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<?php |
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/** |
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* Copyright (c) 2011-present Mediasift Ltd |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in |
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* the documentation and/or other materials provided with the |
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* distribution. |
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* |
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* * Neither the names of the copyright holders nor the names of his |
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* contributors may be used to endorse or promote products derived |
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* from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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* POSSIBILITY OF SUCH DAMAGE. |
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* |
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* @category Libraries |
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* @package Storyplayer/PlayerLib |
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* @author Stuart Herbert <[email protected]> |
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* @copyright 2011-present Mediasift Ltd www.datasift.com |
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* @license http://www.opensource.org/licenses/bsd-license.php BSD License |
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* @link http://datasift.github.io/storyplayer |
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*/ |
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namespace DataSift\Storyplayer\PlayerLib; |
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use Exception; |
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/** |
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* Object that represents a single story |
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* |
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* @category Libraries |
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* @package Storyplayer/StoryLib |
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* @author Stuart Herbert <[email protected]> |
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* @copyright 2011-present Mediasift Ltd www.datasift.com |
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* @license http://www.opensource.org/licenses/bsd-license.php BSD License |
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* @link http://datasift.github.io/storyplayer |
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*/ |
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class Story |
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{ |
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/** |
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* the category that this story belongs to |
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* @var string |
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*/ |
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protected $category; |
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/** |
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* the group that this story belongs to |
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* @var array<string> |
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*/ |
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protected $group; |
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/** |
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* the name of this story |
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* @var string |
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*/ |
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protected $name; |
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/** |
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* the function that provides hints about how this story changes |
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* the state of the system or user |
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* |
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* @var callable |
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*/ |
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protected $hintsCallback; |
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/** |
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* the function that checks to see if the test should run at all, |
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* or should be skipped |
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* |
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* @var array |
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*/ |
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protected $testCanRunCheckCallback = array(); |
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/** |
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* the function that provides any story-specific setup work |
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* |
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* @var array |
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*/ |
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protected $testSetupCallback = array(); |
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/** |
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* the function that provides any story-specific teardown action |
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* @var array |
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*/ |
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protected $testTeardownCallback = array(); |
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/** |
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* the function that provides any story-specific setup work that |
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* happens before each phase of the test |
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* @var array |
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*/ |
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protected $perPhaseSetupCallback = array(); |
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/** |
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* the function that provides any story-specific teardown work that |
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* happens at the end of each phase of the test |
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* @var array |
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*/ |
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protected $perPhaseTeardownCallback = array(); |
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/** |
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* the function that provides any story-specific setup work that |
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* happens when we start a device |
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* @var array |
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*/ |
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protected $deviceSetupCallback = array(); |
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/** |
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* the function that provides any story-specific teardown work that |
