Total Complexity | 2 |
Total Lines | 19 |
Duplicated Lines | 0 % |
Changes | 0 |
1 | package de.pewpewproject.lasertag.networking.server.callbacks; |
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16 | public class ClientTriggerSavePresetCallback implements ServerPlayNetworking.PlayChannelHandler { |
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17 | @Override |
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18 | public void receive(MinecraftServer server, ServerPlayerEntity player, ServerPlayNetworkHandler handler, PacketByteBuf buf, PacketSender responseSender) { |
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19 | |||
20 | try { |
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21 | |||
22 | // Get the game managers |
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23 | var gameManager = server.getOverworld().getServerLasertagManager(); |
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24 | var settingsPresetsManager = gameManager.getSettingsPresetsManager(); |
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25 | var settingsPresetsNamesManger = gameManager.getSettingsPresetsNameManager(); |
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26 | |||
27 | // Read name from buffer |
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28 | var presetName = buf.readString(); |
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29 | |||
30 | settingsPresetsManager.savePreset(presetName); |
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31 | settingsPresetsNamesManger.addPresetName(presetName); |
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32 | } catch (Exception ex) { |
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33 | LasertagMod.LOGGER.error("Error in ClientTriggerSavePresetCallback", ex); |
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34 | throw ex; |
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35 | } |
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38 |