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<?php |
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namespace eXpansion\Bundle\WidgetBestCheckpoints\Plugins; |
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use eXpansion\Bundle\WidgetBestCheckpoints\Plugins\Gui\BestCheckpointsWidgetFactory; |
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use eXpansion\Framework\Core\DataProviders\Listener\ListenerInterfaceExpApplication; |
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use eXpansion\Framework\Core\DataProviders\Listener\ListenerInterfaceMpLegacyPlayer; |
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use eXpansion\Framework\Core\Model\UserGroups\Group; |
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use eXpansion\Framework\Core\Storage\Data\Player; |
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use eXpansion\Framework\Core\Storage\PlayerStorage; |
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use Maniaplanet\DedicatedServer\Connection; |
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class BestCheckpoints implements ListenerInterfaceExpApplication, ListenerInterfaceMpLegacyPlayer |
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{ |
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/** @var Connection */ |
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protected $connection; |
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/** |
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* @var PlayerStorage |
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*/ |
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private $playerStorage; |
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/** |
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* @var BestCheckpointsWidgetFactory |
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*/ |
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private $widget; |
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/** |
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* @var Group |
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*/ |
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private $players; |
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/** |
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* Debug constructor. |
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* |
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* @param Connection $connection |
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* @param PlayerStorage $playerStorage |
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* @param BestCheckPointsWidgetFactory $widget |
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*/ |
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public function __construct(Connection $connection, PlayerStorage $playerStorage, BestCheckPointsWidgetFactory $widget, Group $players) |
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{ |
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$this->connection = $connection; |
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$this->playerStorage = $playerStorage; |
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$this->widget = $widget; |
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$this->players = $players; |
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} |
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/** |
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* Set the status of the plugin |
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* |
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* @param boolean $status |
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* |
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* @return null |
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*/ |
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public function setStatus($status) |
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{ |
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} |
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/** |
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* called at eXpansion init |
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* |
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* @return void |
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*/ |
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public function onApplicationInit() |
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{ |
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} |
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/** |
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* called when init is done and callbacks are enabled |
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* |
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* @return void |
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*/ |
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public function onApplicationReady() |
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{ |
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$this->widget->create($this->players); |
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} |
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/** |
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* called when requesting application stop |
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* |
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* @return void |
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*/ |
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public function onApplicationStop() |
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{ |
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// TODO: Implement onApplicationStop() method. |
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} |
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public function onPlayerConnect(Player $player) |
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{ |
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} |
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public function onPlayerDisconnect(Player $player, $disconnectionReason) |
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{ |
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// TODO: Implement onPlayerDisconnect() method. |
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} |
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public function onPlayerInfoChanged(Player $oldPlayer, Player $player) |
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{ |
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// TODO: Implement onPlayerInfoChanged() method. |
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} |
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public function onPlayerAlliesChanged(Player $oldPlayer, Player $player) |
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{ |
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// TODO: Implement onPlayerAlliesChanged() method. |
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} |
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} |
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This check looks from parameters that have been defined for a function or method, but which are not used in the method body.