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* happens just before we stop a device |
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* @var array |
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*/ |
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protected $deviceTeardownCallback = array(); |
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/** |
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* the function that provides information about how this story has |
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* changed the state of the system or user |
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* |
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* @var array |
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*/ |
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protected $roleChangesCallback = array(); |
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/** |
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* the callback that dynamically determines in advance whether the |
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* story actions should succeed or fail |
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* |
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* @var array |
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*/ |
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protected $preTestPredictionCallback = array(); |
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/** |
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* the callback that dynamically determines afterwards whether or not |
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* the story actions actually did succeed |
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* |
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* @var array |
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*/ |
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protected $reportTestResultsCallback = array(); |
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/** |
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* the callback used to remember the state of the system *before* |
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* the action occurs |
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* |
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* @var array |
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*/ |
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protected $preTestInspectionCallback = array(); |
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/** |
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* the callback used to see if the action *did* change the state of |
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* the system under test |
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* |
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* @var array |
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*/ |
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protected $postTestInspectionCallback = array(); |
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/** |
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* the actions that execute the story on behalf of the user |
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* |
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* this is an array of callbacks. Each callback is a single set of |
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* actions to execute the story. Each callback is an alternative way |
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* to execute the story. Each callback is meant to be equivalent; ie |
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* they achieve the same thing, just in different ways. |
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* |
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* If any of the callbacks has different outcomes, then they belong |
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* in separate user stories. NO EXCEPTIONS. This is a fundamental |
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* assumption of Storyplayer; ignore it, and Storyplayer's no use to |
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* you! |
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* |
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* @var array |
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*/ |
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protected $actionsCallbacks = array(); |
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/** |
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* a list of the StoryTemplates that this story is based on. can be |
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* empty |
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* |
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* @var array |
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*/ |
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protected $storyTemplates = array(); |
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/** |
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* the parameters that get passed into virtual machines et al, and |
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* which can be overridden on the command-line |
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* |
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* @var array |
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*/ |
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protected $params = array(); |
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/** |
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* the environments that a story states it runs on |
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* |
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* by default, a story is allowed to run on all environments, *but* |
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* if an environment's config sets 'mustBeWhitelisted' to TRUE, then |
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* the story is only allowed to run on that environment if the story |
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* declares itself safe to run |
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* |
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* we believe that this is the safest approach to handling those |
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* stories that simply aren't safe to run absolutely everywhere |
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*/ |
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protected $whitelistedEnvironments = array(); |
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/** |
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* the raw parser tree of this story, and of any templates that we |
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* use |
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* |
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* @var array |
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*/ |
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protected $parserTrees = array(); |
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/** |
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* the file that contains the story |
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* |
