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<?php |
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/** |
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* This file is part of Dedipanel project |
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* |
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* (c) 2010-2015 Dedipanel <http://www.dedicated-panel.net> |
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* |
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* For the full copyright and license information, please view the LICENSE |
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* file that was distributed with this source code. |
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*/ |
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namespace DP\Core\GameBundle\Entity; |
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use Doctrine\ORM\Mapping as ORM; |
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use Knp\DictionaryBundle\Validator\Constraints\Dictionary; |
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use Symfony\Bridge\Doctrine\Validator\Constraints\UniqueEntity; |
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use Symfony\Component\Validator\Constraints as Assert; |
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use Symfony\Component\Validator\Context\ExecutionContextInterface; |
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/** |
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* DP\Core\GameBundle\Entity\Game |
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* @author Albin Kerouanton |
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* |
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* @ORM\Table(name="game") |
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* @ORM\Entity(repositoryClass="DP\Core\GameBundle\Entity\GameRepository") |
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* @Assert\Callback(methods={"validateAppId"}) |
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* @UniqueEntity(fields="name", message="game.assert.name.unique") |
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* @UniqueEntity(fields={"appId","appMod"}, message="game.assert.unique_id_mod") |
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*/ |
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class Game |
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{ |
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/** |
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* @var integer $id |
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* |
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* @ORM\Column(name="id", type="integer") |
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* @ORM\Id |
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* @ORM\GeneratedValue(strategy="AUTO") |
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*/ |
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private $id; |
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/** |
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* @var string $name |
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* |
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* @ORM\Column(name="name", type="string", length=32) |
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* @Assert\NotBlank(message="game.assert.name.needed") |
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*/ |
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private $name; |
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/** |
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* @var boolean $steamCmd |
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* |
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* @ORM\Column(name="steamCmd", type="boolean") |
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*/ |
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private $steamCmd = false; // default value |
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/** |
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* @var boolean $source |
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* |
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* @ORM\Column(name="source", type="boolean") |
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*/ |
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private $source = false; |
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/** |
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* @var string $launchName |
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* |
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* @ORM\Column(name="launchName", type="string", length=24) |
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* @Assert\NotBlank(message="game.assert.launchName") |
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*/ |
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private $launchName; |
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/** |
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* @var string $bin |
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* |
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* @ORM\Column(name="bin", type="string", length=24) |
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* @Assert\NotBlank(message="game.assert.bin") |
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*/ |
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private $bin; |
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/** |
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* @var integer $appId |
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* |
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* @ORM\Column(name="appId", type="integer", nullable=true) |
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*/ |
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protected $appId; |
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/** |
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* @var string $appMod |
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* |
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* @ORM\Column(name="appMod", type="string", length=20, nullable=true) |
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*/ |
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protected $appMod; |
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/** |
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* @var string $map |
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* |
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* @ORM\Column(name="map", type="string", length=40, nullable=true) |
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*/ |
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private $map; |
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/** |
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* @var boolean $available |
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* |
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* @ORM\Column(name="available", type="boolean") |
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* @Assert\NotNull(message="game.assert.available") |
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*/ |
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private $available = true; |
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/** |
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* @var string $binDir |
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* |
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* @ORM\Column(name="binDir", type="string", length=20, nullable=true) |
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*/ |
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private $binDir; |
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/** |
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* @var string $cfgPath |
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* |
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* @ORM\Column(name="cfgPath", type="string", length=255, nullable=true) |
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*/ |
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protected $cfgPath; |
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/** |
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* @var string $cfgPath |
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* |
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* @ORM\Column(name="cfgPath", type="string", length=255, nullable=true) |
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*/ |
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protected $cfgPath; |
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/** |
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* @ORM\Column(name="sourceImagesMaps", type="string", length=255, nullable=true) |
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* @var string |
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*/ |
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private $sourceImagesMaps; |
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/** |
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* @var \Doctrine\Common\Collections\ArrayCollection $gameServers |
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* |
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* @ORM\OneToMany(targetEntity="DP\GameServer\GameServerBundle\Entity\GameServer", mappedBy="game", cascade={"remove"}) |
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*/ |
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private $gameServers; |
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/** |
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* @var \Doctrine\Common\Collections\ArrayCollection $plugins |
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* |
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* @ORM\ManyToMany(targetEntity="DP\Core\GameBundle\Entity\Plugin", inversedBy="games") |
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* @ORM\JoinTable(name="game_plugin", |
