Complex classes like Story often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes. You can also have a look at the cohesion graph to spot any un-connected, or weakly-connected components.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use Story, and based on these observations, apply Extract Interface, too.
| 1 | <?php |
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| 58 | class Story |
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| 59 | { |
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| 60 | /** |
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| 61 | * the category that this story belongs to |
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| 62 | * @var string |
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| 63 | */ |
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| 64 | protected $category; |
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| 65 | |||
| 66 | /** |
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| 67 | * the group that this story belongs to |
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| 68 | * @var array<string> |
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| 69 | */ |
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| 70 | protected $group; |
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| 71 | |||
| 72 | /** |
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| 73 | * the name of this story |
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| 74 | * @var string |
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| 75 | */ |
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| 76 | protected $name; |
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| 77 | |||
| 78 | /** |
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| 79 | * the function that provides hints about how this story changes |
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| 80 | * the state of the system or user |
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| 81 | * |
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| 82 | * @var callable |
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| 83 | */ |
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| 84 | protected $hintsCallback; |
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| 85 | |||
| 86 | /** |
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| 87 | * the function that checks to see if the test should run at all, |
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| 88 | * or should be skipped |
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| 89 | * |
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| 90 | * @var array |
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| 91 | */ |
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| 92 | protected $testCanRunCheckCallback = array(); |
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| 93 | |||
| 94 | /** |
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| 95 | * the function that provides any story-specific setup work |
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| 96 | * |
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| 97 | * @var array |
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| 98 | */ |
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| 99 | protected $testSetupCallback = array(); |
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| 100 | |||
| 101 | /** |
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| 102 | * the function that provides any story-specific teardown action |
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| 103 | * @var array |
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| 104 | */ |
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| 105 | protected $testTeardownCallback = array(); |
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| 106 | |||
| 107 | /** |
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| 108 | * the function that provides any story-specific setup work that |
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| 109 | * happens before each phase of the test |
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| 110 | * @var array |
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| 111 | */ |
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| 112 | protected $perPhaseSetupCallback = array(); |
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| 113 | |||
| 114 | /** |
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| 115 | * the function that provides any story-specific teardown work that |
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| 116 | * happens at the end of each phase of the test |
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| 117 | * @var array |
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| 118 | */ |
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| 119 | protected $perPhaseTeardownCallback = array(); |
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| 120 | |||
| 121 | /** |
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| 122 | * the function that provides any story-specific setup work that |
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| 123 | * happens when we start a device |
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| 124 | * @var array |
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| 125 | */ |
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| 126 | protected $deviceSetupCallback = array(); |
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| 127 | |||
| 128 | /** |
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| 129 | * the function that provides any story-specific teardown work that |
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| 130 | * happens just before we stop a device |
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| 131 | * @var array |
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| 132 | */ |
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| 133 | protected $deviceTeardownCallback = array(); |
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| 134 | |||
| 135 | /** |
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| 136 | * the function that provides information about how this story has |
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| 137 | * changed the state of the system or user |
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| 138 | * |
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| 139 | * @var array |
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| 140 | */ |
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| 141 | protected $roleChangesCallback = array(); |
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| 142 | |||
| 143 | /** |
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| 144 | * the callback that dynamically determines in advance whether the |
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| 145 | * story actions should succeed or fail |
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| 146 | * |
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| 147 | * @var array |
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| 148 | */ |
