@@ 368-390 (lines=23) @@ | ||
365 | $this->assertEquals(0, $this->playerSkills->getTrainingValueDribbling()); |
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366 | } |
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367 | ||
368 | public function testSetAndGetTrainingValues() |
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369 | { |
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370 | $this->playerSkills->setTrainingValueTackling(50); |
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371 | $this->assertEquals(50, $this->playerSkills->getTrainingValueTackling()); |
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372 | $this->playerSkills->setTrainingValuePassing(50); |
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373 | $this->assertEquals(50, $this->playerSkills->getTrainingValuePassing()); |
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374 | $this->playerSkills->setTrainingValueShooting(50); |
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375 | $this->assertEquals(50, $this->playerSkills->getTrainingValueShooting()); |
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376 | $this->playerSkills->setTrainingValueHeading(50); |
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377 | $this->assertEquals(50, $this->playerSkills->getTrainingValueHeading()); |
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378 | $this->playerSkills->setTrainingValueSpeed(50); |
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379 | $this->assertEquals(50, $this->playerSkills->getTrainingValueSpeed()); |
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380 | $this->playerSkills->setTrainingValueCrossing(50); |
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381 | $this->assertEquals(50, $this->playerSkills->getTrainingValueCrossing()); |
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382 | $this->playerSkills->setTrainingValueTechnics(50); |
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383 | $this->assertEquals(50, $this->playerSkills->getTrainingValueTechnics()); |
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384 | $this->playerSkills->setTrainingValueIntelligence(50); |
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385 | $this->assertEquals(50, $this->playerSkills->getTrainingValueIntelligence()); |
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386 | $this->playerSkills->setTrainingValueSafety(50); |
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387 | $this->assertEquals(50, $this->playerSkills->getTrainingValueSafety()); |
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388 | $this->playerSkills->setTrainingValueDribbling(50); |
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389 | $this->assertEquals(50, $this->playerSkills->getTrainingValueDribbling()); |
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390 | } |
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391 | ||
392 | public function testAddTrainingValues() |
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393 | { |
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@@ 392-414 (lines=23) @@ | ||
389 | $this->assertEquals(50, $this->playerSkills->getTrainingValueDribbling()); |
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390 | } |
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391 | ||
392 | public function testAddTrainingValues() |
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393 | { |
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394 | $this->playerSkills->addTrainingValueTackling(50); |
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395 | $this->assertEquals(50, $this->playerSkills->getTrainingValueTackling()); |
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396 | $this->playerSkills->addTrainingValuePassing(50); |
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397 | $this->assertEquals(50, $this->playerSkills->getTrainingValuePassing()); |
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398 | $this->playerSkills->addTrainingValueShooting(50); |
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399 | $this->assertEquals(50, $this->playerSkills->getTrainingValueShooting()); |
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400 | $this->playerSkills->addTrainingValueHeading(50); |
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401 | $this->assertEquals(50, $this->playerSkills->getTrainingValueHeading()); |
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402 | $this->playerSkills->addTrainingValueSpeed(50); |
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403 | $this->assertEquals(50, $this->playerSkills->getTrainingValueSpeed()); |
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404 | $this->playerSkills->addTrainingValueCrossing(50); |
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405 | $this->assertEquals(50, $this->playerSkills->getTrainingValueCrossing()); |
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406 | $this->playerSkills->addTrainingValueTechnics(50); |
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407 | $this->assertEquals(50, $this->playerSkills->getTrainingValueTechnics()); |
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408 | $this->playerSkills->addTrainingValueIntelligence(50); |
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409 | $this->assertEquals(50, $this->playerSkills->getTrainingValueIntelligence()); |
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410 | $this->playerSkills->addTrainingValueSafety(50); |
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411 | $this->assertEquals(50, $this->playerSkills->getTrainingValueSafety()); |
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412 | $this->playerSkills->addTrainingValueDribbling(50); |
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413 | $this->assertEquals(50, $this->playerSkills->getTrainingValueDribbling()); |
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414 | } |
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415 | ||
416 | public function testTrainingValueReductionLow() |
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417 | { |