Passed
Push — master ( e56742...2ecca9 )
by Doug
06:00
created

OrientatedItemFactory::getBestOrientation()   A

Complexity

Conditions 2
Paths 2

Size

Total Lines 39
Code Lines 16

Duplication

Lines 0
Ratio 0 %

Code Coverage

Tests 16
CRAP Score 2

Importance

Changes 14
Bugs 3 Features 0
Metric Value
cc 2
eloc 16
c 14
b 3
f 0
nc 2
nop 11
dl 0
loc 39
ccs 16
cts 16
cp 1
crap 2
rs 9.7333

How to fix   Many Parameters   

Many Parameters

Methods with many parameters are not only hard to understand, but their parameters also often become inconsistent when you need more, or different data.

There are several approaches to avoid long parameter lists:

1
<?php
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/**
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 * Box packing (3D bin packing, knapsack problem).
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 *
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 * @author Doug Wright
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 */
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declare(strict_types=1);
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namespace DVDoug\BoxPacker;
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use function array_filter;
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use function count;
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use Psr\Log\LoggerAwareInterface;
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use Psr\Log\LoggerAwareTrait;
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use Psr\Log\NullLogger;
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use function usort;
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/**
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 * Figure out orientations for an item and a given set of dimensions.
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 *
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 * @author Doug Wright
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 * @internal
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 */
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class OrientatedItemFactory implements LoggerAwareInterface
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{
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    use LoggerAwareTrait;
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    /** @var Box */
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    protected $box;
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    /**
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     * Whether the packer is in single-pass mode.
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     *
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     * @var bool
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     */
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    protected $singlePassMode = false;
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    /**
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     * @var OrientatedItem[]
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     */
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    protected static $emptyBoxCache = [];
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43 59
    public function __construct(Box $box)
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    {
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        $this->box = $box;
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        $this->logger = new NullLogger();
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    }
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    public function setSinglePassMode(bool $singlePassMode): void
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    {
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        $this->singlePassMode = $singlePassMode;
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    }
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    /**
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     * Get the best orientation for an item.
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     */
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    public function getBestOrientation(
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        Item $item,
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        ?OrientatedItem $prevItem,
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        ItemList $nextItems,
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        int $widthLeft,
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        int $lengthLeft,
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        int $depthLeft,
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        int $rowLength,
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        int $x,
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        int $y,
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        int $z,
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        PackedItemList $prevPackedItemList
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    ): ?OrientatedItem {
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        $this->logger->debug(
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            "evaluating item {$item->getDescription()} for fit",
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            [
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                'item' => $item,
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                'space' => [
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                    'widthLeft' => $widthLeft,
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                    'lengthLeft' => $lengthLeft,
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                    'depthLeft' => $depthLeft,
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                ],
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            ]
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        );
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        $possibleOrientations = $this->getPossibleOrientations($item, $prevItem, $widthLeft, $lengthLeft, $depthLeft, $x, $y, $z, $prevPackedItemList);
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        $usableOrientations = $this->getUsableOrientations($item, $possibleOrientations);
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        if (empty($usableOrientations)) {
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            return null;
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        }
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        $sorter = new OrientatedItemSorter($this, $this->singlePassMode, $widthLeft, $lengthLeft, $depthLeft, $nextItems, $rowLength, $x, $y, $z, $prevPackedItemList);
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        $sorter->setLogger($this->logger);
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        usort($usableOrientations, $sorter);
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        $this->logger->debug('Selected best fit orientation', ['orientation' => $usableOrientations[0]]);
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        return $usableOrientations[0];
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    }
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    /**
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     * Find all possible orientations for an item.
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     *
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     * @return OrientatedItem[]
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     */
103 58
    public function getPossibleOrientations(
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        Item $item,
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        ?OrientatedItem $prevItem,
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        int $widthLeft,
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        int $lengthLeft,
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        int $depthLeft,
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        int $x,
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        int $y,
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        int $z,
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        PackedItemList $prevPackedItemList
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    ): array {
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        $permutations = $this->generatePermutations($item, $prevItem);
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        //remove any that simply don't fit
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        $orientations = [];
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        foreach ($permutations as $dimensions) {
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            if ($dimensions[0] <= $widthLeft && $dimensions[1] <= $lengthLeft && $dimensions[2] <= $depthLeft) {
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                $orientations[] = new OrientatedItem($item, $dimensions[0], $dimensions[1], $dimensions[2]);
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            }
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        }
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        if ($item instanceof ConstrainedPlacementItem) {