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| 149 | protected $preTestPredictionCallback = array(); |
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| 150 | |||
| 151 | /** |
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| 152 | * the callback that dynamically determines afterwards whether or not |
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| 153 | * the story actions actually did succeed |
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| 154 | * |
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| 155 | * @var array |
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| 156 | */ |
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| 157 | protected $reportTestResultsCallback = array(); |
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| 158 | |||
| 159 | /** |
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| 160 | * the callback used to remember the state of the system *before* |
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| 161 | * the action occurs |
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| 162 | * |
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| 163 | * @var array |
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| 164 | */ |
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| 165 | protected $preTestInspectionCallback = array(); |
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| 166 | |||
| 167 | /** |
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| 168 | * the callback used to see if the action *did* change the state of |
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| 169 | * the system under test |
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| 170 | * |
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| 171 | * @var array |
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| 172 | */ |
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| 173 | protected $postTestInspectionCallback = array(); |
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| 174 | |||
| 175 | /** |
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| 176 | * the actions that execute the story on behalf of the user |
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| 177 | * |
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| 178 | * this is an array of callbacks. Each callback is a single set of |
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| 179 | * actions to execute the story. Each callback is an alternative way |
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| 180 | * to execute the story. Each callback is meant to be equivalent; ie |
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| 181 | * they achieve the same thing, just in different ways. |
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| 182 | * |
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| 183 | * If any of the callbacks has different outcomes, then they belong |
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| 184 | * in separate user stories. NO EXCEPTIONS. This is a fundamental |
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| 185 | * assumption of Storyplayer; ignore it, and Storyplayer's no use to |
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| 186 | * you! |
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| 187 | * |
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| 188 | * @var array |
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| 189 | */ |
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| 190 | protected $actionsCallbacks = array(); |
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| 191 | |||
| 192 | /** |
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| 193 | * a list of the StoryTemplates that this story is based on. can be |
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| 194 | * empty |
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| 195 | * |
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| 196 | * @var array |
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| 197 | */ |
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| 198 | protected $storyTemplates = array(); |
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| 199 | |||
| 200 | /** |
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| 201 | * the parameters that get passed into virtual machines et al, and |
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| 202 | * which can be overridden on the command-line |
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| 203 | * |
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| 204 | * @var array |
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| 205 | */ |
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| 206 | protected $params = array(); |
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| 207 | |||
| 208 | /** |
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| 209 | * the environments that a story states it runs on |
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| 210 | * |
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| 211 | * by default, a story is allowed to run on all environments, *but* |
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| 212 | * if an environment's config sets 'mustBeWhitelisted' to TRUE, then |
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| 213 | * the story is only allowed to run on that environment if the story |
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| 214 | * declares itself safe to run |
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| 215 | * |
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| 216 | * we believe that this is the safest approach to handling those |
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| 217 | * stories that simply aren't safe to run absolutely everywhere |
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| 218 | */ |
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| 219 | protected $whitelistedEnvironments = array(); |
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| 220 | |||
| 221 | /** |
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| 222 | * the raw parser tree of this story, and of any templates that we |
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| 223 | * use |
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| 224 | * |
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| 225 | * @var array |
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| 226 | */ |
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| 227 | protected $parserTrees = array(); |
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| 228 | |||
| 229 | /** |
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| 230 | * the file that contains the story |
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| 231 | * |
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| 232 | * @var string |
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| 233 | */ |
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| 234 | protected $storyFilename = ''; |
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| 235 | |||
| 236 | /** |
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| 237 | * a list of the roles that the test environment must have defined, |