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* @var string |
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*/ |
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protected $storyFilename = ''; |
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/** |
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* a list of the roles that the test environment must have defined, |
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* otherwise we cannot run |
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* |
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* @var array |
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*/ |
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protected $requiredTestEnvRoles = array(); |
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/** |
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* does the story want the test device kept open between phases? |
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* |
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* @var boolean |
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*/ |
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protected $persistDevice = false; |
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/** |
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* which version of Storyplayer is this test written for? |
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* |
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* you HAVE to set this in your story, otherwise we will skip your |
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* story |
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* |
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* @var integer |
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*/ |
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protected $compatibleVersion = 1; |
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/** |
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* what happened to this story? |
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* @var \DataSift\Storyplayer\PlayerLib\Story_Result |
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*/ |
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protected $storyResult = null; |
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/** |
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* what is this story trying to achieve? |
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* @var null|array |
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*/ |
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protected $storyScenario = null; |
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// ==================================================================== |
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// |
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// Metadata about the story itself |
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// |
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// -------------------------------------------------------------------- |
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/** |
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* which group of tests does this story belong to? |
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* |
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* @param array|string $groupName |
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* the group to use |
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* @return Story |
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* $this for fluent interface |
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*/ |
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public function inGroup($groupName) |
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{ |
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if (!is_array($groupName)) { |
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$parts = explode(" > ", $groupName); |
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$groupName = $parts; |
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} |
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$this->setGroup($groupName); |
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return $this; |
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} |
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/** |
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* @return Story |
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*/ |
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public function called($userStoryText) |
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{ |
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$this->setName($userStoryText); |
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return $this; |
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} |
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/** |
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* Get the category that this story belongs to |
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* |
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* Systems under test can grow to encompass hundreds, if not thousands |
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* of user stories. To make this manageable at scale, we break down |
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* each user story like this: |
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* |
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* Name : Starts as a free user with 10 USD in credit |
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* Category: Billing User Stories |
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* Group : User States |
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* |
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* The 'name' is the summary text of the user story itself, which |
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* should be no longer than a single sentence, please. |
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* |
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* The 'category' is the general group that the user story belongs to. |
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* These are the top-level groups, such as 'Registration', 'Billing' |
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* and so forth. |
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* |
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* The 'group' is the specific group _inside_ the category that the |
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* user story belongs to. The groups are specific to the category. |
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* |
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* @return string the category that this story belongs to |
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*/ |
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public function getCategory() |
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{ |
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return $this->category; |
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} |
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/** |
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* Set the category that this story belongs to |
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* |
