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<?php |
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/** |
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* Box packing (3D bin packing, knapsack problem). |
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* |
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* @author Doug Wright |
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*/ |
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declare(strict_types=1); |
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namespace DVDoug\BoxPacker; |
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use Psr\Log\LoggerAwareInterface; |
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use Psr\Log\LoggerInterface; |
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use Psr\Log\NullLogger; |
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use function array_filter; |
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use function count; |
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use function usort; |
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/** |
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* Figure out orientations for an item and a given set of dimensions. |
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* @internal |
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*/ |
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class OrientatedItemFactory implements LoggerAwareInterface |
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{ |
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protected LoggerInterface $logger; |
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protected bool $singlePassMode = false; |
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protected bool $boxIsRotated = false; |
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/** |
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* @var array<string, bool> |
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*/ |
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protected static array $emptyBoxStableItemOrientationCache = []; |
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public function __construct(protected Box $box) |
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{ |
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$this->logger = new NullLogger(); |
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} |
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public function setLogger(LoggerInterface $logger): void |
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{ |
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$this->logger = $logger; |
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} |
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public function setSinglePassMode(bool $singlePassMode): void |
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{ |
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$this->singlePassMode = $singlePassMode; |
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} |
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public function setBoxIsRotated(bool $boxIsRotated): void |
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{ |
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$this->boxIsRotated = $boxIsRotated; |
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} |
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/** |
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* Get the best orientation for an item. |
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*/ |
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public function getBestOrientation( |
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Item $item, |
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?OrientatedItem $prevItem, |
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ItemList $nextItems, |
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int $widthLeft, |
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int $lengthLeft, |
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int $depthLeft, |
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int $rowLength, |
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int $x, |
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int $y, |
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int $z, |
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PackedItemList $prevPackedItemList, |
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bool $considerStability |
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): ?OrientatedItem { |
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$this->logger->debug( |
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"evaluating item {$item->getDescription()} for fit", |
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[ |
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'item' => $item, |
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'space' => [ |
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'widthLeft' => $widthLeft, |
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'lengthLeft' => $lengthLeft, |
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'depthLeft' => $depthLeft, |
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], |
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'position' => [ |
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'x' => $x, |
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'y' => $y, |
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'z' => $z, |
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], |
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] |
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); |
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$possibleOrientations = $this->getPossibleOrientations($item, $prevItem, $widthLeft, $lengthLeft, $depthLeft, $x, $y, $z, $prevPackedItemList); |
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$usableOrientations = $considerStability ? $this->getUsableOrientations($item, $possibleOrientations) : $possibleOrientations; |
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if (empty($usableOrientations)) { |
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return null; |
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} |
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$sorter = new OrientatedItemSorter($this, $this->singlePassMode, $widthLeft, $lengthLeft, $depthLeft, $nextItems, $rowLength, $x, $y, $z, $prevPackedItemList, $this->logger); |
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usort($usableOrientations, $sorter); |
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$this->logger->debug('Selected best fit orientation', ['orientation' => $usableOrientations[0]]); |
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return $usableOrientations[0]; |
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} |
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/** |
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* Find all possible orientations for an item. |
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* |
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* @return OrientatedItem[] |
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*/ |
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public function getPossibleOrientations( |
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Item $item, |
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?OrientatedItem $prevItem, |
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int $widthLeft, |
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int $lengthLeft, |
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int $depthLeft, |
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int $x, |
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int $y, |
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int $z, |
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PackedItemList $prevPackedItemList |
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): array { |
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$permutations = $this->generatePermutations($item, $prevItem); |
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// remove any that simply don't fit |
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$orientations = []; |
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foreach ($permutations as $dimensions) { |
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if ($dimensions[0] <= $widthLeft && $dimensions[1] <= $lengthLeft && $dimensions[2] <= $depthLeft) { |
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$orientations[] = new OrientatedItem($item, $dimensions[0], $dimensions[1], $dimensions[2]); |
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} |
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} |
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if ($item instanceof ConstrainedPlacementItem && !$this->box instanceof WorkingVolume) { |
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$orientations = array_filter($orientations, function (OrientatedItem $i) use ($x, $y, $z, $prevPackedItemList): bool { |
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/** @var ConstrainedPlacementItem $constrainedItem */ |
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$constrainedItem = $i->item; |