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| 238 | * otherwise we cannot run |
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| 239 | * |
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| 240 | * @var array |
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| 241 | */ |
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| 242 | protected $requiredTestEnvRoles = array(); |
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| 243 | |||
| 244 | /** |
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| 245 | * does the story want the test device kept open between phases? |
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| 246 | * |
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| 247 | * @var boolean |
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| 248 | */ |
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| 249 | protected $persistDevice = false; |
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| 250 | |||
| 251 | /** |
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| 252 | * which version of Storyplayer is this test written for? |
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| 253 | * |
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| 254 | * you HAVE to set this in your story, otherwise we will skip your |
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| 255 | * story |
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| 256 | * |
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| 257 | * @var integer |
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| 258 | */ |
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| 259 | protected $compatibleVersion = 1; |
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| 260 | |||
| 261 | /** |
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| 262 | * what happened to this story? |
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| 263 | * @var \DataSift\Storyplayer\PlayerLib\Story_Result |
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| 264 | */ |
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| 265 | protected $storyResult = null; |
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| 266 | |||
| 267 | // ==================================================================== |
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| 268 | // |
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| 269 | // Metadata about the story itself |
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| 270 | // |
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| 271 | // -------------------------------------------------------------------- |
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| 272 | |||
| 273 | /** |
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| 274 | * which group of tests does this story belong to? |
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| 275 | * |
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| 276 | * @param array|string $groupName |
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| 277 | * the group to use |
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| 278 | * @return Story |
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| 279 | * $this for fluent interface |
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| 280 | */ |
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| 281 | public function inGroup($groupName) |
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| 291 | |||
| 292 | /** |
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| 293 | * Set the group name as the file system path of the directory where the test is located |
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| 294 | * |
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| 295 | * @return Story |
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| 296 | * $this for fluent interface |
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| 297 | */ |
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| 298 | public function generateGroup() |
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| 313 | |||
| 314 | /** |
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| 315 | * @return Story |
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| 316 | */ |
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| 317 | public function called($userStoryText) |
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| 323 | |||
| 324 | /** |
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| 325 | * Set the name as the filename of the test |
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| 326 | * |
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| 327 | * @return Story |
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| 328 | * $this for fluent interface |
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| 329 | */ |
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| 330 | public function generateName() |
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| 336 | |||
| 337 | /** |
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| 338 | * Get the category that this story belongs to |
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| 339 | * |
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| 340 | * Systems under test can grow to encompass hundreds, if not thousands |
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| 341 | * of user stories. To make this manageable at scale, we break down |
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| 342 | * each user story like this: |
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| 343 | * |
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| 344 | * Name : Starts as a free user with 10 USD in credit |
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| 345 | * Category: Billing User Stories |
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| 346 | * Group : User States |
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| 347 | * |
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| 348 | * The 'name' is the summary text of the user story itself, which |
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| 349 | * should be no longer than a single sentence, please. |
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| 350 | * |
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| 351 | * The 'category' is the general group that the user story belongs to. |
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| 352 | * These are the top-level groups, such as 'Registration', 'Billing' |
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| 353 | * and so forth. |
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| 354 | * |
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| 355 | * The 'group' is the specific group _inside_ the category that the |
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| 356 | * user story belongs to. The groups are specific to the category. |
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| 357 | * |
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| 358 | * @return string the category that this story belongs to |
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| 359 | */ |
