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package de.pewpewproject.lasertag.client.screen;
import net.minecraft.entity.player.PlayerEntity;
/**
* Interface to open the lasertag team selector screen. Gets injected into the client player entity
*
* @author Étienne Muser
*/
public interface ILasertagTeamSelectorScreenOpener {
* Open the lasertag team selector gui on this client
default void openLasertagTeamSelectorScreen(PlayerEntity player) {
// Default empty
}