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* Systems under test can grow to encompass hundreds, if not thousands |
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* of user stories. To make this manageable at scale, we break down |
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* each user story like this: |
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* |
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* Name : Starts as a free user with 10 USD in credit |
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* Category: Billing User Stories |
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* Group : User States |
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* |
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* The 'name' is the summary text of the user story itself, which |
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* should be no longer than a single sentence, please. |
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* |
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* The 'category' is the general group that the user story belongs to. |
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* These are the top-level groups, such as 'Registration', 'Billing' |
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* and so forth. |
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* |
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* The 'group' is the specific group _inside_ the category that the |
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* user story belongs to. The groups are specific to the category. |
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* |
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* @param string $newCategory the category that this story belongs to |
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* @return Story $this |
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*/ |
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public function setCategory($newCategory) |
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{ |
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$this->category = $newCategory; |
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return $this; |
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} |
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/** |
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* Get the group that this story belongs to |
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* |
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* Systems under test can grow to encompass hundreds, if not thousands |
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* of user stories. To make this manageable at scale, we break down |
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* each user story like this: |
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* |
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* Name : Starts as a free user with 10 USD in credit |
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* Category: Billing User Stories |
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* Group : User States |
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* |
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* The 'name' is the summary text of the user story itself, which |
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* should be no longer than a single sentence, please. |
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* |
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* The 'category' is the general group that the user story belongs to. |
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* These are the top-level groups, such as 'Registration', 'Billing' |
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* and so forth. |
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* |
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* The 'group' is the specific group _inside_ the category that the |
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* user story belongs to. The groups are specific to the category. |
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* |
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* @return array<string> the group that this story belongs to |
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*/ |
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public function getGroup() |
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{ |
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return $this->group; |
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} |
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|
/** |
395
|
|
|
* return the story's group as a printable string |
396
|
|
|
* |
397
|
|
|
* @return string |
398
|
|
|
*/ |
399
|
|
|
public function getGroupAsString() |
400
|
|
|
{ |
401
|
|
|
return implode(" > ", $this->group); |
402
|
|
|
} |
403
|
|
|
|
404
|
|
|
/** |
405
|
|
|
* Set the group that this story belongs to |
406
|
|
|
* |
407
|
|
|
* Systems under test can grow to encompass hundreds, if not thousands |
408
|
|
|
* of user stories. To make this manageable at scale, we break down |
409
|
|
|
* each user story like this: |
410
|
|
|
* |
411
|
|
|
* Name : Starts as a free user with 10 USD in credit |
412
|
|
|
* Category: Billing User Stories |
413
|
|
|
* Group : User States |
414
|
|
|
* |
415
|
|
|
* The 'name' is the summary text of the user story itself, which |
416
|
|
|
* should be no longer than a single sentence, please. |
417
|
|
|
* |
418
|
|
|
* The 'category' is the general group that the user story belongs to. |
419
|
|
|
* These are the top-level groups, such as 'Registration', 'Billing' |
420
|
|
|
* and so forth. |
421
|
|
|
* |
422
|
|
|
* The 'group' is the specific group _inside_ the category that the |
423
|
|
|
* user story belongs to. The groups are specific to the category. |
424
|
|
|
* |
425
|
|
|
* @param array<string> $newGroup |
426
|
|
|
* @return Story $this |
427
|
|
|
*/ |
428
|
|
|
public function setGroup($newGroup) |
429
|
|
|
{ |
430
|
|
|
$this->group = $newGroup; |
431
|
|
|
return $this; |
432
|
|
|
} |
433
|
|
|
|
434
|
|
|
/** |
435
|
|
|
* Get the name of this story |
436
|
|
|
* |
437
|
|
|
* Systems under test can grow to encompass hundreds, if not thousands |
438
|
|
|
* of user stories. To make this manageable at scale, we break down |
439
|
|
|
* each user story like this: |
440
|
|
|
* |
441
|
|
|
* Name : Starts as a free user with 10 USD in credit |
442
|
|
|
* Category: Billing User Stories |
443
|
|
|
* Group : User States |
444
|
|
|
* |
445
|
|
|
* The 'name' is the summary text of the user story itself, which |
446
|
|
|
* should be no longer than a single sentence, please. |
447
|
|
|
* |
448
|
|
|
* The 'category' is the general group that the user story belongs to. |
449
|
|
|
* These are the top-level groups, such as 'Registration', 'Billing' |
450
|
|
|
* and so forth. |
451
|
|
|
* |
452
|
|
|
* The 'group' is the specific group _inside_ the category that the |
453
|
|
|
* user story belongs to. The groups are specific to the category. |
454
|
|
|
* |
455
|
|
|
* @return string the name of this story |
456
|
|
|
*/ |
457
|
|
|
public function getName() |
458
|
|
|
{ |
459
|
|
|
return $this->name; |
460
|
|
|
} |
461
|
|
|
|
462
|
|
|
/** |
463
|
|
|
* Set the name of this story |
464
|
|
|
* |
465
|
|
|
* Systems under test can grow to encompass hundreds, if not thousands |