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| 360 | public function getCategory() |
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| 364 | |||
| 365 | /** |
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| 366 | * Set the category that this story belongs to |
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| 367 | * |
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| 368 | * Systems under test can grow to encompass hundreds, if not thousands |
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| 369 | * of user stories. To make this manageable at scale, we break down |
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| 370 | * each user story like this: |
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| 371 | * |
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| 372 | * Name : Starts as a free user with 10 USD in credit |
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| 373 | * Category: Billing User Stories |
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| 374 | * Group : User States |
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| 375 | * |
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| 376 | * The 'name' is the summary text of the user story itself, which |
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| 377 | * should be no longer than a single sentence, please. |
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| 378 | * |
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| 379 | * The 'category' is the general group that the user story belongs to. |
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| 380 | * These are the top-level groups, such as 'Registration', 'Billing' |
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| 381 | * and so forth. |
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| 382 | * |
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| 383 | * The 'group' is the specific group _inside_ the category that the |
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| 384 | * user story belongs to. The groups are specific to the category. |
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| 385 | * |
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| 386 | * @param string $newCategory the category that this story belongs to |
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| 387 | * @return Story $this |
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| 388 | */ |
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| 389 | public function setCategory($newCategory) |
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| 394 | |||
| 395 | /** |
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| 396 | * Get the group that this story belongs to |
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| 397 | * |
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| 398 | * Systems under test can grow to encompass hundreds, if not thousands |
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| 399 | * of user stories. To make this manageable at scale, we break down |
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| 400 | * each user story like this: |
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| 401 | * |
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| 402 | * Name : Starts as a free user with 10 USD in credit |
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| 403 | * Category: Billing User Stories |
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| 404 | * Group : User States |
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| 405 | * |
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| 406 | * The 'name' is the summary text of the user story itself, which |
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| 407 | * should be no longer than a single sentence, please. |
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| 408 | * |
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| 409 | * The 'category' is the general group that the user story belongs to. |
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| 410 | * These are the top-level groups, such as 'Registration', 'Billing' |
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| 411 | * and so forth. |
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| 412 | * |
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| 413 | * The 'group' is the specific group _inside_ the category that the |
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| 414 | * user story belongs to. The groups are specific to the category. |
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| 415 | * |
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| 416 | * @return array<string> the group that this story belongs to |
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| 417 | */ |
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| 418 | public function getGroup() |
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| 422 | |||
| 423 | /** |
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| 424 | * return the story's group as a printable string |
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| 425 | * |
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| 426 | * @return string |
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| 427 | */ |
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| 428 | public function getGroupAsString() |
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| 432 | |||
| 433 | /** |
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| 434 | * Set the group that this story belongs to |
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| 435 | * |
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| 436 | * Systems under test can grow to encompass hundreds, if not thousands |
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| 437 | * of user stories. To make this manageable at scale, we break down |
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| 438 | * each user story like this: |
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| 439 | * |
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| 440 | * Name : Starts as a free user with 10 USD in credit |
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| 441 | * Category: Billing User Stories |
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| 442 | * Group : User States |
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| 443 | * |
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| 444 | * The 'name' is the summary text of the user story itself, which |
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| 445 | * should be no longer than a single sentence, please. |
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| 446 | * |
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| 447 | * The 'category' is the general group that the user story belongs to. |
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| 448 | * These are the top-level groups, such as 'Registration', 'Billing' |
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| 449 | * and so forth. |
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| 450 | * |
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| 451 | * The 'group' is the specific group _inside_ the category that the |
