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package de.pewpewproject.lasertag.lasertaggame.state.management.server.synced.implementation; |
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import de.pewpewproject.lasertag.LasertagMod; |
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import de.pewpewproject.lasertag.lasertaggame.gamemode.GameMode; |
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import de.pewpewproject.lasertag.lasertaggame.gamemode.GameModes; |
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import de.pewpewproject.lasertag.lasertaggame.state.management.server.synced.IGameModeManager; |
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import de.pewpewproject.lasertag.lasertaggame.state.management.server.synced.ISettingsManager; |
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import de.pewpewproject.lasertag.lasertaggame.state.synced.implementation.GameModeState; |
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import de.pewpewproject.lasertag.networking.NetworkingConstants; |
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import de.pewpewproject.lasertag.networking.server.ServerEventSending; |
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import io.netty.buffer.Unpooled; |
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import net.minecraft.network.PacketByteBuf; |
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import net.minecraft.server.MinecraftServer; |
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import java.io.IOException; |
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import java.nio.file.Files; |
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import java.nio.file.Path; |
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import java.nio.file.StandardOpenOption; |
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/** |
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* Implementation of the IGameModeManager for the lasertag game |
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* |
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* @author Étienne Muser |
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*/ |
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public class GameModeManager implements IGameModeManager { |
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private final GameModeState gameModeState; |
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private ISettingsManager settingsManager; |
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private final MinecraftServer server; |
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// Get path to lasertag game mode file |
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private static final Path lasertagGameModeFilePath = LasertagMod.configFolderPath.resolve("lasertagGameMode.ltg"); |
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public GameModeManager(GameModeState gameModeState, MinecraftServer server) { |
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this.gameModeState = gameModeState; |
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this.server = server; |
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if (Files.exists(lasertagGameModeFilePath)) { |
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try { |
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// Read the game mode file |
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gameModeState.currentGameModeTranslatableName = Files.readString(lasertagGameModeFilePath); |
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} catch (IOException e) { |
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LasertagMod.LOGGER.warn("Reading of lasertag game mode file failed: " + e.getMessage()); |
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} |
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} else { |
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try { |
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// Write to the file |
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Files.writeString(lasertagGameModeFilePath, gameModeState.currentGameModeTranslatableName, StandardOpenOption.CREATE); |
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} catch (IOException ex) { |
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LasertagMod.LOGGER.warn("Creation of new lasertag game mode file in '" + lasertagGameModeFilePath + "' failed: " + ex.getMessage()); |
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} |
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} |
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} |
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public void setSettingsManager(ISettingsManager settingsManager) { |
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this.settingsManager = settingsManager; |
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} |
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@Override |
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public void setGameMode(GameMode newGameMode) { |
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gameModeState.currentGameModeTranslatableName = newGameMode.getTranslatableName(); |
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persist(newGameMode); |
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sync(newGameMode); |
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settingsManager.reset(); |
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} |
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@Override |
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public GameMode getGameMode() { |
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return GameModes.GAME_MODES.get(gameModeState.currentGameModeTranslatableName); |
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} |
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private void persist(GameMode newGameMode) { |
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try { |
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Files.createDirectories(lasertagGameModeFilePath.getParent()); |
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Files.writeString(lasertagGameModeFilePath, newGameMode.getTranslatableName(), StandardOpenOption.TRUNCATE_EXISTING, StandardOpenOption.CREATE); |
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} catch (IOException ex) { |
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LasertagMod.LOGGER.warn("Failed to persist lasertag game mode: " + ex.getMessage()); |
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} |
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} |
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private void sync(GameMode newGameMode) { |
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// Create packet |
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var buf = new PacketByteBuf(Unpooled.buffer()); |
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buf.writeString(newGameMode.getTranslatableName()); |
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ServerEventSending.sendToEveryone(server, NetworkingConstants.GAME_MODE_SYNC, buf); |
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} |
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} |
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