466
|
|
|
* of user stories. To make this manageable at scale, we break down |
467
|
|
|
* each user story like this: |
468
|
|
|
* |
469
|
|
|
* Name : Starts as a free user with 10 USD in credit |
470
|
|
|
* Category: Billing User Stories |
471
|
|
|
* Group : User States |
472
|
|
|
* |
473
|
|
|
* The 'name' is the summary text of the user story itself, which |
474
|
|
|
* should be no longer than a single sentence, please. |
475
|
|
|
* |
476
|
|
|
* The 'category' is the general group that the user story belongs to. |
477
|
|
|
* These are the top-level groups, such as 'Registration', 'Billing' |
478
|
|
|
* and so forth. |
479
|
|
|
* |
480
|
|
|
* The 'group' is the specific group _inside_ the category that the |
481
|
|
|
* user story belongs to. The groups are specific to the category. |
482
|
|
|
* |
483
|
|
|
* @param string $newName the name of this story |
484
|
|
|
* @return Story $this |
485
|
|
|
*/ |
486
|
|
|
public function setName($newName) |
487
|
|
|
{ |
488
|
|
|
$this->name = $newName; |
489
|
|
|
return $this; |
490
|
|
|
} |
491
|
|
|
|
492
|
|
|
/** |
493
|
|
|
* get the name of this story, as is suitable for displaying in |
494
|
|
|
* the console |
495
|
|
|
* |
496
|
|
|
* @return string |
497
|
|
|
*/ |
498
|
|
|
public function getNameForConsole() |
499
|
|
|
{ |
500
|
|
|
// this is for stories that made the effort to tell us |
501
|
|
|
// about themselves |
502
|
|
|
if (isset($this->category)) { |
503
|
|
|
return $this->getCategory() . ' > ' . $this->getGroupAsString() . ' > ' . $this->getName(); |
504
|
|
|
} |
505
|
|
|
|
506
|
|
|
// this is for stories that have not gone to the trouble |
507
|
|
|
$cwd = getcwd() . DIRECTORY_SEPARATOR; |
508
|
|
|
$filename = $this->getStoryFilename(); |
509
|
|
|
|
510
|
|
|
$filename = str_replace($cwd, '', $filename); |
511
|
|
|
$parts = explode(DIRECTORY_SEPARATOR, $filename); |
512
|
|
|
while (!empty($parts)) { |
513
|
|
|
$part = array_shift($parts); |
514
|
|
|
if (strtolower($part) === 'stories') { |
515
|
|
|
return implode(DIRECTORY_SEPARATOR, $parts); |
516
|
|
|
} |
517
|
|
|
} |
518
|
|
|
|
519
|
|
|
return $filename; |
520
|
|
|
} |
521
|
|
|
|
522
|
|
|
/** |
523
|
|
|
* what scenario is this story implementing? |
524
|
|
|
* |
525
|
|
|
* @return array|null |
526
|
|
|
*/ |
527
|
|
|
public function getScenario() |
528
|
|
|
{ |
529
|
|
|
if ($this->storyScenario === null) { |
530
|
|
|
return [ "this story has not supplied a scenario; call \$story->setScenario() in your test."]; |
531
|
|
|
} |
532
|
|
|
|
533
|
|
|
return $this->storyScenario; |
534
|
|
|
} |
535
|
|
|
|
536
|
|
|
/** |
537
|
|
|
* tell us what scenario this story is implementing |
538
|
|
|
* |
539
|
|
|
* @param array $scenario |
540
|
|
|
*/ |
541
|
|
|
public function setScenario($scenario) |
542
|
|
|
{ |
543
|
|
|
$this->storyScenario = $scenario; |
544
|
|
|
} |
545
|
|
|
|
546
|
|
|
/** |
547
|
|
|
* Set the parameters for this story |
548
|
|
|
* |
549
|
|
|
* Parameters are a way of passing settings between Stories and |
550
|
|
|
* StoryTemplates. |
551
|
|
|
* |
552
|
|
|
* Order of precedence: |
553
|
|
|
* |
554
|
|
|
* 1) Story |
555
|
|
|
* 2) StoryTemplates (in 'basedOn()' order) |
556
|
|
|
* (templates cannot override each other) |
557
|
|
|
* |
558
|
|
|
* @param array $defaults |
559
|
|
|
* a list of the parameters for this story |
560
|
|
|
*/ |
561
|
|
|
public function setParams($defaults) |
562
|
|
|
{ |
563
|
|
|
$this->params = $defaults; |
564
|
|
|
return $this; |
565
|
|
|
} |
566
|
|
|
|
567
|
|
|
/** |
568
|
|
|
* @return array |
569
|
|
|
*/ |
570
|
|
|
public function getParams() |
571
|
|
|
{ |
572
|
|
|
// our return value |
573
|
|
|
$return = array(); |
574
|
|
|
|
575
|
|
|
// populate it with the parameters from the templates |
576
|
|
|
foreach ($this->storyTemplates as $template) { |
577
|
|
|
// get any params from the template |
578
|
|
|
$params = $template->getParams(); |
579
|
|
|
|
580
|
|
|
// any params already set have precedence |
581
|
|
|
foreach ($params as $key => $value) { |
582
|
|
|
// do we have a clash? |
583
|
|
|
if (!isset($return[$key])) { |
584
|
|
|
$return[$key] = $value; |
585
|
|
|
} |
586
|
|
|
} |
587
|
|
|
} |
588
|
|
|
|
589
|
|
|
// now, merge in our own params |
590
|
|
|
// |
591
|
|
|
// our params always take precedence over the params set |
592
|
|
|
// in the template(s) |
593
|
|
|
$return = array_merge($this->params, $return); |
594
|
|
|
|
595
|
|
|
// all done |
596
|
|
|
return $return; |
597
|
|
|
} |
598
|
|
|
|
599
|
|
|
/** |
600
|
|
|
* @return void |
601
|
|
|
*/ |
602
|
|
|
public function determineStoryFilename() |
603
|
|
|
{ |
604
|
|
|
$trace = debug_backtrace(); |
605
|
|
|
$this->storyFilename = $trace[1]['file']; |
606
|
|
|
} |
607
|
|
|
|
608
|
|
|
/** |
609
|
|
|
* @return string |
610
|
|
|
*/ |
611
|
|
|
public function getStoryFilename() |
612
|
|
|
{ |
613
|
|
|
return $this->storyFilename; |
614
|
|
|
} |
615
|
|
|
|
616
|
|
|
// ==================================================================== |
617
|
|
|
// |
618
|
|
|
// Metadata for which states the story is valid for |
619
|
|
|
// |
620
|
|
|
// -------------------------------------------------------------------- |
621
|
|
|
|
622
|
|
|
public function addValidRole($role) |
|
|
|
|
623
|
|
|
{ |
624
|
|
|
throw new E4xx_DeprecatedFeature('user roles in stories have been removed from Storyplayer v2.'); |
625
|
|
|
} |
626
|
|
|
|
627
|
|
|
/** |
628
|
|
|
* Synonym for addValidRole() |
629
|
|
|
* |
630
|
|
|
* @see Story::addValidRole |
631
|
|
|
*/ |
632
|
|
|
public function andValidRole($role) |
|
|
|
|
633
|
|
|
{ |
634
|
|
|
throw new E4xx_DeprecatedFeature('user roles in stories have been removed from Storyplayer v2.'); |
635
|
|
|
} |
636
|
|
|
|
637
|
|
|
public function hasRole($roleName) |
|
|
|
|
638
|
|
|
{ |
639
|
|
|
throw new E4xx_DeprecatedFeature('user roles in stories have been removed from Storyplayer v2.'); |
640
|
|
|
} |
641
|
|
|
|
642
|
|
|
// ==================================================================== |
643
|
|
|
// |
644
|
|
|
// Support for changing roles after a test has succeeded |
645
|
|
|
// |
646
|
|
|
// -------------------------------------------------------------------- |
647
|
|
|
|
648
|
|
|
/** |
649
|
|
|
* get the role changes callback |
650
|
|
|
*/ |
651
|
|
|
public function getRoleChanges() |
652
|
|
|
{ |
653
|
|
|
throw new E4xx_DeprecatedFeature('user roles in stories have been removed from Storyplayer v2.'); |
654
|
|
|
} |
655
|
|
|
|
656
|
|
|
/** |
657
|
|
|
* has the role changes callback been set? |
658
|
|
|
*/ |
659
|
|
|
public function hasRoleChanges() |
660
|
|
|
{ |
661
|
|
|
throw new E4xx_DeprecatedFeature('user roles in stories have been removed from Storyplayer v2.'); |
662
|
|
|
} |
663
|
|
|
|
664
|
|
|
public function setRoleChanges($newCallback) |
|
|
|
|
665
|
|
|
{ |
666
|
|
|
throw new E4xx_DeprecatedFeature('user roles in stories have been removed from Storyplayer v2.'); |
667
|
|
|
} |
668
|
|
|
|
669
|
|
|
// ==================================================================== |
670
|
|
|
// |
671
|
|
|
// Information about story templates |
672
|
|
|
// |
673
|
|
|
// -------------------------------------------------------------------- |
674
|
|
|
|
675
|
|
|
/** |
676
|
|
|
* set up any templated methods from a predefined class |
677
|
|
|
* |
678
|
|
|
* @return Story |
679
|
|
|
*/ |
680
|
|
|