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| 452 | * user story belongs to. The groups are specific to the category. |
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| 453 | * |
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| 454 | * @param array<string> $newGroup |
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| 455 | * @return Story $this |
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| 456 | */ |
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| 457 | public function setGroup($newGroup) |
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| 462 | |||
| 463 | /** |
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| 464 | * Get the name of this story |
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| 465 | * |
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| 466 | * Systems under test can grow to encompass hundreds, if not thousands |
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| 467 | * of user stories. To make this manageable at scale, we break down |
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| 468 | * each user story like this: |
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| 469 | * |
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| 470 | * Name : Starts as a free user with 10 USD in credit |
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| 471 | * Category: Billing User Stories |
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| 472 | * Group : User States |
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| 473 | * |
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| 474 | * The 'name' is the summary text of the user story itself, which |
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| 475 | * should be no longer than a single sentence, please. |
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| 476 | * |
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| 477 | * The 'category' is the general group that the user story belongs to. |
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| 478 | * These are the top-level groups, such as 'Registration', 'Billing' |
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| 479 | * and so forth. |
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| 480 | * |
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| 481 | * The 'group' is the specific group _inside_ the category that the |
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| 482 | * user story belongs to. The groups are specific to the category. |
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| 483 | * |
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| 484 | * @return string the name of this story |
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| 485 | */ |
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| 486 | public function getName() |
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| 490 | |||
| 491 | /** |
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| 492 | * Set the name of this story |
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| 493 | * |
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| 494 | * Systems under test can grow to encompass hundreds, if not thousands |
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| 495 | * of user stories. To make this manageable at scale, we break down |
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| 496 | * each user story like this: |
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| 497 | * |
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| 498 | * Name : Starts as a free user with 10 USD in credit |
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| 499 | * Category: Billing User Stories |
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| 500 | * Group : User States |
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| 501 | * |
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| 502 | * The 'name' is the summary text of the user story itself, which |
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| 503 | * should be no longer than a single sentence, please. |
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| 504 | * |
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| 505 | * The 'category' is the general group that the user story belongs to. |
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| 506 | * These are the top-level groups, such as 'Registration', 'Billing' |
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| 507 | * and so forth. |
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| 508 | * |
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| 509 | * The 'group' is the specific group _inside_ the category that the |
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| 510 | * user story belongs to. The groups are specific to the category. |
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| 511 | * |
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| 512 | * @param string $newName the name of this story |
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| 513 | * @return Story $this |
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| 514 | */ |
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| 515 | public function setName($newName) |
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| 520 | |||
| 521 | /** |
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| 522 | * Set the parameters for this story |
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| 523 | * |
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| 524 | * Parameters are a way of passing settings between Stories and |
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| 525 | * StoryTemplates. |
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| 526 | * |
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| 527 | * Order of precedence: |
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| 528 | * |
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| 529 | * 1) Story |
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| 530 | * 2) StoryTemplates (in 'basedOn()' order) |
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| 531 | * (templates cannot override each other) |
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| 532 | * |
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| 533 | * @param array $defaults |
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| 534 | * a list of the parameters for this story |
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| 535 | */ |
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| 536 | public function setParams($defaults) |
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| 541 | |||
| 542 | /** |
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| 543 | * @return array |
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| 544 | */ |
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| 545 | public function getParams() |
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| 573 | |||
| 574 | /** |
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| 575 | * @return void |
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| 576 | */ |
