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Completed
Push — master ( 99078a...9605c1 )
by Oanh
02:49
created

StageStrategy::getServers()   C

Complexity

Conditions 11
Paths 60

Size

Total Lines 50
Code Lines 25

Duplication

Lines 0
Ratio 0 %

Code Coverage

Tests 30
CRAP Score 11.0295

Importance

Changes 4
Bugs 0 Features 1
Metric Value
c 4
b 0
f 1
dl 0
loc 50
ccs 30
cts 32
cp 0.9375
rs 5.4893
cc 11
eloc 25
nc 60
nop 1
crap 11.0295

How to fix   Complexity   

Long Method

Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.

For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.

Commonly applied refactorings include:

1
<?php
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/* (c) Anton Medvedev <[email protected]>
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 *
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 * For the full copyright and license information, please view the LICENSE
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 * file that was distributed with this source code.
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 */
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namespace Deployer\Stage;
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use Deployer\Collection\Collection;
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use Deployer\Server\Environment;
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use Deployer\Server\EnvironmentCollection;
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use Deployer\Server\Local;
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use Deployer\Server\ServerCollection;
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class StageStrategy implements StageStrategyInterface
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{
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    const PARAM_DEFAULT_STAGE = 'default_stage';
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    /**
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     * @var EnvironmentCollection
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     */
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    private $environments;
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    /**
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     * @var ServerCollection
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     */
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    private $servers;
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    /**
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     * @var Collection
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     */
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    private $parameters;
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    public function __construct(ServerCollection $servers, EnvironmentCollection $environments, Collection $parameters)
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    {
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        $this->servers = $servers;
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        $this->environments = $environments;
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        $this->parameters = $parameters;
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    }
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    /**
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     * {@inheritdoc}
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     */
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    public function getServers($stage)
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    {
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        $servers = [];
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        // Get a default stage (if any) if no stage given
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        if (empty($stage)) {
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            $stage = $this->getDefaultStage();
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        }
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        if (!empty($stage)) {
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            // Look for servers which has in env `stages` current stage name.
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            foreach ($this->environments as $name => $env) {
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                // If server does not have any stage category, skip them
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                if (in_array($stage, $env->get('stages', []), true)) {
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                    $servers[$name] = $this->servers->get($name);
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                }
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            }
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            // If still is empty, try to find server by name.
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            if (empty($servers)) {
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                if ($this->servers->has($stage)) {
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                    $servers = [$stage => $this->servers->get($stage)];
68 1
                } else {
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                    // Nothing found.
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                    throw new \RuntimeException("Stage or server `$stage` was not found.");
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                }
72 1
            }
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        } else {
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            // Otherwise run on all servers what does not specify stage.
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            foreach ($this->environments as $name => $env) {
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                if (!$env->has('stages')) {
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                    $servers[$name] = $this->servers->get($name);
78 13
                }
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            }
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        }
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        if (empty($servers)) {
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            if (count($this->servers) === 0) {
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                $local = new Local();
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                $this->environments['localhost'] = new Environment();
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                $servers = ['localhost' => $local];
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            } else {
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                throw new \RuntimeException('You need to specify at least one server or stage.');
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            }
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        }
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        return $servers;
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    }
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    /**
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     * Returns the default stage
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     *
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     * @return string|null
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     */
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    public function getDefaultStage()
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    {
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        if (! $this->parameters->has(self::PARAM_DEFAULT_STAGE)) {
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            return null;
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        }
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107 1
        return $this->parameters->get(self::PARAM_DEFAULT_STAGE);
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    }
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}
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