public function basedOn(StoryTemplate $tmpl) |
681
|
|
|
{ |
682
|
|
|
// tell the template which story it is being used with |
683
|
|
|
$tmpl->setStory($this); |
684
|
|
|
|
685
|
|
|
$tmpl->hasTestCanRunCheck() && $this->addTestCanRunCheck($tmpl->getTestCanRunCheck()); |
686
|
|
|
$tmpl->hasTestSetup() && $this->addTestSetup($tmpl->getTestSetup()); |
687
|
|
|
$tmpl->hasTestTeardown() && $this->addTestTeardown($tmpl->getTestTeardown()); |
688
|
|
|
$tmpl->hasPerPhaseSetup() && $this->addPerPhaseSetup($tmpl->getPerPhaseSetup()); |
689
|
|
|
$tmpl->hasPerPhaseTeardown() && $this->addPerPhaseTeardown($tmpl->getPerPhaseTeardown()); |
690
|
|
|
$tmpl->hasDeviceSetup() && $this->addDeviceSetup($tmpl->getDeviceSetup()); |
691
|
|
|
$tmpl->hasDeviceTeardown() && $this->addDeviceTeardown($tmpl->getDeviceTeardown()); |
692
|
|
|
$tmpl->hasHints() && $this->addHints($tmpl->getHints()); |
693
|
|
|
$tmpl->hasPreTestPrediction() && $this->addPreTestPrediction($tmpl->getPreTestPrediction()); |
694
|
|
|
$tmpl->hasPreTestInspection() && $this->addPreTestInspection($tmpl->getPreTestInspection()); |
695
|
|
|
$tmpl->hasAction() && $this->addAction($tmpl->getAction()); |
696
|
|
|
$tmpl->hasPostTestInspection() && $this->addPostTestInspection($tmpl->getPostTestInspection()); |
697
|
|
|
|
698
|
|
|
// remember this template for future use |
699
|
|
|
$this->storyTemplates[] = $tmpl; |
700
|
|
|
|
701
|
|
|
// Return $this for a fluent interface |
702
|
|
|
return $this; |
703
|
|
|
} |
704
|
|
|
|
705
|
|
|
/** |
706
|
|
|
* get a list of the templates that this story is based on, in order |
707
|
|
|
* or precedence |
708
|
|
|
* |
709
|
|
|
* can be empty |
710
|
|
|
* |
711
|
|
|
* @return array<StoryTemplate> |
712
|
|
|
*/ |
713
|
|
|
public function getStoryTemplates() |
714
|
|
|
{ |
715
|
|
|
return $this->storyTemplates; |
716
|
|
|
} |
717
|
|
|
|
718
|
|
|
// ================================================================== |
719
|
|
|
// |
720
|
|
|
// Information about dependencies |
721
|
|
|
// |
722
|
|
|
// ------------------------------------------------------------------ |
723
|
|
|
|
724
|
|
|
/** |
725
|
|
|
* @return int |
726
|
|
|
*/ |
727
|
|
|
public function getRequiredStoryplayerVersion() |
728
|
|
|
{ |
729
|
|
|
return $this->compatibleVersion; |
730
|
|
|
} |
731
|
|
|
|
732
|
|
|
/** |
733
|
|
|
* @return Story |
734
|
|
|
*/ |
735
|
|
|
public function requiresStoryplayerVersion($version) |
736
|
|
|
{ |
737
|
|
|
$this->compatibleVersion = $version; |
738
|
|
|
return $this; |
739
|
|
|
} |
740
|
|
|
|
741
|
|
|
// ==================================================================== |
742
|
|
|
// |
743
|
|
|
// Information about environments |
744
|
|
|
// |
745
|
|
|
// -------------------------------------------------------------------- |
746
|
|
|
|
747
|
|
|
/** |
748
|
|
|
* @return Story |
749
|
|
|
*/ |
750
|
|
|
public function runsOn($envName) |
751
|
|
|
{ |
752
|
|
|
$this->whitelistedEnvironments[$envName] = true; |
753
|
|
|
return $this; |
754
|
|
|
} |
755
|
|
|
|
756
|
|
|
/** |
757
|
|
|
* @return Story |
758
|
|
|
*/ |
759
|
|
|
public function andOn($envName) |
760
|
|
|
{ |
761
|
|
|
$this->whitelistedEnvironments[$envName] = true; |
762
|
|
|
return $this; |
763
|
|
|
} |
764
|
|
|
|
765
|
|
|
/** |
766
|
|
|
* @return array |
767
|
|
|
*/ |
768
|
|
|
public function getWhitelistedEnvironments() |
769
|
|
|
{ |
770
|
|
|
return $this->whitelistedEnvironments; |
771
|
|
|
} |
772
|
|
|
|
773
|
|
|
/** |
774
|
|
|
* @return void |
775
|
|
|
*/ |
776
|
|
|
public function requiresTestEnvironmentWithRoles($roles) |
777
|
|
|
{ |
778
|
|
|
$this->requiredTestEnvRoles = $roles; |
779
|
|
|
} |
780
|
|
|
|
781
|
|
|
/** |
782
|
|
|
* @return array |
783
|
|
|
*/ |
784
|
|
|
public function getRequiredTestEnvironmentRoles() |
785
|
|
|
{ |
786
|
|
|
return $this->requiredTestEnvRoles; |
787
|
|
|
} |
788
|
|
|
|
789
|
|
|
// ================================================================== |
790
|
|
|
// |
791
|
|
|
// Device support |
792
|
|
|
// |
793
|
|
|
// ------------------------------------------------------------------ |
794
|
|
|
|
795
|
|
|
/** |
796
|
|
|
* does this story want to keep the web browser open between phases? |
797
|
|
|
* |
798
|
|
|
* @return boolean |
799
|
|
|
*/ |
800
|
|
|
public function getPersistDevice() |
801
|
|
|
{ |
802
|
|
|
return $this->persistDevice; |
803
|
|
|
} |
804
|
|
|
|
805
|
|
|
/** |
806
|
|
|
* tell Storyplayer to keep the web browser open between test phases |
807
|
|
|
* |
808
|
|
|
* by default, we close the browser after every phase, to make sure |
809
|
|
|
* that the next phase always starts with a browser in a known state |
810
|
|
|
*/ |
811
|
|
|
public function setPersistDevice() |
812
|
|
|
{ |
813
|
|
|
$this->persistDevice = true; |
814
|
|
|
return $this; |
815
|
|
|
} |
816
|
|
|
|
817
|
|
|
// ==================================================================== |
818
|
|
|
// |
819
|
|
|
// Information about how check if the test should run at all |
820
|
|
|
// |
821
|
|
|
// -------------------------------------------------------------------- |
822
|
|
|
|
823
|
|
|
/** |
824
|
|
|
* get the callback which allows the story to be skipped |
825
|
|
|
* |
826
|
|
|
* @return array |
827
|
|
|
*/ |
828
|
|
|
public function getTestCanRunCheck() |
829
|
|
|
{ |
830
|
|
|
return $this->testCanRunCheckCallback; |
831
|
|
|
} |
832
|
|
|
|
833
|
|
|
/** |
834
|
|
|
* do we have a 'check story can run' callback? |
835
|
|
|
* |
836
|
|
|
* @return boolean true if the callback exists |
837
|
|
|
*/ |
838
|
|
|
public function hasTestCanRunCheck() |
839
|
|
|
{ |
840
|
|
|
return count($this->testCanRunCheckCallback) > 0; |
841
|
|
|
} |
842
|
|
|
|
843
|
|
|
/** |
844
|
|
|
* @return void |
845
|
|
|
*/ |
846
|
|
|
public function addTestCanRunCheck($newCallback) |
847
|
|
|
{ |
848
|
|
|
$this->testCanRunCheckCallback[] = $newCallback; |
849
|
|
|
} |
850
|
|
|
|
851
|
|
|
// ==================================================================== |
852
|
|
|
// |
853
|
|
|
// Information about how to setup and teardown the test environment |
854
|
|
|
// |
855
|
|
|
// This is a feature from Storyplayer v1 that we've dropped in v2 |
856
|
|
|
// |
857
|
|
|
// -------------------------------------------------------------------- |
858
|
|
|
|
859
|
|
|
public function setTestEnvironmentSetup($newCallback) |
|
|
|
|
860
|
|
|
{ |
861
|
|
|
throw new E4xx_DeprecatedFeature('TestEnvironmentSetup phase was removed from Storyplayer v2.'); |
862
|
|
|
} |
863
|
|
|
|
864
|
|
|
public function addTestEnvironmentSetup($newCallback) |
|
|
|
|
865
|
|
|
{ |
866
|
|
|
throw new E4xx_DeprecatedFeature('TestEnvironmentSetup phase was removed from Storyplayer v2.'); |
867
|
|
|
} |
868
|
|
|
|
869
|
|
|
public function setTestEnvironmentTeardown($newCallback) |
|
|
|
|
870
|
|
|
{ |
871
|
|
|
throw new E4xx_DeprecatedFeature('TestEnvironmentSetup phase was removed from Storyplayer v2.'); |
872
|
|
|
} |
873
|
|
|
|
874
|
|
|
public function addTestEnvironmentTeardown($newCallback) |
|
|
|
|
875
|
|
|
{ |
876
|
|
|
throw new E4xx_DeprecatedFeature('TestEnvironmentSetup phase was removed from Storyplayer v2.'); |
877
|
|
|
} |
878
|
|
|
|
879
|
|
|
// ==================================================================== |
880
|
|
|
// |
881
|
|
|
// Information about how to setup and teardown the test |
882
|
|
|
// |
883
|
|
|
// -------------------------------------------------------------------- |
