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<?php |
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/** |
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* Box packing (3D bin packing, knapsack problem) |
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* @package BoxPacker |
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* @author Doug Wright |
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*/ |
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namespace DVDoug\BoxPacker; |
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use Psr\Log\LoggerAwareInterface; |
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use Psr\Log\LoggerAwareTrait; |
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use Psr\Log\LoggerInterface; |
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use Psr\Log\NullLogger; |
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/** |
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* Actual packer |
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* @author Doug Wright |
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* @package BoxPacker |
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*/ |
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class VolumePacker implements LoggerAwareInterface |
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{ |
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use LoggerAwareTrait; |
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/** |
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* Box to pack items into |
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* @var Box |
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*/ |
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protected $box; |
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/** |
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* @var int |
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*/ |
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protected $boxWidth; |
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/** |
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* @var int |
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*/ |
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protected $boxLength; |
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/** |
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* List of items to be packed |
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* @var ItemList |
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*/ |
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protected $items; |
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/** |
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* List of items to be packed |
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* @var ItemList |
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*/ |
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protected $skippedItems; |
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/** |
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* Remaining weight capacity of the box |
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* @var int |
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*/ |
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protected $remainingWeight; |
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/** |
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* Constructor |
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* |
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* @param Box $box |
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* @param ItemList $items |
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*/ |
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public function __construct(Box $box, ItemList $items) |
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{ |
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$this->box = $box; |
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$this->items = $items; |
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$this->boxWidth = max($this->box->getInnerWidth(), $this->box->getInnerLength()); |
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$this->boxLength = min($this->box->getInnerWidth(), $this->box->getInnerLength()); |
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$this->remainingWeight = $this->box->getMaxWeight() - $this->box->getEmptyWeight(); |
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$this->skippedItems = new ItemList(); |
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$this->logger = new NullLogger(); |
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} |
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/** |
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* Pack as many items as possible into specific given box |
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* |
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* @return PackedBox packed box |
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*/ |
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public function pack() |
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{ |
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$this->logger->debug("[EVALUATING BOX] {$this->box->getReference()}"); |
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$packedItems = new PackedItemList; |
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$prevItem = null; |
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$x = $y = $z = $rowWidth = $rowLength = $layerWidth = $layerLength = $layerDepth = 0; |
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$packingWidthLeft = $this->boxWidth; |
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$packingLengthLeft = $this->boxLength; |
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$packingDepthLeft = $this->box->getInnerDepth(); |
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while (!$this->items->isEmpty()) { |
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$itemToPack = $this->items->extract(); |
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$isLastItem = $this->skippedItems->isEmpty() && $this->items->isEmpty(); |
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//skip items that are simply too heavy or too large |
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if (!$this->checkConstraints($itemToPack, $packedItems)) { |
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$this->rebuildItemList(); |
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continue; |
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} |
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$orientatedItem = $this->getOrientationForItem($itemToPack, $prevItem, $isLastItem, $packingWidthLeft, $packingLengthLeft, $packingDepthLeft); |
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if ($orientatedItem instanceof OrientatedItem) { |
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$packedItem = PackedItem::fromOrientatedItem($orientatedItem, $x, $y, $z); |
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$packedItems->insert($packedItem); |
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$this->remainingWeight -= $orientatedItem->getItem()->getWeight(); |
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$packingWidthLeft -= $orientatedItem->getWidth(); |
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$rowWidth += $orientatedItem->getWidth(); |
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$rowLength = max($rowLength, $orientatedItem->getLength()); |
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$layerDepth = max($layerDepth, $orientatedItem->getDepth()); |
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//allow items to be stacked in place within the same footprint up to current layer depth |
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$stackableDepth = $layerDepth - $orientatedItem->getDepth(); |
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$this->tryAndStackItemsIntoSpace($packedItems, $prevItem, $orientatedItem->getWidth(), $orientatedItem->getLength(), $stackableDepth, $x, $y, $z + $orientatedItem->getDepth()); |
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$x += $orientatedItem->getWidth(); |
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$prevItem = $packedItem; |
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$this->rebuildItemList(); |
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} else { |
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if ($layerWidth == 0 && $layerDepth == 0) { // zero items on layer |
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$this->logger->debug("doesn't fit on layer even when empty, skipping for good"); |
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$prevItem = null; |
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continue; |
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} elseif (!$this->items->isEmpty()) { // skip for now, move on to the next item |
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$this->logger->debug("doesn't fit, skipping for now"); |
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$this->skippedItems->insert($itemToPack); |
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} elseif ($x > 0 && $packingLengthLeft >= min($itemToPack->getWidth(), $itemToPack->getLength())) { |
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$this->logger->debug("No more fit in width wise, resetting for new row"); |
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$layerWidth = max($layerWidth, $rowWidth); |
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$layerLength += $rowLength; |
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$packingWidthLeft += $rowWidth; |
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$packingLengthLeft -= $rowLength; |
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$y += $rowLength; |
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$x = $rowWidth = $rowLength = 0; |
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$this->rebuildItemList(); |
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$this->items->insert($itemToPack); |
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$prevItem = null; |
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continue; |
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} else { |
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$this->logger->debug("no items fit, so starting next vertical layer"); |
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$layerWidth = max($layerWidth, $rowWidth); |
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$layerLength += $rowLength; |
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$packingWidthLeft = $rowWidth ? min(floor($layerWidth * 1.1), $this->boxWidth) : $this->boxWidth; |
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$packingLengthLeft = $rowLength ? min(floor($layerLength * 1.1), $this->boxLength) : $this->boxLength; |
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$packingDepthLeft -= $layerDepth; |
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$z += $layerDepth; |
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$x = $y = $rowWidth = $rowLength = $layerWidth = $layerLength = $layerDepth = 0; |