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| 577 | public function determineStoryFilename() |
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| 582 | |||
| 583 | /** |
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| 584 | * @return string |
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| 585 | */ |
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| 586 | public function getStoryFilename() |
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| 590 | |||
| 591 | // ==================================================================== |
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| 592 | // |
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| 593 | // Metadata for which states the story is valid for |
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| 594 | // |
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| 595 | // -------------------------------------------------------------------- |
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| 596 | |||
| 597 | public function addValidRole($role) |
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| 601 | |||
| 602 | /** |
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| 603 | * Synonym for addValidRole() |
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| 604 | * |
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| 605 | * @see Story::addValidRole |
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| 606 | */ |
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| 607 | public function andValidRole($role) |
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| 611 | |||
| 612 | public function hasRole($roleName) |
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| 616 | |||
| 617 | // ==================================================================== |
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| 618 | // |
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| 619 | // Support for changing roles after a test has succeeded |
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| 620 | // |
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| 621 | // -------------------------------------------------------------------- |
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| 622 | |||
| 623 | /** |
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| 624 | * get the role changes callback |
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| 625 | */ |
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| 626 | public function getRoleChanges() |
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| 630 | |||
| 631 | /** |
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| 632 | * has the role changes callback been set? |
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| 633 | */ |
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| 634 | public function hasRoleChanges() |
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| 638 | |||
| 639 | public function setRoleChanges($newCallback) |
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| 643 | |||
| 644 | // ==================================================================== |
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| 645 | // |
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| 646 | // Information about story templates |
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| 647 | // |
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| 648 | // -------------------------------------------------------------------- |
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| 649 | |||
| 650 | /** |
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| 651 | * set up any templated methods from a predefined class |
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| 652 | * |
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| 653 | * @return Story |
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| 654 | */ |
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| 655 | public function basedOn(StoryTemplate $tmpl) |
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| 679 | |||
| 680 | /** |
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| 681 | * get a list of the templates that this story is based on, in order |
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| 682 | * or precedence |
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| 683 | * |
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| 684 | * can be empty |
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| 685 | * |
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| 686 | * @return array<StoryTemplate> |
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| 687 | */ |
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| 688 | public function getStoryTemplates() |
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| 692 | |||
| 693 | // ================================================================== |
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| 694 | // |
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| 695 | // Information about dependencies |
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| 696 | // |
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| 697 | // ------------------------------------------------------------------ |
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| 698 | |||
| 699 | /** |
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| 700 | * @return int |
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| 701 | */ |
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| 702 | public function getRequiredStoryplayerVersion() |
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| 706 | |||
| 707 | /** |
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| 708 | * @return Story |
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| 709 | */ |
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| 710 | public function requiresStoryplayerVersion($version) |
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| 715 | |||
| 716 | // ==================================================================== |
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| 717 | // |
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| 718 | // Information about environments |
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| 719 | // |
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| 720 | // -------------------------------------------------------------------- |
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| 721 | |||
| 722 | /** |
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| 723 | * @return Story |
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| 724 | */ |
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| 725 | public function runsOn($envName) |
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| 730 | |||
| 731 | /** |
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| 732 | * @return Story |
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| 733 | */ |
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| 734 | public function andOn($envName) |
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| 739 | |||
| 740 | /** |
