| Total Complexity | 4 |
| Total Lines | 20 |
| Duplicated Lines | 0 % |
| Changes | 0 | ||
| 1 | package de.pewpewproject.lasertag.lasertaggame.state.synced.implementation; |
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| 14 | public class PlayerNamesState implements IPlayerNamesState { |
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| 15 | |||
| 16 | private final HashMap<UUID, String> playerUsernameCache = new HashMap<>(); |
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| 17 | |||
| 18 | @Override |
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| 19 | public synchronized void savePlayerUsername(UUID playerUuid, String playerUsername) { |
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| 20 | playerUsernameCache.put(playerUuid, playerUsername); |
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| 21 | } |
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| 22 | |||
| 23 | @Override |
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| 24 | public synchronized String getPlayerUsername(UUID playerUuid) { |
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| 25 | return playerUsernameCache.get(playerUuid); |
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| 26 | } |
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| 27 | |||
| 28 | @Override |
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| 29 | public synchronized void forEachPlayer(Consumer<UUID> consumer) { |
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| 30 | |||
| 31 | for (var playerUuid : playerUsernameCache.keySet()) { |
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| 32 | |||
| 33 | consumer.accept(playerUuid); |
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| 34 | } |
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| 37 |