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if ($this->boxIsRotated) { |
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$rotatedPrevPackedItemList = new PackedItemList(); |
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foreach ($prevPackedItemList as $prevPackedItem) { |
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$rotatedPrevPackedItemList->insert(new PackedItem($prevPackedItem->item, $prevPackedItem->y, $prevPackedItem->x, $prevPackedItem->z, $prevPackedItem->length, $prevPackedItem->width, $prevPackedItem->depth)); |
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} |
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return $constrainedItem->canBePacked(new PackedBox($this->box, $rotatedPrevPackedItemList), $y, $x, $z, $i->length, $i->width, $i->depth); |
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} else { |
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return $constrainedItem->canBePacked(new PackedBox($this->box, $prevPackedItemList), $x, $y, $z, $i->width, $i->length, $i->depth); |
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} |
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}); |
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} |
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return $orientations; |
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} |
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/** |
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* @param OrientatedItem[] $possibleOrientations |
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* @return OrientatedItem[] |
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*/ |
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protected function getUsableOrientations( |
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Item $item, |
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array $possibleOrientations |
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): array { |
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$stableOrientations = $unstableOrientations = []; |
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// Divide possible orientations into stable (low centre of gravity) and unstable (high centre of gravity) |
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foreach ($possibleOrientations as $orientation) { |
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if ($orientation->isStable() || $this->box->getInnerDepth() === $orientation->depth) { |
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$stableOrientations[] = $orientation; |
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} else { |
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$unstableOrientations[] = $orientation; |
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} |
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} |
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/* |
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* We prefer to use stable orientations only, but allow unstable ones if |
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* the item doesn't fit in the box any other way |
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*/ |
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if (count($stableOrientations) > 0) { |
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return $stableOrientations; |
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} |
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if ((count($unstableOrientations) > 0) && !$this->hasStableOrientationsInEmptyBox($item)) { |
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return $unstableOrientations; |
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} |
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return []; |
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} |
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/** |
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* Return the orientations for this item if it were to be placed into the box with nothing else. |
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*/ |
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protected function hasStableOrientationsInEmptyBox(Item $item): bool |
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{ |
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$cacheKey = $item->getWidth() . |
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'|' . |
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$item->getLength() . |
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'|' . |
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$item->getDepth() . |
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'|' . |
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$item->getAllowedRotation()->name . |
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'|' . |
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$this->box->getInnerWidth() . |
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'|' . |
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$this->box->getInnerLength() . |
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'|' . |
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$this->box->getInnerDepth(); |
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if (isset(static::$emptyBoxStableItemOrientationCache[$cacheKey])) { |
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return static::$emptyBoxStableItemOrientationCache[$cacheKey]; |
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} |
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$orientations = $this->getPossibleOrientations( |
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$item, |
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null, |
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$this->box->getInnerWidth(), |
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$this->box->getInnerLength(), |
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$this->box->getInnerDepth(), |
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0, |
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0, |
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0, |
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new PackedItemList() |
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); |
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$stableOrientations = array_filter( |
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$orientations, |
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static fn (OrientatedItem $orientation) => $orientation->isStable() |
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); |
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static::$emptyBoxStableItemOrientationCache[$cacheKey] = count($stableOrientations) > 0; |
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return static::$emptyBoxStableItemOrientationCache[$cacheKey]; |
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} |
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/** |
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* @return array<array<int>> |
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*/ |
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private function generatePermutations(Item $item, ?OrientatedItem $prevItem): array |
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{ |
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// Special case items that are the same as what we just packed - keep orientation |
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if ($prevItem && $prevItem->isSameDimensions($item)) { |
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return [[$prevItem->width, $prevItem->length, $prevItem->depth]]; |
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} |
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$permutations = []; |
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$w = $item->getWidth(); |
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$l = $item->getLength(); |
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$d = $item->getDepth(); |
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$permutations[$w . '|' . $l . '|' . $d] = [$w, $l, $d]; |
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if ($item->getAllowedRotation() !== Rotation::Never) { // simple 2D rotation |
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$permutations[$l . '|' . $w . '|' . $d] = [$l, $w, $d]; |
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} |
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if ($item->getAllowedRotation() === Rotation::BestFit) { // add 3D rotation if we're allowed |
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$permutations[$w . '|' . $d . '|' . $l] = [$w, $d, $l]; |
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$permutations[$l . '|' . $d . '|' . $w] = [$l, $d, $w]; |
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$permutations[$d . '|' . $w . '|' . $l] = [$d, $w, $l]; |
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$permutations[$d . '|' . $l . '|' . $w] = [$d, $l, $w]; |
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} |
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return $permutations; |
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} |
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} |
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