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| 741 | * @return array |
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| 742 | */ |
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| 743 | public function getWhitelistedEnvironments() |
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| 747 | |||
| 748 | /** |
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| 749 | * @return void |
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| 750 | */ |
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| 751 | public function requiresTestEnvironmentWithRoles($roles) |
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| 755 | |||
| 756 | /** |
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| 757 | * @return array |
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| 758 | */ |
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| 759 | public function getRequiredTestEnvironmentRoles() |
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| 763 | |||
| 764 | // ================================================================== |
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| 765 | // |
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| 766 | // Device support |
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| 767 | // |
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| 768 | // ------------------------------------------------------------------ |
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| 769 | |||
| 770 | /** |
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| 771 | * does this story want to keep the web browser open between phases? |
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| 772 | * |
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| 773 | * @return boolean |
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| 774 | */ |
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| 775 | public function getPersistDevice() |
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| 779 | |||
| 780 | /** |
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| 781 | * tell Storyplayer to keep the web browser open between test phases |
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| 782 | * |
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| 783 | * by default, we close the browser after every phase, to make sure |
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| 784 | * that the next phase always starts with a browser in a known state |
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| 785 | */ |
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| 786 | public function setPersistDevice() |
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| 791 | |||
| 792 | // ==================================================================== |
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| 793 | // |
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| 794 | // Information about how check if the test should run at all |
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| 795 | // |
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| 796 | // -------------------------------------------------------------------- |
||
| 797 | |||
| 798 | /** |
||
| 799 | * get the callback which allows the story to be skipped |
||
| 800 | * |
||
| 801 | * @return array |
||
| 802 | */ |
||
| 803 | public function getTestCanRunCheck() |
||
| 807 | |||
| 808 | /** |
||
| 809 | * do we have a 'check story can run' callback? |
||
| 810 | * |
||
| 811 | * @return boolean true if the callback exists |
||
| 812 | */ |
||
| 813 | public function hasTestCanRunCheck() |
||
| 817 | |||
| 818 | /** |
||
| 819 | * @return void |
||
| 820 | */ |
||
| 821 | public function addTestCanRunCheck($newCallback) |
||
| 825 | |||
| 826 | // ==================================================================== |
||
| 827 | // |
||
| 828 | // Information about how to setup and teardown the test environment |
||
| 829 | // |
||
| 830 | // This is a feature from Storyplayer v1 that we've dropped in v2 |
||
| 831 | // |
||
| 832 | // -------------------------------------------------------------------- |
||
| 833 | |||
| 834 | public function setTestEnvironmentSetup($newCallback) |
||
| 838 | |||
| 839 | public function addTestEnvironmentSetup($newCallback) |
||
| 843 | |||
| 844 | public function setTestEnvironmentTeardown($newCallback) |
||
| 848 | |||
| 849 | public function addTestEnvironmentTeardown($newCallback) |
||
| 853 | |||
| 854 | // ==================================================================== |
||
| 855 | // |
||
| 856 | // Information about how to setup and teardown the test |
||
| 857 | // |
||
| 858 | // -------------------------------------------------------------------- |
||
| 859 | |||
| 860 | /** |
||
| 861 | * get the callback for per-story setup work |
||
| 862 | * |
||
| 863 | * @return array |
||
| 864 | */ |
||
| 865 | public function getTestSetup() |
||
| 869 | |||
| 870 | /** |
||
| 871 | * do we have a pre-story setup callback? |
||
| 872 | * |
||
| 873 | * @return boolean true if there is a pre-story setup callback |
||
| 874 | */ |
||
| 875 | public function hasTestSetup() |
||
| 879 | |||
| 880 | public function addTestSetup($newCallback) |
||
| 884 | |||
| 885 | /** |
||
| 886 | * get the callback for post-story teardown work |
||
| 887 | * |
||
| 888 | * @return array |
||
| 889 | */ |
||
| 890 | public function getTestTeardown() |
||
| 894 | |||
| 895 | /** |
||
| 896 | * do we have a post-story teardown callback? |
||
| 897 | * |
||
| 898 | * @return boolean true if there is a post-story teardown callback |
||
| 899 | */ |
||
| 900 | public function hasTestTeardown() |
||
| 904 | |||
| 905 | /** |
||
| 906 | * @return void |
||
| 907 | */ |
||
| 908 | public function addTestTeardown($newCallback) |
||
| 912 | |||
| 913 | // ==================================================================== |
||
| 914 | // |
||
| 915 | // Actions to happen before and after every phase of the test |
||
| 916 | // |
||
| 917 | // -------------------------------------------------------------------- |
||
| 918 | |||
| 919 | /** |
||
| 920 | * get the callback for per-phase setup work |
||
| 921 | * |
||
| 922 | * @return array |
||
| 923 | */ |
||
| 924 | public function getPerPhaseSetup() |
||
| 928 | |||
| 929 | /** |
||
| 930 | * do we have a per-phase setup callback? |
||
| 931 | * |
||
| 932 | * @return boolean true if there is a per-phase setup callback |
||
| 933 | */ |
||
| 934 | public function hasPerPhaseSetup() |
||
| 938 | |||
| 939 | /** |
||
| 940 | * @return void |
||
| 941 | */ |
||
| 942 | public function addPerPhaseSetup($newCallback) |
||
| 946 | |||
| 947 | /** |
||
| 948 | * get the callback for per-phase teardown work |
||
| 949 | * |
||
| 950 | * @return array |
||
| 951 | */ |
||
| 952 | public function getPerPhaseTeardown() |
||
| 956 | |||
| 957 | /** |
||
| 958 | * do we have a per-phase teardown callback? |
||
| 959 | * |
||
| 960 | * @return boolean true if there is a per-phase teardown callback |
||
| 961 | */ |
||
| 962 | public function hasPerPhaseTeardown() |
||
| 966 | |||
| 967 | /** |
||
| 968 | * @return void |
||
| 969 | */ |
||
| 970 | public function addPerPhaseTeardown($newCallback) |
