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<?php |
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namespace eXpansion\Framework\Core\Command; |
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use eXpansion\Bundle\LocalRecords\Model\Map\RecordTableMap; |
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use eXpansion\Bundle\LocalRecords\Model\Record; |
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use eXpansion\Bundle\LocalRecords\Model\RecordQueryBuilder; |
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use eXpansion\Bundle\Maps\Model\Base\MapQuery; |
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use eXpansion\Framework\Core\Services\Console; |
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use eXpansion\Framework\Core\Storage\MapStorage; |
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use eXpansion\Framework\PlayersBundle\Model\Map\PlayerTableMap; |
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use eXpansion\Framework\PlayersBundle\Model\Player; |
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use eXpansion\Framework\PlayersBundle\Model\PlayerQueryBuilder; |
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use Maniaplanet\DedicatedServer\Connection; |
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use Propel\Runtime\Propel; |
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use Symfony\Component\Console\Command\Command; |
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use Symfony\Component\Console\Helper\ProgressBar; |
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use Symfony\Component\Console\Input\InputArgument; |
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use Symfony\Component\Console\Input\InputInterface; |
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use Symfony\Component\Console\Output\OutputInterface; |
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/** |
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* Class Records |
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* |
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* @author reaby |
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*/ |
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class GenRecordsCommand extends Command |
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{ |
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/** |
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* @var Connection |
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*/ |
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private $connection; |
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/** |
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* @var MapStorage |
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*/ |
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private $mapStorage; |
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/** |
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* @var PlayerQueryBuilder |
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*/ |
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private $playerQueryBuilder; |
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/** |
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* @var RecordQueryBuilder |
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*/ |
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private $recordQueryBuilder; |
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/** |
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* @var Console |
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*/ |
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private $console; |
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/** |
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* @var MapQuery |
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*/ |
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private $mapQuery; |
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/** |
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* ScriptPanel constructor. |
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* |
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* @param Connection $connection |
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* @param MapStorage $mapStorage |
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* @param PlayerQueryBuilder $playerQueryBuilder |
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* @param RecordQueryBuilder $recordQueryBuilder |
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* @param MapQuery $mapQuery |
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* @param Console $console |
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*/ |
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public function __construct( |
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Connection $connection, |
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MapStorage $mapStorage, |
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PlayerQueryBuilder $playerQueryBuilder, |
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RecordQueryBuilder $recordQueryBuilder, |
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MapQuery $mapQuery, |
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Console $console |
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) { |
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parent::__construct(); |
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$this->mapStorage = $mapStorage; |
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$this->playerQueryBuilder = $playerQueryBuilder; |
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$this->recordQueryBuilder = $recordQueryBuilder; |
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$this->mapQuery = $mapQuery; |
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$this->console = $console; |
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$this->connection = $connection; |
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} |
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/** |
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* @inheritdoc |
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*/ |
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protected function configure() |
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{ |
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$this |
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// the name of the command (the part after "bin/console") |
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->setName('exp:records:generate') |
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// the short description shown while running "php bin/console list" |
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->setDescription('creates defined number of users with records to all maps.') |
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// the full command description shown when running the command with |
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// the "--help" option |
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->setHelp('This command generates defined number of users and records to each map...'); |
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$this |
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// configure an argument |
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->addArgument('count', InputArgument::REQUIRED, 'The number of users and records to generate.'); |
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} |
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/** |
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* @inheritdoc |
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*/ |
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public function execute(InputInterface $input, OutputInterface $output) |
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{ |
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$count = $input->getArgument('count'); |
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$output = $this->console->getConsoleOutput(); |
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$preAdd = $this->playerQueryBuilder->findAll(); |
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if (count($preAdd) <= $count) { |
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$this->console->writeln("Generating missing players up to 1000"); |
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$progress = new ProgressBar($output, $count); |
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$progress->start(); |
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$progress->advance(count($preAdd)); |
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$con = Propel::getWriteConnection(PlayerTableMap::DATABASE_NAME); |
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$con->beginTransaction(); |
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for ($x = count($preAdd); $x < $count; $x++) { |
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$player = new Player(); |
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$login = "dummyplayer_$x"; |
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$player->setNickname($login); |
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$player->setNicknameStripped($login); |
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$player->setLogin($login); |
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$player->setPath("World|Hello"); |
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$player->save(); |
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$progress->advance(); |
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} |
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$con->commit(); |
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$progress->finish(); |
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} |
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unset($preAdd); |
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$players = $this->playerQueryBuilder->findAll(); |
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$this->console->writeln("Generating maximum of 1000 records for all maps on server"); |
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$maps = $this->mapStorage->getMaps(); |
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$count = count($maps); |
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$con = Propel::getWriteConnection(RecordTableMap::DATABASE_NAME); |
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$i = 1; |
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foreach ($maps as $m => $map) { |
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$records = $this->recordQueryBuilder->getMapRecords($map->uId, $map->nbLaps, "asc", 1000); |
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$idsUsed = []; |
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if (count($records) <= $count - 1) { |
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foreach ($records as $record) { |
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$idsUsed[] = $record->getPlayerId(); |
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} |
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$this->console->writeln("Generating records for map ".$i."/".count($maps)." -> ".$map->name); |
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$con->beginTransaction(); |
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$record = new Record(); |
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$record->setNblaps(1); |
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$record->setNbFinish(1); |
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$record->setMapuid($map->uId); |
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$record->setCreatedAt(new \DateTime()); |
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$record->setCheckpoints([]); |
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$progress = new ProgressBar($output, $count); |
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$progress->start(); |
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for ($x = (count($records) + 1); $x < $count; $x++) { |
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if (!in_array($x, $idsUsed)) { |
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$rec = clone $record; |
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$rec->setScore(mt_rand($map->goldTime, $map->goldTime * 5)); |
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$rec->setPlayerId($x); |
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$rec->save(); |
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$progress->advance(); |
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} |
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} |
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$con->commit(); |
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$progress->finish(); |
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$i++; |
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} else { |
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$this->console->writeln("skipping map, records alreaady set!"); |
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} |
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} |
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} |
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} |
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This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently.
Both the
$myVarassignment in line 1 and the$higherassignment in line 2 are dead. The first because$myVaris never used and the second because$higheris always overwritten for every possible time line.