@@ 145-162 (lines=18) @@ | ||
142 | * @param $state |
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143 | * @return ServerInterface|null |
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144 | */ |
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145 | public function changeState(ServerInterface $server, $state) |
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146 | { |
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147 | try { |
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148 | $server->changeState($state); |
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149 | } |
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150 | catch (ConnectionErrorException $e) { |
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151 | $this->flashHelper->setFlash( |
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152 | ResourceEvent::TYPE_ERROR, |
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153 | 'dedipanel.machine.connection_failed' |
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154 | ); |
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155 | ||
156 | return null; |
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157 | } |
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158 | ||
159 | $this->flashHelper->setFlash(ResourceEvent::TYPE_SUCCESS, 'dedipanel.flashes.state_changed.' . $state); |
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160 | ||
161 | return $server; |
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162 | } |
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163 | ||
164 | protected function installationProcess(ServerInterface $server) |
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165 | { |
@@ 61-78 (lines=18) @@ | ||
58 | * @param GameServer $server |
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59 | * @return GameServer|null |
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60 | */ |
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61 | public function regenerateConfig(GameServer $server) |
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62 | { |
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63 | try { |
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64 | $server->regenerateScripts($this->templating); |
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65 | } |
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66 | catch (ConnectionErrorException $e) { |
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67 | $this->flashHelper->setFlash( |
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68 | ResourceEvent::TYPE_ERROR, |
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69 | 'dedipanel.machine.connection_failed' |
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70 | ); |
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71 | ||
72 | return null; |
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73 | } |
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74 | ||
75 | $this->flashHelper->setFlash(ResourceEvent::TYPE_SUCCESS, 'dedipanel.flashes.config_regenerated'); |
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76 | ||
77 | return $server; |
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78 | } |
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79 | ||
80 | /** |
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81 | * Install a $plugin on $server |