884
|
|
|
|
885
|
|
|
/** |
886
|
|
|
* get the callback for per-story setup work |
887
|
|
|
* |
888
|
|
|
* @return array |
889
|
|
|
*/ |
890
|
|
|
public function getTestSetup() |
891
|
|
|
{ |
892
|
|
|
return $this->testSetupCallback; |
893
|
|
|
} |
894
|
|
|
|
895
|
|
|
/** |
896
|
|
|
* do we have a pre-story setup callback? |
897
|
|
|
* |
898
|
|
|
* @return boolean true if there is a pre-story setup callback |
899
|
|
|
*/ |
900
|
|
|
public function hasTestSetup() |
901
|
|
|
{ |
902
|
|
|
return count($this->testSetupCallback) > 0; |
903
|
|
|
} |
904
|
|
|
|
905
|
|
|
public function addTestSetup($newCallback) |
906
|
|
|
{ |
907
|
|
|
$this->testSetupCallback[] = $newCallback; |
908
|
|
|
} |
909
|
|
|
|
910
|
|
|
/** |
911
|
|
|
* get the callback for post-story teardown work |
912
|
|
|
* |
913
|
|
|
* @return array |
914
|
|
|
*/ |
915
|
|
|
public function getTestTeardown() |
916
|
|
|
{ |
917
|
|
|
return $this->testTeardownCallback; |
918
|
|
|
} |
919
|
|
|
|
920
|
|
|
/** |
921
|
|
|
* do we have a post-story teardown callback? |
922
|
|
|
* |
923
|
|
|
* @return boolean true if there is a post-story teardown callback |
924
|
|
|
*/ |
925
|
|
|
public function hasTestTeardown() |
926
|
|
|
{ |
927
|
|
|
return count($this->testTeardownCallback) > 0; |
928
|
|
|
} |
929
|
|
|
|
930
|
|
|
/** |
931
|
|
|
* @return void |
932
|
|
|
*/ |
933
|
|
|
public function addTestTeardown($newCallback) |
934
|
|
|
{ |
935
|
|
|
$this->testTeardownCallback[] = $newCallback; |
936
|
|
|
} |
937
|
|
|
|
938
|
|
|
// ==================================================================== |
939
|
|
|
// |
940
|
|
|
// Actions to happen before and after every phase of the test |
941
|
|
|
// |
942
|
|
|
// -------------------------------------------------------------------- |
943
|
|
|
|
944
|
|
|
/** |
945
|
|
|
* get the callback for per-phase setup work |
946
|
|
|
* |
947
|
|
|
* @return array |
948
|
|
|
*/ |
949
|
|
|
public function getPerPhaseSetup() |
950
|
|
|
{ |
951
|
|
|
return $this->perPhaseSetupCallback; |
952
|
|
|
} |
953
|
|
|
|
954
|
|
|
/** |
955
|
|
|
* do we have a per-phase setup callback? |
956
|
|
|
* |
957
|
|
|
* @return boolean true if there is a per-phase setup callback |
958
|
|
|
*/ |
959
|
|
|
public function hasPerPhaseSetup() |
960
|
|
|
{ |
961
|
|
|
return count($this->perPhaseSetupCallback) > 0; |
962
|
|
|
} |
963
|
|
|
|
964
|
|
|
/** |
965
|
|
|
* @return void |
966
|
|
|
*/ |
967
|
|
|
public function addPerPhaseSetup($newCallback) |
968
|
|
|
{ |
969
|
|
|
$this->perPhaseSetupCallback[] = $newCallback; |
970
|
|
|
} |
971
|
|
|
|
972
|
|
|
/** |
973
|
|
|
* get the callback for per-phase teardown work |
974
|
|
|
* |
975
|
|
|
* @return array |
976
|
|
|
*/ |
977
|
|
|
public function getPerPhaseTeardown() |
978
|
|
|
{ |
979
|
|
|
return $this->perPhaseTeardownCallback; |
980
|
|
|
} |
981
|
|
|
|
982
|
|
|
/** |
983
|
|
|
* do we have a per-phase teardown callback? |
984
|
|
|
* |
985
|
|
|
* @return boolean true if there is a per-phase teardown callback |
986
|
|
|
*/ |
987
|
|
|
public function hasPerPhaseTeardown() |
988
|
|
|
{ |
989
|
|
|
return count($this->perPhaseTeardownCallback) > 0; |
990
|
|
|
} |
991
|
|
|
|
992
|
|
|
/** |
993
|
|
|
* @return void |
994
|
|
|
*/ |
995
|
|
|
public function addPerPhaseTeardown($newCallback) |
996
|
|
|
{ |
997
|
|
|
$this->perPhaseTeardownCallback[] = $newCallback; |
998
|
|
|
} |
999
|
|
|
|
1000
|
|
|
// ==================================================================== |
1001
|
|
|
// |
1002
|
|
|
// Actions to happen when starting and stopping test devices |
1003
|
|
|
// |
1004
|
|
|
// -------------------------------------------------------------------- |
1005
|
|
|
|
1006
|
|
|
/** |
1007
|
|
|
* get the callback for device setup work |
1008
|
|
|
* |
1009
|
|
|
* @return array |
1010
|
|
|
*/ |
1011
|
|
|
public function getDeviceSetup() |
1012
|
|
|
{ |
1013
|
|
|
return $this->deviceSetupCallback; |
1014
|
|
|
} |
1015
|
|
|
|
1016
|
|
|
/** |
1017
|
|
|
* do we have a device setup callback? |
1018
|
|
|
* |
1019
|
|
|
* @return boolean true if there is a device setup callback |
1020
|
|
|
*/ |
1021
|
|
|
public function hasDeviceSetup() |
1022
|
|
|
{ |
1023
|
|
|
return count($this->deviceSetupCallback) > 0; |
1024
|
|
|
} |
1025
|
|
|
|
1026
|
|
|
/** |
1027
|
|
|
* @return void |
1028
|
|
|
*/ |
1029
|
|
|
public function addDeviceSetup($newCallback) |
1030
|
|
|
{ |
1031
|
|
|
$this->deviceSetupCallback[] = $newCallback; |
1032
|
|
|
} |
1033
|
|
|
|
1034
|
|
|
/** |
1035
|
|
|
* get the callback for device teardown work |
1036
|
|
|
* |
1037
|
|
|
* @return array |
1038
|
|
|
*/ |
1039
|
|
|
public function getDeviceTeardown() |
1040
|
|
|
{ |
1041
|
|
|
return $this->deviceTeardownCallback; |
1042
|
|
|
} |
1043
|
|
|
|
1044
|
|
|
/** |
1045
|
|
|
* do we have a device teardown callback? |
1046
|
|
|
* |
1047
|
|
|
* @return boolean true if there is a device teardown callback |
1048
|
|
|
*/ |
1049
|
|
|
public function hasDeviceTeardown() |
1050
|
|
|
{ |
1051
|
|
|
return count($this->deviceTeardownCallback) > 0; |
1052
|
|
|
} |
1053
|
|
|
|
1054
|
|
|
/** |
1055
|
|
|
* @return void |
1056
|
|
|
*/ |
1057
|
|
|
public function addDeviceTeardown($newCallback) |
1058
|
|
|
{ |
1059
|
|
|
$this->deviceTeardownCallback[] = $newCallback; |
1060
|
|
|
} |
1061
|
|
|
|
1062
|
|
|
// ==================================================================== |
1063
|
|
|
// |
1064
|
|
|
// Information about how the story changes the system |
1065
|
|
|
// |
1066
|
|
|
// -------------------------------------------------------------------- |
1067
|
|
|
|
1068
|
|
|
/** |
1069
|
|
|
* get the hints callback |
1070
|
|
|
* |
1071
|
|
|
* @return callable |
1072
|
|
|
*/ |
1073
|
|
|
public function getHints() |
1074
|
|
|
{ |
1075
|
|
|
return $this->hintsCallback; |
1076
|
|
|
} |
1077
|
|
|
|
1078
|
|
|
/** |
1079
|
|
|
* have any hints been set? |
1080
|
|
|
* |
1081
|
|
|
* @return boolean true if the callback has been set |
1082
|
|
|
*/ |
1083
|
|
|
public function hasHints() |
1084
|
|
|
{ |
1085
|
|
|
return count($this->hintsCallback) > 0; |
1086
|
|
|
} |
1087
|
|
|
|
1088
|
|
|
/** |
1089
|
|
|
* @return void |
1090
|
|
|
*/ |
1091
|
|
|
public function setHints($newCallback) |
1092
|
|
|
{ |
1093
|
|
|
$this->hintsCallback = array($newCallback); |
1094
|
|
|
} |
1095
|
|
|
|
1096
|
|
|
/** |
1097
|
|
|
* @return void |
1098
|
|
|
*/ |
1099
|
|
|
public function addHints($newCallback) |
1100
|
|
|
{ |
1101
|
|
|
$this->hintsCallback[] = $newCallback; |
1102
|
|
|
} |
1103
|
|
|
|
1104
|
|
|
// ==================================================================== |
1105
|
|
|
// |
1106
|
|
|
// Before and after tests |
1107
|
|
|
// |
1108
|
|
|
// -------------------------------------------------------------------- |
1109
|
|
|
|
1110
|
|
|
/** |
1111
|
|
|
* get the callback to use to perform the preflight checks |
1112
|
|
|
* |
1113
|
|
|
* @return array |
1114
|
|
|
*/ |
1115
|
|
|
public function getPreTestPrediction() |
1116
|
|
|
{ |
1117
|
|
|
return $this->preTestPredictionCallback; |
1118
|
|
|
} |
1119
|
|
|
|
1120
|
|
|
/** |
1121
|
|
|
* do we have a callback |
1122
|
|
|
* @return boolean [description] |
1123
|
|
|
*/ |
1124
|
|
|
public function hasPreTestPrediction() |
1125
|
|
|
{ |
1126
|
|
|
return count($this->preTestPredictionCallback) > 0; |
1127
|
|
|
} |
1128
|
|
|
|
1129
|
|
|
/** |
1130
|
|
|
* @return void |
1131
