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<?php |
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namespace eXpansion\Framework\GameManiaplanet\DataProviders; |
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use eXpansion\Framework\Core\DataProviders\AbstractDataProvider; |
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use eXpansion\Framework\Core\Plugins\StatusAwarePluginInterface; |
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use eXpansion\Framework\Core\Services\DedicatedConnection\Factory; |
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use eXpansion\Framework\Core\Storage\MapStorage; |
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use League\Flysystem\Exception; |
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use Maniaplanet\DedicatedServer\Connection; |
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use Maniaplanet\DedicatedServer\Xmlrpc\IndexOutOfBoundException; |
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use Maniaplanet\DedicatedServer\Xmlrpc\NextMapException; |
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/** |
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* Class MapDataProvider provides information to plugins about what is going on with the maps on the server. |
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* |
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* @package eXpansion\Framework\Core\DataProviders |
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*/ |
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class MapListDataProvider extends AbstractDataProvider implements StatusAwarePluginInterface |
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{ |
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/** Size of batch to get maps from the storage. */ |
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const BATCH_SIZE = 500; |
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/** |
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* @var MapStorage |
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*/ |
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protected $mapStorage; |
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/** |
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* @var Factory |
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*/ |
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protected $factory; |
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/** |
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* MapListDataProvider constructor. |
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* |
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* @param MapStorage $mapStorage |
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* @param Factory $factory |
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*/ |
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public function __construct(MapStorage $mapStorage, Factory $factory) |
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{ |
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$this->mapStorage = $mapStorage; |
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$this->factory = $factory; |
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} |
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/** |
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* @inheritdoc |
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*/ |
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public function setStatus($status) |
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{ |
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if ($status) { |
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$this->updateMapList(); |
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$currentMap = $this->factory->getConnection()->getCurrentMapInfo(); |
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if ($currentMap) { |
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$this->mapStorage->setCurrentMap($currentMap); |
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try { |
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$this->mapStorage->setNextMap($this->factory->getConnection()->getNextMapInfo()); |
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} catch (NextMapException $ex) { |
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$this->mapStorage->setNextMap($currentMap); |
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} |
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} |
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} |
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} |
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/** |
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* Update the list of maps in the storage. |
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*/ |
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protected function updateMapList() |
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{ |
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$start = 0; |
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do { |
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try { |
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$maps = $this->factory->getConnection()->getMapList(self::BATCH_SIZE, $start); |
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} catch (IndexOutOfBoundException $e) { |
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// This is normal error when we we are trying to find all maps and we are out of bounds. |
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return; |
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} catch (NextMapException $ex) { |
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// this is if no maps defined |
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return; |
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} |
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if (!empty($maps)) { |
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foreach ($maps as $map) { |
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$this->mapStorage->addMap($map); |
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} |
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} |
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$start += self::BATCH_SIZE; |
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} while (count($maps) == self::BATCH_SIZE); |
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} |
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/** |
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* Called when map list is modified. |
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* |
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* @param $curMapIndex |
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* @param $nextMapIndex |
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* @param $isListModified |
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* |
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*/ |
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public function onMapListModified($curMapIndex, $nextMapIndex, $isListModified) |
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{ |
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if ($isListModified) { |
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$oldMaps = $this->mapStorage->getMaps(); |
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$this->mapStorage->resetMapData(); |
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$this->updateMapList(); |
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// We will dispatch even only when list is modified. If not we dispatch specific events. |
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$this->dispatch(__FUNCTION__, [$oldMaps, $curMapIndex, $nextMapIndex, $isListModified]); |
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} |
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try { |
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$currentMap = $this->factory->getConnection()->getCurrentMapInfo(); // sync better |
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} catch (\Exception $e) { |
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// fallback to use map storage |
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$currentMap = $this->mapStorage->getMapByIndex($curMapIndex); |
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} // current map can be false if map by index is not found.. |
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if ($currentMap) { |
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if ($this->mapStorage->getCurrentMap()->uId != $currentMap->uId) { |
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$previousMap = $this->mapStorage->getCurrentMap(); |
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$this->mapStorage->setCurrentMap($currentMap); |
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$this->dispatch('onExpansionMapChange', [$currentMap, $previousMap]); |
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} |
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} |
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try { |
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$nextMap = $this->factory->getConnection()->getNextMapInfo(); // sync better |
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} catch (\Exception $e) { |
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// fallback to use map storage |
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$nextMap = $this->mapStorage->getMapByIndex($nextMapIndex); |
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} |
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// next map can be false if map by index is not found.. |
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if ($nextMap) { |
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if ($this->mapStorage->getNextMap()->uId != $nextMap->uId) { |
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$previousNextMap = $this->mapStorage->getNextMap(); |
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$this->mapStorage->setNextMap($nextMap); |
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$this->dispatch('onExpansionNextMapChange', [$nextMap, $previousNextMap]); |
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} |
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} |
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} |
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} |
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