||
| 974 | |||
| 975 | // ==================================================================== |
||
| 976 | // |
||
| 977 | // Actions to happen when starting and stopping test devices |
||
| 978 | // |
||
| 979 | // -------------------------------------------------------------------- |
||
| 980 | |||
| 981 | /** |
||
| 982 | * get the callback for device setup work |
||
| 983 | * |
||
| 984 | * @return array |
||
| 985 | */ |
||
| 986 | public function getDeviceSetup() |
||
| 990 | |||
| 991 | /** |
||
| 992 | * do we have a device setup callback? |
||
| 993 | * |
||
| 994 | * @return boolean true if there is a device setup callback |
||
| 995 | */ |
||
| 996 | public function hasDeviceSetup() |
||
| 1000 | |||
| 1001 | /** |
||
| 1002 | * @return void |
||
| 1003 | */ |
||
| 1004 | public function addDeviceSetup($newCallback) |
||
| 1008 | |||
| 1009 | /** |
||
| 1010 | * get the callback for device teardown work |
||
| 1011 | * |
||
| 1012 | * @return array |
||
| 1013 | */ |
||
| 1014 | public function getDeviceTeardown() |
||
| 1018 | |||
| 1019 | /** |
||
| 1020 | * do we have a device teardown callback? |
||
| 1021 | * |
||
| 1022 | * @return boolean true if there is a device teardown callback |
||
| 1023 | */ |
||
| 1024 | public function hasDeviceTeardown() |
||
| 1028 | |||
| 1029 | /** |
||
| 1030 | * @return void |
||
| 1031 | */ |
||
| 1032 | public function addDeviceTeardown($newCallback) |
||
| 1036 | |||
| 1037 | // ==================================================================== |
||
| 1038 | // |
||
| 1039 | // Information about how the story changes the system |
||
| 1040 | // |
||
| 1041 | // -------------------------------------------------------------------- |
||
| 1042 | |||
| 1043 | /** |
||
| 1044 | * get the hints callback |
||
| 1045 | * |
||
| 1046 | * @return callable |
||
| 1047 | */ |
||
| 1048 | public function getHints() |
||
| 1052 | |||
| 1053 | /** |
||
| 1054 | * have any hints been set? |
||
| 1055 | * |
||
| 1056 | * @return boolean true if the callback has been set |
||
| 1057 | */ |
||
| 1058 | public function hasHints() |
||
| 1062 | |||
| 1063 | /** |
||
| 1064 | * @return void |
||
| 1065 | */ |
||
| 1066 | public function setHints($newCallback) |
||
| 1070 | |||
| 1071 | /** |
||
| 1072 | * @return void |
||
| 1073 | */ |
||
| 1074 | public function addHints($newCallback) |
||
| 1078 | |||
| 1079 | // ==================================================================== |
||
| 1080 | // |
||
| 1081 | // Before and after tests |
||
| 1082 | // |
||
| 1083 | // -------------------------------------------------------------------- |
||
| 1084 | |||
| 1085 | /** |
||
| 1086 | * get the callback to use to perform the preflight checks |
||
| 1087 | * |
||
| 1088 | * @return array |
||
| 1089 | */ |
||
| 1090 | public function getPreTestPrediction() |
||
| 1094 | |||
| 1095 | /** |
||
| 1096 | * do we have a callback |
||
| 1097 | * @return boolean [description] |
||
| 1098 | */ |
||
| 1099 | public function hasPreTestPrediction() |
||
| 1103 | |||
| 1104 | /** |
||
| 1105 | * @return void |
||
| 1106 | */ |
||
| 1107 | public function addPreTestPrediction($newCallback) |
||
| 1111 | |||
| 1112 | // ==================================================================== |
||
| 1113 | // |
||
| 1114 | // Checkpoint the relevant system state before actions occur |
||
| 1115 | // |
||
| 1116 | // -------------------------------------------------------------------- |
||
| 1117 | |||
| 1118 | /** |
||
| 1119 | * get the callback to use to perform the preflight checkpoint |
||
| 1120 | * |
||
| 1121 | * @return array |
||
| 1122 | */ |
||
| 1123 | public function getPreTestInspection() |
||
| 1127 | |||
| 1128 | /** |
||
| 1129 | * do we have a callback |
||
| 1130 | * @return boolean [description] |
||
| 1131 | */ |
||
| 1132 | public function hasPreTestInspection() |
||
| 1136 | |||
| 1137 | /** |
||
| 1138 | * @return void |
||
| 1139 | */ |
||
| 1140 | public function addPreTestInspection($newCallback) |
||
| 1144 | |||
| 1145 | // ==================================================================== |
||
| 1146 | // |
||
| 1147 | // Add in the actions that make the story come to life |
||
| 1148 | // |
||
| 1149 | // -------------------------------------------------------------------- |
||
| 1150 | |||
| 1151 | /** |
||
| 1152 | * @return void |
||
| 1153 | */ |
||
| 1154 | public function addAction($newCallback) |
||
| 1158 | |||
| 1159 | /** |
||
| 1160 | * @return void |
||
| 1161 | */ |
||
| 1162 | public function addActions($newCallback) |
||
| 1166 | |||
| 1167 | /** |
||
| 1168 | * pick one action at random, and return it to the caller |
||
| 1169 | * |
||
| 1170 | * @return callable |
||
| 1171 | */ |
||
| 1172 | public function getOneAction() |
||
| 1186 | |||
| 1187 | /** |
||
| 1188 | * does this story have any actions? |
||
| 1189 | * |
||
| 1190 | * @return boolean true if this story has any actions |
||
| 1191 | */ |
||
| 1192 | public function hasActions() |
||
| 1196 | |||
| 1197 | // ==================================================================== |
||
| 1198 | // |
||
| 1199 | // Determine whether the test passed or failed |
||
| 1200 | // |
||
| 1201 | // -------------------------------------------------------------------- |
||
| 1202 | |||
| 1203 | /** |
||
| 1204 | * get the callback to use to work out the test results |
||
| 1205 | * |
||
| 1206 | * @return array |
||
| 1207 | */ |
||
| 1208 | public function getPostTestInspection() |
||
| 1212 | |||
| 1213 | /** |
||
| 1214 | * @return bool |
||
| 1215 | */ |
||
| 1216 | public function hasPostTestInspection() |
||
| 1220 | |||
| 1221 | /** |
||
| 1222 | * @return void |
||
| 1223 | */ |
||
| 1224 | public function addPostTestInspection($newCallback) |
||
| 1228 | |||
| 1229 | // ==================================================================== |
||
| 1230 | // |
||
| 1231 | // Our default behaviour when the story object is instantiated |
||
| 1232 | // |
||
| 1233 | // -------------------------------------------------------------------- |
||
| 1234 | |||
| 1235 | /** |
||
| 1236 | * @return void |
||
| 1237 | */ |
||
| 1238 | public function setDefaultCallbacks() |
||
| 1283 | |||
| 1284 | // ==================================================================== |
||
| 1285 | // |
||
| 1286 | // Serialisation and other format convertors |
||
| 1287 | // |
||
| 1288 | // -------------------------------------------------------------------- |
||
| 1289 | |||
| 1290 | /** |
||
| 1291 | * return a string representation of the story, for things like logging |
||
| 1292 | * @return string |
||
| 1293 | */ |
||
| 1294 | public function __toString() |
||
| 1298 | |||
| 1299 | // ================================================================== |
||
| 1300 | // |
||
| 1301 | // Dealing with the story result |
||
| 1302 | // |
||
| 1303 | // ------------------------------------------------------------------ |
||
| 1304 | |||
| 1305 | /** |
||
| 1306 | * @return Story_Result |
||
| 1307 | */ |
||
| 1308 | public function getResult() |
||
| 1316 | } |
||
| 1317 |
This check looks from parameters that have been defined for a function or method, but which are not used in the method body.