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* joinColumns={@ORM\JoinColumn(name="game_id", referencedColumnName="id")}, |
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* inverseJoinColumns={@ORM\JoinColumn(name="plugin_id", referencedColumnName="id")} |
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* ) |
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*/ |
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private $plugins; |
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/** |
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* @ORM\Column(name="type", type="string", length=32) |
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* @Dictionary(name="game_type", message="game.assert.type") |
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*/ |
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private $type; |
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/** |
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* @ORM\Column(name="configTemplate", type="text", nullable=true) |
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*/ |
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private $configTemplate; |
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public function __construct() |
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{ |
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$this->plugins = new \Doctrine\Common\Collections\ArrayCollection(array()); |
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} |
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/** |
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* Get id |
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* |
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* @return integer |
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*/ |
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public function getId() |
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{ |
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return $this->id; |
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} |
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/** |
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* Set name |
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* @param string $name |
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*/ |
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public function setName($name) |
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{ |
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$this->name = $name; |
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} |
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/** |
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* Get name |
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* @return string |
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*/ |
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public function getName() |
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{ |
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return $this->name; |
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} |
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/** |
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* Set launchName |
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* |
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* @param string $launchName |
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*/ |
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public function setLaunchName($launchName) |
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{ |
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$this->launchName = $launchName; |
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} |
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/** |
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* Get launchName |
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* @return string |
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*/ |
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public function getLaunchName() |
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{ |
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return $this->launchName; |
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} |
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/** |
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* Set bin |
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* |
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* @param string $bin |
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*/ |
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public function setBin($bin) |
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{ |
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$this->bin = $bin; |
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} |
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/** |
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* Get bin |
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* |
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* @return string |
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*/ |
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public function getBin() |
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{ |
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return $this->bin; |
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} |
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/** |
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* Set map |
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* |
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* @param string $map |
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*/ |
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public function setMap($map) |
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{ |
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$this->map = $map; |
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} |
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/** |
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* Get map |
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* |
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* @return string |
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*/ |
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public function getMap() |
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{ |
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return $this->map; |
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} |
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/** |
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* Set available |
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* |
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* @param boolean $available |
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*/ |
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public function setAvailable($available) |
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{ |
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$this->available = $available; |
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} |
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/** |
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* Get available |
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* |
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* @return boolean |
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*/ |
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public function getAvailable() |
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{ |
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return $this->available; |
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} |
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public function __toString() |
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{ |
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return $this->name; |
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} |
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/** |
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* Set binary directory |
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* |
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* @param string $binDir |
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*/ |
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public function setBinDir($binDir) |
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{ |
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$this->binDir = $binDir; |
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} |
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/** |
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* Get binary directory |
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* |
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* @return string |
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*/ |
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public function getBinDir() |
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{ |
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if (empty($this->binDir)) { |
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return ''; |
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} |
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return $this->binDir; |
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} |
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/** |
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* Set cfg path |
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* |
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* @param string $cfgPath |
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*/ |
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public function setCfgPath($cfgPath) |
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{ |
