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package de.pewpewproject.lasertag.lasertaggame.statistics; |
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import de.pewpewproject.lasertag.common.types.ScoreHolding; |
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import de.pewpewproject.lasertag.common.types.Tuple; |
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import de.pewpewproject.lasertag.lasertaggame.state.management.server.IServerLasertagManager; |
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import de.pewpewproject.lasertag.lasertaggame.state.synced.implementation.TeamsConfigState; |
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import java.util.ArrayList; |
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import java.util.Comparator; |
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import java.util.HashMap; |
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/** |
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* Class to calculate the lasertag game stats |
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* |
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* @author Étienne Muser |
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*/ |
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public class StatsCalculator { |
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public static GameStats calcStats(IServerLasertagManager gameManager, long gameTime) { |
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// Get the game mangers |
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var syncedState = gameManager.getSyncedState(); |
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var teamsConfig = syncedState.getTeamsConfigState(); |
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var teamsManager = gameManager.getTeamsManager(); |
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var playerNamesState = syncedState.getPlayerNamesState(); |
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var gameModeManager = gameManager.getGameModeManager(); |
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var gameMode = gameModeManager.getGameMode(); |
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// Init lists for sorting |
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var playerScores = new ArrayList<Tuple<String, ScoreHolding>>(); |
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var teamScores = new ArrayList<Tuple<String, ScoreHolding>>(); |
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var teamPlayerScores = new HashMap<String, ArrayList<Tuple<String, ScoreHolding>>>(); |
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for (var team : teamsConfig.getTeams()) { |
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// Get the players of the team |
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var playerUuids = teamsManager.getPlayersOfTeam(team); |
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// Skip spectators |
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if (team.equals(TeamsConfigState.SPECTATORS)) { |
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continue; |
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} |
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// Skip empty teams |
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if (playerUuids.isEmpty()) { |
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continue; |
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} |
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var playersOfThisTeam = new ArrayList<Tuple<String, ScoreHolding>>(); |
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for (var playerUuid : playerUuids) { |
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var score = gameMode.getPlayerFinalScore(playerUuid, gameManager); |
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var playerScoreTuple = new Tuple<>(playerNamesState.getPlayerUsername(playerUuid), score); |
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playerScores.add(playerScoreTuple); |
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playersOfThisTeam.add(playerScoreTuple); |
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} |
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var teamScore = gameMode.getTeamFinalScore(team, gameManager); |
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teamPlayerScores.put(team.name(), playersOfThisTeam); |
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teamScores.add(new Tuple<>(team.name(), teamScore)); |
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} |
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// Sort stats |
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teamScores.sort(Comparator.<Tuple<String, ScoreHolding>, ScoreHolding>comparing(Tuple::y).reversed()); |
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playerScores.sort(Comparator.<Tuple<String, ScoreHolding>, ScoreHolding>comparing(Tuple::y).reversed()); |
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for (var team : teamPlayerScores.values()) { |
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team.sort(Comparator.<Tuple<String, ScoreHolding>, ScoreHolding>comparing(Tuple::y).reversed()); |
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} |
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// Create stats object |
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var stats = new GameStats(); |
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// Convert team scores |
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stats.teamScores.addAll(teamScores.stream().map(v -> new Tuple<>(v.x(), v.y().getValueString())).toList()); |
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// Convert player scores |
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stats.playerScores.addAll(playerScores.stream().map(v -> new Tuple<>(v.x(), v.y().getValueString())).toList()); |
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// Convert team player scores |
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for (var entry : teamPlayerScores.entrySet()) { |
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stats.teamPlayerScores.put(entry.getKey(), new ArrayList<>(entry.getValue().stream().map(v -> new Tuple<>(v.x(), v.y().getValueString())).toList())); |
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} |
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// If is game mode with infinite time |
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if (gameMode.hasInfiniteTime()) { |
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// Safe the game duration |
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stats.gameDurationSeconds = gameTime; |
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} |
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return stats; |
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} |
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} |
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