| Total Complexity | 2 |
| Total Lines | 19 |
| Duplicated Lines | 0 % |
| Changes | 0 | ||
| 1 | package de.pewpewproject.lasertag.networking.server.callbacks; |
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| 16 | public class ClientTriggerSavePresetCallback implements ServerPlayNetworking.PlayChannelHandler { |
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| 17 | @Override |
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| 18 | public void receive(MinecraftServer server, ServerPlayerEntity player, ServerPlayNetworkHandler handler, PacketByteBuf buf, PacketSender responseSender) { |
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| 19 | |||
| 20 | try { |
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| 21 | |||
| 22 | // Get the game managers |
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| 23 | var gameManager = server.getOverworld().getServerLasertagManager(); |
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| 24 | var settingsPresetsManager = gameManager.getSettingsPresetsManager(); |
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| 25 | var settingsPresetsNamesManger = gameManager.getSettingsPresetsNameManager(); |
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| 26 | |||
| 27 | // Read name from buffer |
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| 28 | var presetName = buf.readString(); |
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| 29 | |||
| 30 | settingsPresetsManager.savePreset(presetName); |
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| 31 | settingsPresetsNamesManger.addPresetName(presetName); |
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| 32 | } catch (Exception ex) { |
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| 33 | LasertagMod.LOGGER.error("Error in ClientTriggerSavePresetCallback", ex); |
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| 34 | throw ex; |
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| 35 | } |
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| 38 |