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$this->cfgPath = $cfgPath; |
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} |
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/** |
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* Get cfg path |
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* |
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* @return string |
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*/ |
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public function getCfgPath() |
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{ |
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return $this->cfgPath; |
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} |
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/** |
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* Set source of images maps |
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* |
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* @param string $sourceImagesMaps |
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*/ |
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public function setSourceImagesMaps($sourceImagesMaps) |
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{ |
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$this->sourceImagesMaps = $sourceImagesMaps; |
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} |
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/** |
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* Get source of images maps |
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* |
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* @return string |
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*/ |
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public function getSourceImagesMaps() |
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{ |
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return $this->sourceImagesMaps; |
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} |
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/** |
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* Add plugins |
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* |
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* @param $plugin \Doctrine\Common\Collections\ArrayCollection |
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*/ |
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public function addPlugin(\DP\Core\GameBundle\Entity\Plugin $plugin) |
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{ |
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$this->plugins[] = $plugin; |
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if (!$plugin->getGames()->contains($this)) { |
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$plugin->addGame($this); |
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} |
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} |
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public function removePlugin(Plugin $plugin) |
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{ |
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$this->plugins->removeElement($plugin); |
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} |
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/** |
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* Set plugin list |
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* |
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* @param array $plugins |
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*/ |
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public function setPlugins(array $plugins = array()) |
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{ |
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$this->plugins = new \Doctrine\Common\Collections\ArrayCollection($plugins); |
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} |
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/** |
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* Get plugins |
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* |
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* @return \Doctrine\Common\Collections\ArrayCollection |
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*/ |
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public function getPlugins() |
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{ |
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return $this->plugins; |
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} |
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/** |
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* Set game type (steam or minecraft) |
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* |
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* @param string $type |
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*/ |
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public function setType($type) |
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{ |
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$this->type = $type; |
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} |
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/** |
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* @return string Game type |
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*/ |
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public function getType() |
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{ |
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return $this->type; |
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} |
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public function isBukkit() |
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{ |
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return $this->getLaunchName() == 'bukkit'; |
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} |
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/** |
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* Set the server config file template |
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* @param string|null $configTemplate |
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*/ |
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public function setConfigTemplate($configTemplate) |
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{ |
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$this->configTemplate = $configTemplate; |
420
|
|
|
} |
421
|
|
|
|
422
|
|
|
/** |
423
|
|
|
* Get the server config file template |
424
|
|
|
* |
425
|
|
|
* @return string |
426
|
|
|
*/ |
427
|
|
|
public function getConfigTemplate() |
428
|
|
|
{ |
429
|
|
|
return $this->configTemplate; |
430
|
|
|
} |
431
|
|
|
|
432
|
|
|
/** |
433
|
|
|
* Set appId |
434
|
|
|
* |
435
|
|
|
* @param integer $appId |
436
|
|
|
* @return Game |
437
|
|
|
*/ |
438
|
|
|
public function setAppId($appId) |
439
|
|
|
{ |
440
|
|
|
$this->appId = $appId; |
441
|
|
|
|
442
|
|
|
return $this; |
443
|
|
|
} |
444
|
|
|
|
445
|
|
|
/** |
446
|
|
|
* Get appId |
447
|
|
|
* |
448
|
|
|
* @return integer |
449
|
|
|
*/ |
450
|
|
|
public function getAppId() |
451
|
|
|
{ |
452
|
|
|
return $this->appId; |
453
|
|
|
} |
454
|
|
|
|
455
|
|
|
/** |
456
|
|
|
* Set appMod |
457
|
|
|
* |
458
|
|
|
* @param string $appMod |
459
|
|
|
* @return Game |
460
|
|
|
*/ |
461
|
|
|
public function setAppMod($appMod) |
462
|
|
|
{ |
463
|
|
|
$this->appMod = $appMod; |
464
|
|
|
|
465
|
|
|
return $this; |
466
|
|
|
} |
467
|
|
|
|
468
|
|
|
/** |
469
|
|
|
* Get appMod |
470
|
|
|
* |
471
|
|
|
* @return integer |
472
|
|
|
*/ |
473
|
|
|
public function getAppMod() |
474
|
|
|
{ |
475
|
|
|
return $this->appMod; |
476
|
|
|
} |
477
|
|
|
|
478
|
|
|
/** |
479
|
|
|
* Set source |
480
|
|
|
* |
481
|
|
|
* @param boolean $source |
482
|
|
|
*/ |
483
|
|
|
public function setSource($source) |
484
|
|
|
{ |
485
|
|
|
$this->source = $source; |
486
|
|
|
} |
487
|
|
|
|
488
|
|
|
/** |
489
|
|
|
* Get source |
490
|
|
|
* |
491
|
|
|
* @return boolean |
492
|
|
|
*/ |
493
|
|
|
public function isSource() |
494
|
|
|
{ |
495
|
|
|
return $this->source; |
496
|
|
|
} |
497
|
|
|
|
498
|
|
|
|
499
|
|
|
/** |
500
|
|
|
* Get source |
501
|
|
|
* |
502
|
|
|
* @return boolean |
503
|
|
|
*/ |
504
|
|
|
public function getSource() |
505
|
|
|
{ |
506
|
|
|
return $this->source; |
507
|
|
|
} |
508
|
|
|
|
509
|
|
|
/** |
510
|
|
|
* Add gameServers |
511
|
|
|
* |
512
|
|
|
* @param \DP\GameServer\GameServerBundle\Entity\GameServer $gameServers |
513
|
|
|
* @return Game |
514
|
|
|
*/ |
515
|
|
|
public function addGameServer(\DP\GameServer\GameServerBundle\Entity\GameServer $gameServers) |
516
|
|
|
{ |
517
|
|
|
$this->gameServers[] = $gameServers; |
518
|
|
|
|
519
|
|
|
return $this; |
520
|
|
|
} |
521
|
|
|
|
522
|
|
|
/** |
523
|
|
|
* Remove gameServers |
524
|
|
|
* |
525
|
|
|
* @param \DP\GameServer\GameServerBundle\Entity\GameServer $gameServers |
526
|
|
|
*/ |
527
|
|
|
public function removeGameServer(\DP\GameServer\GameServerBundle\Entity\GameServer $gameServers) |
528
|
|
|
{ |
529
|
|
|
$this->gameServers->removeElement($gameServers); |
530
|
|
|
} |
531
|
|
|
|
532
|
|
|
/** |
533
|
|
|
* Get gameServers |
534
|
|
|
* |
535
|
|
|
* @return \Doctrine\Common\Collections\Collection |
536
|
|
|
*/ |
537
|
|
|
public function getGameServers() |
538
|
|
|
{ |
539
|
|
|
return $this->gameServers; |
540
|
|
|
} |
541
|
|
|
|
542
|
|
|
public function validateAppId(ExecutionContextInterface $context) |
543
|
|
|
{ |
544
|
|
|
$appId = $this->getAppId(); |
545
|
|
|
|
546
|
|
|
if ('steam' === $this->getType() && empty($appId)) { |
547
|
|
|
$context->buildViolation('game.assert.appId.needed') |
548
|
|
|
->atPath('appId') |
549
|
|
|
->addViolation(); |
550
|
|
|
} elseif ('steam' !== $this->getType() && !empty($appId)) { |
551
|
|
|
$context->buildViolation('game.assert.appId.not_needed') |
552
|
|
|
->atPath('appId') |
553
|
|
|
->addViolation(); |
554
|
|
|
} |
555
|
|
|
} |
556
|
|
|
} |
557
|
|
|
|