|
|
|
*/ |
1132
|
|
|
public function addPreTestPrediction($newCallback) |
1133
|
|
|
{ |
1134
|
|
|
$this->preTestPredictionCallback[] = $newCallback; |
1135
|
|
|
} |
1136
|
|
|
|
1137
|
|
|
// ==================================================================== |
1138
|
|
|
// |
1139
|
|
|
// Checkpoint the relevant system state before actions occur |
1140
|
|
|
// |
1141
|
|
|
// -------------------------------------------------------------------- |
1142
|
|
|
|
1143
|
|
|
/** |
1144
|
|
|
* get the callback to use to perform the preflight checkpoint |
1145
|
|
|
* |
1146
|
|
|
* @return array |
1147
|
|
|
*/ |
1148
|
|
|
public function getPreTestInspection() |
1149
|
|
|
{ |
1150
|
|
|
return $this->preTestInspectionCallback; |
1151
|
|
|
} |
1152
|
|
|
|
1153
|
|
|
/** |
1154
|
|
|
* do we have a callback |
1155
|
|
|
* @return boolean [description] |
1156
|
|
|
*/ |
1157
|
|
|
public function hasPreTestInspection() |
1158
|
|
|
{ |
1159
|
|
|
return count($this->preTestInspectionCallback) > 0; |
1160
|
|
|
} |
1161
|
|
|
|
1162
|
|
|
/** |
1163
|
|
|
* @return void |
1164
|
|
|
*/ |
1165
|
|
|
public function addPreTestInspection($newCallback) |
1166
|
|
|
{ |
1167
|
|
|
$this->preTestInspectionCallback[] = $newCallback; |
1168
|
|
|
} |
1169
|
|
|
|
1170
|
|
|
// ==================================================================== |
1171
|
|
|
// |
1172
|
|
|
// Add in the actions that make the story come to life |
1173
|
|
|
// |
1174
|
|
|
// -------------------------------------------------------------------- |
1175
|
|
|
|
1176
|
|
|
/** |
1177
|
|
|
* @return void |
1178
|
|
|
*/ |
1179
|
|
|
public function addAction($newCallback) |
1180
|
|
|
{ |
1181
|
|
|
$this->actionsCallbacks[] = $newCallback; |
1182
|
|
|
} |
1183
|
|
|
|
1184
|
|
|
/** |
1185
|
|
|
* @return void |
1186
|
|
|
*/ |
1187
|
|
|
public function addActions($newCallback) |
1188
|
|
|
{ |
1189
|
|
|
$this->actionsCallbacks[] = $newCallback; |
1190
|
|
|
} |
1191
|
|
|
|
1192
|
|
|
/** |
1193
|
|
|
* pick one action at random, and return it to the caller |
1194
|
|
|
* |
1195
|
|
|
* @return callable |
1196
|
|
|
*/ |
1197
|
|
|
public function getOneAction() |
1198
|
|
|
{ |
1199
|
|
|
// do we have any callbacks to pick from? |
1200
|
|
|
if (count($this->actionsCallbacks) == 0) |
1201
|
|
|
{ |
1202
|
|
|
throw new E5xx_NoStoryActions($this->getName()); |
1203
|
|
|
} |
1204
|
|
|
|
1205
|
|
|
// pick one story |
1206
|
|
|
$i = rand(0, count($this->actionsCallbacks) - 1); |
1207
|
|
|
|
1208
|
|
|
// return it to the caller |
1209
|
|
|
return $this->actionsCallbacks[$i]; |
1210
|
|
|
} |
1211
|
|
|
|
1212
|
|
|
/** |
1213
|
|
|
* return all of our actions |
1214
|
|
|
* |
1215
|
|
|
* @return array |
1216
|
|
|
*/ |
1217
|
|
|
public function getAction() |
1218
|
|
|
{ |
1219
|
|
|
return $this->actionsCallbacks; |
1220
|
|
|
} |
1221
|
|
|
|
1222
|
|
|
/** |
1223
|
|
|
* does this story have any actions? |
1224
|
|
|
* |
1225
|
|
|
* @return boolean true if this story has any actions |
1226
|
|
|
*/ |
1227
|
|
|
public function hasActions() |
1228
|
|
|
{ |
1229
|
|
|
return (count($this->actionsCallbacks) > 0); |
1230
|
|
|
} |
1231
|
|
|
|
1232
|
|
|
// ==================================================================== |
1233
|
|
|
// |
1234
|
|
|
// Determine whether the test passed or failed |
1235
|
|
|
// |
1236
|
|
|
// -------------------------------------------------------------------- |
1237
|
|
|
|
1238
|
|
|
/** |
1239
|
|
|
* get the callback to use to work out the test results |
1240
|
|
|
* |
1241
|
|
|
* @return array |
1242
|
|
|
*/ |
1243
|
|
|
public function getPostTestInspection() |
1244
|
|
|
{ |
1245
|
|
|
return $this->postTestInspectionCallback; |
1246
|
|
|
} |
1247
|
|
|
|
1248
|
|
|
/** |
1249
|
|
|
* @return bool |
1250
|
|
|
*/ |
1251
|
|
|
public function hasPostTestInspection() |
1252
|
|
|
{ |
1253
|
|
|
return count($this->postTestInspectionCallback) > 0; |
1254
|
|
|
} |
1255
|
|
|
|
1256
|
|
|
/** |
1257
|
|
|
* @return void |
1258
|
|
|
*/ |
1259
|
|
|
public function addPostTestInspection($newCallback) |
1260
|
|
|
{ |
1261
|
|
|
$this->postTestInspectionCallback[] = $newCallback; |
1262
|
|
|
} |
1263
|
|
|
|
1264
|
|
|
// ==================================================================== |
1265
|
|
|
// |
1266
|
|
|
// Our default behaviour when the story object is instantiated |
1267
|
|
|
// |
1268
|
|
|
// -------------------------------------------------------------------- |
1269
|
|
|
|
1270
|
|
|
/** |
1271
|
|
|
* @return void |
1272
|
|
|
*/ |
1273
|
|
|
public function setDefaultCallbacks() |
1274
|
|
|
{ |
1275
|
|
|
// 1: test setup |
1276
|
|
|
// if (!$this->hasTestSetup()) { |
1277
|
|
|
// $this->addTestSetup(function(StoryTeller $st) { |
1278
|
|
|
// $st->usingReporting()->reportNotRequired(); |
1279
|
|
|
// }); |
1280
|
|
|
// } |
1281
|
|
|
|
1282
|
|
|
// 2: pre-test prediction |
1283
|
|
|
if (!$this->hasPreTestPrediction()) { |
1284
|
|
|
$this->addPreTestPrediction(function(StoryTeller $st) { |
1285
|
|
|
$st->usingReporting()->reportShouldAlwaysSucceed(); |
1286
|
|
|
}); |
1287
|
|
|
} |
1288
|
|
|
|
1289
|
|
|
// 3: pre-test inspection |
1290
|
|
|
// if (!$this->hasPreTestInspection()) { |
1291
|
|
|
// $this->addPreTestInspection(function(StoryTeller $st) { |
1292
|
|
|
// $st->usingReporting()->reportNotRequired(); |
1293
|
|
|
// }); |
1294
|
|
|
// } |
1295
|
|
|
|
1296
|
|
|
// 4: test action |
1297
|
|
|
// |
1298
|
|
|
// we set no default for this, because we do not want the action |
1299
|
|
|
// to be chosen by StoryPlayer |
1300
|
|
|
// |
1301
|
|
|
// (StoryPlayer chooses one action at random from the set of |
1302
|
|
|
// supplied actions) |
1303
|
|
|
|
1304
|
|
|
// 5: post-test inspection |
1305
|
|
|
// |
1306
|
|
|
// we set no default for this, because each story must provide |
1307
|
|
|
// this |
1308
|
|
|
|
1309
|
|
|
// 6: test tear down |
1310
|
|
|
// if (!$this->hasTestTeardown()) { |
1311
|
|
|
// $this->addTestTeardown(function(StoryTeller $st) { |
1312
|
|
|
// $st->usingReporting()->reportNotRequired(); |
1313
|
|
|
// }); |
1314
|
|
|
// } |
1315
|
|
|
|
1316
|
|
|
// all done |
1317
|
|
|
} |
1318
|
|
|
|
1319
|
|
|
// ==================================================================== |
1320
|
|
|
// |
1321
|
|
|
// Serialisation and other format convertors |
1322
|
|
|
// |
1323
|
|
|
// -------------------------------------------------------------------- |
1324
|
|
|
|
1325
|
|
|
/** |
1326
|
|
|
* return a string representation of the story, for things like logging |
1327
|
|
|
* @return string |
1328
|
|
|
*/ |
1329
|
|
|
public function __toString() |
1330
|
|
|
{ |
1331
|
|
|
return $this->getNameForConsole(); |
1332
|
|
|
} |
1333
|
|
|
|
1334
|
|
|
// ================================================================== |
1335
|
|
|
// |
1336
|
|
|
// Dealing with the story result |
1337
|
|
|
// |
1338
|
|
|
// ------------------------------------------------------------------ |
1339
|
|
|
|
1340
|
|
|
/** |
1341
|
|
|
* @return Story_Result |
1342
|
|
|
*/ |
1343
|
|
|
public function getResult() |
1344
|
|
|
{ |
1345
|
|
|
if (!isset($this->storyResult)) { |
1346
|
|
|
$this->storyResult = new Story_Result($this); |
1347
|
|
|
} |
1348
|
|
|
|
1349
|
|
|
return $this->storyResult; |
1350
|
|
|
} |
1351
|
|
|
} |
1352
|
|
|
|
This check looks from parameters that have been defined for a function or method, but which are not used in the method body.