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            $orientations = array_filter($orientations, function (OrientatedItem $i) use ($x, $y, $z, $prevPackedItemList) {
126 2
                return $i->getItem()->canBePacked($this->box, $prevPackedItemList, $x, $y, $z, $i->getWidth(), $i->getLength(), $i->getDepth());
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            });
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        }
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        return $orientations;
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    }
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    /**
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     * @return OrientatedItem[]
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     */
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    public function getPossibleOrientationsInEmptyBox(Item $item): array
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    {
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        $cacheKey = $item->getWidth() .
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            '|' .
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            $item->getLength() .
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            '|' .
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            $item->getDepth() .
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            '|' .
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            ($item->getKeepFlat() ? '2D' : '3D') .
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            '|' .
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            $this->box->getInnerWidth() .
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            '|' .
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            $this->box->getInnerLength() .
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            '|' .
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            $this->box->getInnerDepth();
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        if (isset(static::$emptyBoxCache[$cacheKey])) {
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            $orientations = static::$emptyBoxCache[$cacheKey];
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        } else {
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            $orientations = $this->getPossibleOrientations(
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                $item,
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                null,
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                $this->box->getInnerWidth(),
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                $this->box->getInnerLength(),
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                $this->box->getInnerDepth(),
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                0,
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                0,
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                0,
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                new PackedItemList()
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            );
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            static::$emptyBoxCache[$cacheKey] = $orientations;
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        }
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        return $orientations;
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    }
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    /**
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     * @param  OrientatedItem[] $possibleOrientations
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     * @return OrientatedItem[]
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     */
176 57
    protected function getUsableOrientations(
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        Item $item,
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        array $possibleOrientations
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    ): array {
180 57
        $orientationsToUse = $stableOrientations = $unstableOrientations = [];
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        // Divide possible orientations into stable (low centre of gravity) and unstable (high centre of gravity)
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        foreach ($possibleOrientations as $orientation) {
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            if ($orientation->isStable() || $this->box->getInnerDepth() === $orientation->getDepth()) {
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                $stableOrientations[] = $orientation;
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            } else {
187 10
                $unstableOrientations[] = $orientation;
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            }
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        }
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        /*
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         * We prefer to use stable orientations only, but allow unstable ones if
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         * the item doesn't fit in the box any other way
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         */
195 57
        if (count($stableOrientations) > 0) {
196 55
            $orientationsToUse = $stableOrientations;
197 51
        } elseif (count($unstableOrientations) > 0) {
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            $stableOrientationsInEmptyBox = $this->getStableOrientationsInEmptyBox($item);
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            if (count($stableOrientationsInEmptyBox) === 0) {
201 7
                $orientationsToUse = $unstableOrientations;
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            }
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        }
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        return $orientationsToUse;
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    }
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    /**
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     * Return the orientations for this item if it were to be placed into the box with nothing else.
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     */
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    protected function getStableOrientationsInEmptyBox(Item $item): array
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    {
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        $orientationsInEmptyBox = $this->getPossibleOrientationsInEmptyBox($item);
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        return array_filter(
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            $orientationsInEmptyBox,
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            function (OrientatedItem $orientation) {
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                return $orientation->isStable();
219 10
            }
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        );
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    }
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    private function generatePermutations(Item $item, ?OrientatedItem $prevItem): array
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    {
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        $permutations = [];
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        //Special case items that are the same as what we just packed - keep orientation
228 58
        if ($prevItem && $prevItem->isSameDimensions($item)) {
229 47
            $permutations[] = [$prevItem->getWidth(), $prevItem->getLength(), $prevItem->getDepth()];
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        } else {
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            //simple 2D rotation
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            $permutations[] = [$item->getWidth(), $item->getLength(), $item->getDepth()];
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            $permutations[] = [$item->getLength(), $item->getWidth(), $item->getDepth()];
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            //add 3D rotation if we're allowed
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            if (!$item->getKeepFlat()) {
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                $permutations[] = [$item->getWidth(), $item->getDepth(), $item->getLength()];
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                $permutations[] = [$item->getLength(), $item->getDepth(), $item->getWidth()];
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                $permutations[] = [$item->getDepth(), $item->getWidth(), $item->getLength()];
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                $permutations[] = [$item->getDepth(), $item->getLength(), $item->getWidth()];
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            }
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        }
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244 58
        return $permutations;
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    }
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}
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