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package de.pewpewproject.lasertag.client.screen; |
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import de.pewpewproject.lasertag.block.entity.LasertagTeamZoneGeneratorBlockEntity; |
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import de.pewpewproject.lasertag.client.screen.widget.LabelWidget; |
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import de.pewpewproject.lasertag.networking.NetworkingConstants; |
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import io.netty.buffer.Unpooled; |
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking; |
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import net.minecraft.client.gui.DrawableHelper; |
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import net.minecraft.client.gui.screen.Screen; |
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import net.minecraft.client.gui.widget.ButtonWidget; |
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import net.minecraft.client.gui.widget.TextFieldWidget; |
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import net.minecraft.client.util.math.MatrixStack; |
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import net.minecraft.network.PacketByteBuf; |
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import net.minecraft.text.Text; |
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import net.minecraft.util.Formatting; |
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import org.lwjgl.glfw.GLFW; |
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/** |
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* @author Étienne Muser |
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*/ |
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public class LasertagTeamZoneGeneratorScreen extends Screen { |
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private static final Text TITLE = Text.translatable("gui.team_zone_generator.title"); |
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private static final int VERTICAL_PADDING = 15; |
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private static final int BUTTON_HEIGHT = 20; |
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private static final int EXIT_BUTTON_WIDTH = 100; |
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private static final int HORIZONTAL_PADDING = 20; |
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private static final int BUTTON_PADDING = 10; |
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private static final int BUTTON_WIDTH = 200; |
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private final LasertagTeamZoneGeneratorBlockEntity teamZoneGenerator; |
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private TextFieldWidget textFieldWidget; |
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public LasertagTeamZoneGeneratorScreen(LasertagTeamZoneGeneratorBlockEntity teamZoneGenerator) { |
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super(TITLE); |
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this.teamZoneGenerator = teamZoneGenerator; |
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} |
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@Override |
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protected void init() { |
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super.init(); |
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// Calculate start pos |
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var startX = HORIZONTAL_PADDING; |
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var startY = VERTICAL_PADDING + textRenderer.fontHeight + BUTTON_PADDING; |
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// Create the team name label |
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var labelStartY = startY + (this.textRenderer.fontHeight / 2); |
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var labelText = Text.translatable("gui.team_zone_generator.team_name"); |
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var labelTextWidth = this.textRenderer.getWidth(labelText); |
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this.addDrawableChild(new LabelWidget(startX, labelStartY, this.textRenderer, labelText)); |
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// Create the text input for the team name |
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this.textFieldWidget = this.addDrawableChild(new TextFieldWidget(this.textRenderer, startX + labelTextWidth + BUTTON_PADDING, startY, BUTTON_WIDTH, BUTTON_HEIGHT, Text.literal(this.teamZoneGenerator.getTeamName()))); |
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this.textFieldWidget.setText(this.teamZoneGenerator.getTeamName()); |
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this.focusOn(this.textFieldWidget); |
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this.textFieldWidget.setTextFieldFocused(true); |
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// Add the "generate" button |
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this.addDrawableChild(new ButtonWidget(startX + labelTextWidth + BUTTON_PADDING + BUTTON_WIDTH + BUTTON_PADDING, startY, BUTTON_WIDTH / 2, BUTTON_HEIGHT, Text.translatable("gui.team_zone_generator.generate"), button -> { |
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this.triggerGenerateTeamZone(this.textFieldWidget.getText()); |
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})); |
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// Add warning label |
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this.addDrawableChild(new LabelWidget(startX, startY + BUTTON_HEIGHT + BUTTON_PADDING, this.textRenderer, Text.translatable("gui.team_zone_generator.warning_label_text").formatted(Formatting.RED))); |
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this.addDrawableChild(new LabelWidget(startX, startY + BUTTON_HEIGHT + BUTTON_PADDING + this.textRenderer.fontHeight + 2, this.textRenderer, Text.translatable("gui.team_zone_generator.change_info_text").formatted(Formatting.RED))); |
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} |
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@Override |
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public boolean keyPressed(int keyCode, int scanCode, int modifiers) { |
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if (keyCode == GLFW.GLFW_KEY_ENTER) { |
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this.triggerGenerateTeamZone(this.textFieldWidget.getText()); |
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this.close(); |
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return true; |
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} |
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return super.keyPressed(keyCode, scanCode, modifiers); |
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} |
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View Code Duplication |
@Override |
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public void render(MatrixStack matrices, int mouseX, int mouseY, float delta) { |
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this.drawBackground(matrices); |
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DrawableHelper.drawCenteredText(matrices, this.textRenderer, TITLE.getString(), this.width / 2, VERTICAL_PADDING + (this.textRenderer.fontHeight / 2), 0xFFFFFFFF); |
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drawExitButton(); |
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super.render(matrices, mouseX, mouseY, delta); |
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} |
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private void drawBackground(MatrixStack matrices) { |
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DrawableHelper.fill(matrices, 0, 0, this.width, this.height, 0x80000000); |
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} |
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private void drawExitButton() { |
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this.addDrawableChild(new ButtonWidget(this.width - HORIZONTAL_PADDING - EXIT_BUTTON_WIDTH, this.height - VERTICAL_PADDING - BUTTON_HEIGHT, EXIT_BUTTON_WIDTH, BUTTON_HEIGHT, Text.translatable("gui.exit"), button -> { |
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this.close(); |
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})); |
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} |
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private void triggerGenerateTeamZone(String teamName) { |
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// Create buffer |
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var buf = new PacketByteBuf(Unpooled.buffer()); |
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// Get the block pos |
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var pos = this.teamZoneGenerator.getPos(); |
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// Write the pos |
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buf.writeBlockPos(pos); |
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// Write the team name |
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buf.writeString(teamName); |
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ClientPlayNetworking.send(NetworkingConstants.CLIENT_TRIGGER_GENERATE_ZONE, buf); |
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} |
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} |
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