| @@ 220-225 (lines=6) @@ | ||
| 217 | ->atPath('machine') |
|
| 218 | ->addViolation(); |
|
| 219 | } |
|
| 220 | elseif (!$this->isAlreadyInstalled() && !empty($relDir) |
|
| 221 | && $this->getMachine()->getConnection()->dirExists($absDir)) { |
|
| 222 | $context->buildViolation('gameServer.assert.directory_exists') |
|
| 223 | ->atPath('dir') |
|
| 224 | ->addViolation(); |
|
| 225 | } |
|
| 226 | elseif ($this->isAlreadyInstalled() && !empty($relDir) |
|
| 227 | && !$this->getMachine()->getConnection()->dirExists($absDir)) { |
|
| 228 | $context->buildViolation('gameServer.assert.directory_not_exists') |
|
| @@ 226-231 (lines=6) @@ | ||
| 223 | ->atPath('dir') |
|
| 224 | ->addViolation(); |
|
| 225 | } |
|
| 226 | elseif ($this->isAlreadyInstalled() && !empty($relDir) |
|
| 227 | && !$this->getMachine()->getConnection()->dirExists($absDir)) { |
|
| 228 | $context->buildViolation('gameServer.assert.directory_not_exists') |
|
| 229 | ->atPath('dir') |
|
| 230 | ->addViolation(); |
|
| 231 | } |
|
| 232 | } |
|
| 233 | } |
|
| 234 | } |
|