
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var completeMinChunkX = Math.min(lobbyMinChunkX, arenaMinChunkX); |
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var completeMinChunkZ = Math.min(lobbyMinChunkZ, arenaMinChunkZ); |
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this.completeOffset = new Vec3i(-completeMinChunkX * BLOCKS_PER_CHUNK, 0, -completeMinChunkZ * BLOCKS_PER_CHUNK); |
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} |
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private void initRandomTemplates(ProceduralArenaType proceduralArenaType, long seed) { |
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var random = new Random(seed); |
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var resourceManager = ResourceManagers.STRUCTURE_RESOURCE_MANAGER; |
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var templateResources = new ArrayList<List<Vec3<Integer, Identifier, Resource>>>(); |
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Arrays.stream(proceduralArenaType.segments).flatMapToInt(Arrays::stream).distinct().sorted().forEach(segmentId -> { |
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var resources = resourceManager.getFolder(new Identifier(LasertagMod.ID, ArenaType.PROCEDURAL.nbtFileId.getPath() + "/" + proceduralArenaType.mapFolderName + "/" + proceduralArenaType.folderNameMapping[segmentId])); |
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var mappedResources = resources.stream() |
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.map(r -> new Vec3<>(segmentId, r.getKey(), r.getValue())) |
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.toList(); |
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templateResources.add(mappedResources); |
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}); |
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randomTemplates = templateResources.stream() |
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.map(indexTemplates -> indexTemplates.get(random.nextInt(indexTemplates.size()))) |
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.map(r -> { |
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var localOffset = this.getLocalChunkOffset(proceduralArenaType, r.x()); |
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return initTemplate(r.y(), r.z(), BlockPos.ORIGIN.subtract(arenaStartPos.add(localOffset))); |
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}) |
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.toList(); |
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} |
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View Code Duplication |
private void initLobbyTemplate(ProceduralArenaType proceduralArenaType) { |
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var lobbyId = new Identifier(LasertagMod.ID, ArenaType.PROCEDURAL.nbtFileId.getPath() + "/" + proceduralArenaType.mapFolderName + "/lobby.litematic"); |
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var lobbyResource = ResourceManagers.STRUCTURE_RESOURCE_MANAGER.get(lobbyId); |
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if (lobbyResource == null) { |
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throw new RuntimeException("Could not find lobby resource '" + lobbyId.getPath() + "' for arena '" + proceduralArenaType.translatableName + "'"); |
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} |
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this.lobbyTemplate = initTemplate(lobbyId, lobbyResource, proceduralArenaType.lobbyOffset); |
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} |
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View Code Duplication |
private void initShellTemplate(ProceduralArenaType proceduralArenaType) { |
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var shellId = new Identifier(LasertagMod.ID, ArenaType.PROCEDURAL.nbtFileId.getPath() + "/" + proceduralArenaType.mapFolderName + "/shell.litematic"); |
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var shellResource = ResourceManagers.STRUCTURE_RESOURCE_MANAGER.get(shellId); |
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if (shellResource == null) { |
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throw new RuntimeException("Could not find shell resource '" + shellId.getPath() + "' for arena '" + proceduralArenaType.translatableName + "'"); |
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} |
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this.shellTemplate = initTemplate(shellId, shellResource, BlockPos.ORIGIN.subtract(arenaStartPos.add(-1, -1, -1))); |
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} |
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private StructureTemplate initTemplate(Identifier resourceId, Resource resource, Vec3i offset) { |
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// Read nbt file |
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NbtCompound nbt; |
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try { |
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nbt = NbtIo.readCompressed(resource.getInputStream()); |
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} catch (IOException e) { |
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throw new RuntimeException("Unable to load nbt file for template '" + resourceId.getPath() + "'"); |
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} |
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// If is litematic file |
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if (resourceId.getPath().endsWith(StructureResourceManager.LITEMATIC_FILE_ENDING)) { |
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// Convert litematic nbt compound to nbt nbt compound |
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nbt = NbtUtil.convertLitematicToNbt(nbt, "main", offset); |
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// Sanity check |
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if (nbt == null) { |
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throw new RuntimeException("Litematica file '" + resourceId + "' could not be converted to nbt."); |
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} |
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} |
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var segmentTemplate = new StructureTemplate(); |
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segmentTemplate.readNbt(nbt); |
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return segmentTemplate; |
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} |
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/** |
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* Calculates the offset of the first chunk of the given segmentId inside the arena. |
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* |
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* @param proceduralArenaType |
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* @param segmentId |
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* @return The offset in blocks |
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*/ |
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private BlockPos getLocalChunkOffset(ProceduralArenaType proceduralArenaType, int segmentId) { |
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int localChunkStartX = 0; |
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int localChunkStartZ; |
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for (var row : proceduralArenaType.segments) { |
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localChunkStartZ = 0; |
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for (var chunk : row) { |
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if (chunk == segmentId) { |
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return new BlockPos(localChunkStartX * BLOCKS_PER_CHUNK, 0, localChunkStartZ * BLOCKS_PER_CHUNK); |
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} |
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++localChunkStartZ; |
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} |
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++localChunkStartX; |
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} |
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return null; |
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} |
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private boolean isInside(int x, int z, int minX, int minZ, int maxX, int maxZ) { |
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var xInside = x >= minX && x <= maxX; |
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var zInside = z >= minZ && z <= maxZ; |
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return xInside && zInside; |
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} |
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} |
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