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<?php |
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namespace eXpansion\Bundle\LocalRecords\Plugins; |
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use eXpansion\Bundle\LocalRecords\Services\RecordHandler; |
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use eXpansion\Bundle\LocalRecords\Services\RecordHandlerFactory; |
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use eXpansion\Framework\Core\DataProviders\Listener\PlayerDataListenerInterface; |
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use eXpansion\Framework\Core\Model\UserGroups\Group; |
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use eXpansion\Framework\Core\Plugins\StatusAwarePluginInterface; |
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use eXpansion\Framework\Core\Services\Application\DispatcherInterface; |
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use eXpansion\Framework\Core\Storage\Data\Player; |
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use eXpansion\Framework\Core\Storage\MapStorage; |
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use eXpansion\Framework\GameManiaplanet\DataProviders\Listener\BaseDataListenerInterface as MpBaseDataListenerInterface; |
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use eXpansion\Framework\GameTrackmania\DataProviders\Listener\BaseDataListenerInterface as TmBaseDataListenerInterface; |
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use Maniaplanet\DedicatedServer\Structures\Map; |
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/** |
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* Class RaceRecords |
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* |
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* ADD status aware interface and load on activation. |
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* |
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* @package eXpansion\Bundle\LocalRecords\Plugins; |
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* @author oliver de Cramer <[email protected]> |
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*/ |
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class BaseRecords implements MpBaseDataListenerInterface, PlayerDataListenerInterface, StatusAwarePluginInterface |
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{ |
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/** @var RecordHandler */ |
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protected $recordsHandler; |
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/** @var Group */ |
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protected $allPlayersGroup; |
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/** @var MapStorage */ |
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protected $mapStorage; |
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/** @var string */ |
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protected $eventPrefix; |
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/** @var DispatcherInterface */ |
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protected $dispatcher; |
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/** |
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* BaseRecords constructor. |
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* |
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* @param RecordHandlerFactory $recordsHandlerFactory |
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* @param Group $allPlayersGroup |
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* @param MapStorage $mapStorage |
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* @param $eventPrefix |
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*/ |
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public function __construct( |
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RecordHandlerFactory $recordsHandlerFactory, |
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Group $allPlayersGroup, |
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MapStorage $mapStorage, |
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DispatcherInterface $dispatcher, |
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$eventPrefix |
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) { |
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$this->recordsHandler = $recordsHandlerFactory->create(); |
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$this->allPlayersGroup = $allPlayersGroup; |
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$this->mapStorage = $mapStorage; |
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$this->eventPrefix = $eventPrefix; |
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$this->dispatcher = $dispatcher; |
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} |
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/** |
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* Set the status of the plugin |
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* |
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* @param boolean $status |
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* |
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* @return null |
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*/ |
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public function setStatus($status) |
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{ |
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if ($status) { |
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$map = $this->mapStorage->getCurrentMap(); |
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// Load firs X records for this map. |
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$this->recordsHandler->loadForMap($map->uId, $this->getNbLaps()); |
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// Load time information for remaining players. |
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$this->recordsHandler->loadForPlayers($map->uId, $this->getNbLaps(), $this->allPlayersGroup->getLogins()); |
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$this->dispatchEvent(['event' => 'loaded', 'records' => $this->recordsHandler->getRecords()]); |
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} |
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} |
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/** |
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* Callback sent when the "StartMap" section start. |
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* |
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* @param int $count Each time this section is played, this number is incremented by one |
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* @param int $time Server time when the callback was sent |
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* @param boolean $restarted true if the map was restarted, false otherwise |
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* @param Map $map Map started with. |
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* |
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* @return mixed |
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*/ |
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public function onStartMapStart($count, $time, $restarted, Map $map) |
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{ |
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// Load firs X records for this map. |
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$this->recordsHandler->loadForMap($map->uId, $this->getNbLaps()); |
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// Load time information for remaining players. |
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$this->recordsHandler->loadForPlayers($map->uId, $this->getNbLaps(), $this->allPlayersGroup->getLogins()); |
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$this->dispatchEvent(['event' => 'loaded', 'records' => $this->recordsHandler->getRecords()]); |
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} |
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/** |
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* @param Player $player |
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*/ |
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public function onPlayerConnect(Player $player) |
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{ |
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$this->recordsHandler->loadForPlayers($this->mapStorage->getCurrentMap()->uId, [1], [$player->getLogin()]); |
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} |
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/** |
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* Callback sent when the "EndMap" section end. |
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* |
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* @param int $count Each time this section is played, this number is incremented by one |
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* @param int $time Server time when the callback was sent |
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* @param boolean $restarted true if the map was restarted, false otherwise |
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* @param Map $map Map started with. |
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* |
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* @return mixed |
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*/ |
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public function onEndMapEnd($count, $time, $restarted, Map $map) |
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{ |
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// Nothing to do |
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} |
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/** |
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* Callback sent when the "StartMatch" section start. |
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* |
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* @param int $count Each time this section is played, this number is incremented by one |
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* @param int $time Server time when the callback was sent |
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* |
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* @return mixed |
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*/ |
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public function onStartMatchStart($count, $time) |
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{ |
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// Nothing to do. |
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} |
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/** |
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* Callback sent when the "StartMatch" section end. |
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* |
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* @param int $count Each time this section is played, this number is incremented by one |
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* @param int $time Server time when the callback was sent |
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* |
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* @return mixed |
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*/ |
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public function onStartMatchEnd($count, $time) |
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{ |
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$this->recordsHandler->save(); |
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} |
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/** |
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* Callback sent when the "StartMap" section end. |
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* |
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* @param int $count Each time this section is played, this number is incremented by one |
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* @param int $time Server time when the callback was sent |
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* @param boolean $restarted true if the map was restarted, false otherwise |
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* @param Map $map Map started with. |
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* |
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* @return mixed |
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*/ |
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public function onStartMapEnd($count, $time, $restarted, Map $map) |
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{ |
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// Nothing to do. |
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} |
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/** |
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* Callback sent when the "EndMap" section start. |
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* |
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* @param int $count Each time this section is played, this number is incremented by one |
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* @param int $time Server time when the callback was sent |
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* @param boolean $restarted true if the map was restarted, false otherwise |
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* @param Map $map Map started with. |
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* |
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* @return mixed |
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*/ |
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public function onEndMapStart($count, $time, $restarted, Map $map) |
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{ |
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// Nothing to do. |
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} |
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public function onPlayerDisconnect(Player $player, $disconnectionReason) |
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{ |
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// Nothing to do. |
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} |
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public function onPlayerInfoChanged(Player $oldPlayer, Player $player) |
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{ |
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// Nothing to do. |
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} |
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public function onPlayerAlliesChanged(Player $oldPlayer, Player $player) |
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{ |
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// Nothing to do. |
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} |
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/** |
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* Dispatch a record event. |
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* |
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* @param $eventData |
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*/ |
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protected function dispatchEvent($eventData) |
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{ |
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$event = $this->eventPrefix . '.' . $eventData['event']; |
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unset($eventData['event']); |
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$this->dispatcher->dispatch($event, [$eventData]); |
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} |
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/** |
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* Get number of laps |
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* |
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* @return int |
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*/ |
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protected function getNbLaps() |
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{ |
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return 1; |
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} |
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} |