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$this->rebuildItemList(); |
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$this->items->insert($itemToPack); |
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$prevItem = null; |
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} |
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} |
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} |
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$this->logger->debug("done with this box"); |
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return PackedBox::fromPackedItemList($this->box, $packedItems); |
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} |
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/** |
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* @param Item $itemToPack |
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* @param PackedItem|null $prevItem |
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* @param bool $isLastItem |
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* @param int $maxWidth |
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* @param int $maxLength |
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* @param int $maxDepth |
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* |
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* @return OrientatedItem|false |
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*/ |
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protected function getOrientationForItem( |
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Item $itemToPack, |
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PackedItem $prevItem = null, |
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$isLastItem, |
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$maxWidth, |
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$maxLength, |
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$maxDepth |
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) { |
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$this->logger->debug( |
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"evaluating item {$itemToPack->getDescription()} for fit", |
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[ |
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'item' => $itemToPack, |
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'space' => [ |
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'maxWidth' => $maxWidth, |
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'maxLength' => $maxLength, |
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'maxDepth' => $maxDepth, |
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] |
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] |
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); |
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$orientatedItemFactory = new OrientatedItemFactory(); |
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$orientatedItemFactory->setLogger($this->logger); |
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$orientatedItem = $orientatedItemFactory->getBestOrientation($this->box, $itemToPack, $prevItem, $isLastItem, $maxWidth, $maxLength, $maxDepth); |
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return $orientatedItem; |
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} |
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/** |
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* Figure out if we can stack the next item vertically on top of this rather than side by side |
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* Used when we've packed a tall item, and have just put a shorter one next to it |
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* |
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* @param PackedItemList $packedItems |
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* @param PackedItem|null $prevItem |
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* @param int $maxWidth |
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* @param int $maxLength |
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* @param int $maxDepth |
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* @param int $x |
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* @param int $y |
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* @param int $z |
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*/ |
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protected function tryAndStackItemsIntoSpace( |
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PackedItemList $packedItems, |
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PackedItem $prevItem = null, |
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$maxWidth, |
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$maxLength, |
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$maxDepth, |
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$x, |
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$y, |
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$z |
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) { |
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while (!$this->items->isEmpty() && $this->checkNonDimensionalConstraints($this->items->top(), $packedItems)) { |
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$stackedItem = $this->getOrientationForItem( |
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$this->items->top(), |
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$prevItem, |
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$this->items->count() === 1, |
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$maxWidth, |
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$maxLength, |
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$maxDepth |
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); |
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if ($stackedItem) { |
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$this->remainingWeight -= $this->items->top()->getWeight(); |
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$packedItems->insert(PackedItem::fromOrientatedItem($stackedItem, $x, $y, $z)); |
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$this->items->extract(); |
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$maxDepth -= $stackedItem->getDepth(); |
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$z += $stackedItem->getDepth(); |
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} else { |
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break; |
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} |
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} |
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} |
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/** |
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* Check item generally fits into box |
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* |
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* @param Item $itemToPack |
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* @param PackedItemList $packedItems |
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* |
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* @return bool |
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*/ |
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protected function checkConstraints( |
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Item $itemToPack, |
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PackedItemList $packedItems |
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) { |
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return $this->checkNonDimensionalConstraints($itemToPack, $packedItems) && |
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$this->checkDimensionalConstraints($itemToPack); |
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} |
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/** |
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* As well as purely dimensional constraints, there are other constraints that need to be met |
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* e.g. weight limits or item-specific restrictions (e.g. max <x> batteries per box) |
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* |
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* @param Item $itemToPack |
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* @param PackedItemList $packedItems |
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* |
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* @return bool |
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*/ |
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protected function checkNonDimensionalConstraints(Item $itemToPack, PackedItemList $packedItems) |
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{ |
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$weightOK = $itemToPack->getWeight() <= $this->remainingWeight; |
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if ($itemToPack instanceof ConstrainedItem) { |
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return $weightOK && $itemToPack->canBePackedInBox($packedItems->asItemList(), $this->box); |
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} |
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return $weightOK; |
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} |
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/** |
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* Check the item physically fits in the box (at all) |
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* |
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* @param Item $itemToPack |
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* |
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* @return bool |
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*/ |
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protected function checkDimensionalConstraints(Item $itemToPack) |
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{ |
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$orientatedItemFactory = new OrientatedItemFactory(); |
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$orientatedItemFactory->setLogger($this->logger); |
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return !!$orientatedItemFactory->getPossibleOrientationsInEmptyBox($itemToPack, $this->box); |
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} |
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/** |
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* Reintegrate skipped items into main list when nothing left to process |
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*/ |
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protected function rebuildItemList() { |
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if ($this->items->isEmpty()) { |
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$this->items = $this->skippedItems; |
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$this->skippedItems = new ItemList(); |
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} |
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} |
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} |
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