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<?php |
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declare(strict_types=1); |
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namespace Cycle\ORM\Heap; |
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final class Heap implements HeapInterface, \IteratorAggregate |
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{ |
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private const INDEX_KEY_SEPARATOR = ':'; |
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private ?\SplObjectStorage $storage = null; |
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private array $paths = []; |
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public function __construct() |
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{ |
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$this->clean(); |
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} |
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public function getIterator(): \SplObjectStorage |
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{ |
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return $this->storage; |
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} |
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public function has(object $entity): bool |
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{ |
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return $this->storage->offsetExists($entity); |
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} |
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public function get(object $entity): ?Node |
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{ |
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try { |
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return $this->storage->offsetGet($entity); |
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} catch (\UnexpectedValueException) { |
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return null; |
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} |
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} |
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public function find(string $role, array $scope): ?object |
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{ |
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if (!\array_key_exists($role, $this->paths) || $this->paths[$role] === []) { |
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return null; |
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} |
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$isComposite = false; |
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switch (\count($scope)) { |
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case 0: |
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return null; |
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case 1: |
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$indexName = \key($scope); |
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break; |
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default: |
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$isComposite = true; |
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$indexName = \implode(self::INDEX_KEY_SEPARATOR, \array_keys($scope)); |
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} |
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if (!$isComposite) { |
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$value = (string) \current($scope); |
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return $this->paths[$role][$indexName][$value] ?? null; |
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} |
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$result = null; |
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// Find index |
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if (!\array_key_exists($indexName, $this->paths[$role])) { |
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$scopeKeys = \array_keys($scope); |
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$scopeCount = \count($scopeKeys); |
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foreach ($this->paths[$role] as $indexName => $values) { |
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$indexKeys = \explode(self::INDEX_KEY_SEPARATOR, $indexName); |
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$keysCount = \count($indexKeys); |
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if ($keysCount <= $scopeCount && \count(\array_intersect($indexKeys, $scopeKeys)) === $keysCount) { |
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$result = &$this->paths[$role][$indexName]; |
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break; |
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} |
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} |
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// Index not found |
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if ($result === null) { |
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return null; |
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} |
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} else { |
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$result = &$this->paths[$role][$indexName]; |
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} |
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$indexKeys ??= \explode(self::INDEX_KEY_SEPARATOR, $indexName); |
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foreach ($indexKeys as $key) { |
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$value = (string) $scope[$key]; |
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if (!isset($result[$value])) { |
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return null; |
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} |
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$result = &$result[$value]; |
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} |
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return $result; |
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} |
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public function attach(object $entity, Node $node, array $index = []): void |
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{ |
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$this->storage->offsetSet($entity, $node); |
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$role = $node->getRole(); |
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if ($node->hasState()) { |
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$this->eraseIndexes($role, $node->getData(), $entity); |
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$data = $node->getState()->getData(); |
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} else { |
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$data = $node->getData(); |
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} |
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if ($data === []) { |
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return; |
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} |
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foreach ($index as $key) { |
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$isComposite = false; |
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if (\is_array($key)) { |
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switch (\count($key)) { |
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case 0: |
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continue 2; |
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case 1: |
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$indexName = \current($key); |
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break; |
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default: |
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$isComposite = true; |
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$indexName = \implode(self::INDEX_KEY_SEPARATOR, $key); |
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} |
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} else { |
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$indexName = $key; |
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} |
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$rolePath = &$this->paths[$role][$indexName]; |
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// composite key |
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if ($isComposite) { |
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foreach ($key as $k) { |
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if (!isset($data[$k])) { |
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continue 2; |
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} |
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$value = (string) $data[$k]; |
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$rolePath = &$rolePath[$value]; |
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} |
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$rolePath = $entity; |
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} else { |
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if (!isset($data[$indexName])) { |
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continue; |
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} |
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$value = (string) $data[$indexName]; |
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$rolePath[$value] = $entity; |
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} |
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} |
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} |
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public function detach(object $entity): void |
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{ |
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$node = $this->get($entity); |
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if ($node === null) { |
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return; |
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} |
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$role = $node->getRole(); |
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// erase all the indexes |
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$this->eraseIndexes($role, $node->getData(), $entity); |
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if ($node->hasState()) { |
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$this->eraseIndexes($role, $node->getState()->getData(), $entity); |
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} |
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$this->storage->offsetUnset($entity); |
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} |
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public function clean(): void |
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{ |
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$this->paths = []; |
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$this->storage = new \SplObjectStorage(); |
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} |
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public function __clone() |
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{ |
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$this->storage = clone $this->storage; |
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} |
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public function __destruct() |
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{ |
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$this->clean(); |
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} |
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private function eraseIndexes(string $role, array $data, object $entity): void |
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{ |
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if (!isset($this->paths[$role]) || empty($data)) { |
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return; |
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} |
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foreach ($this->paths[$role] as $index => &$values) { |
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if (empty($values)) { |
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continue; |
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} |
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$keys = \explode(self::INDEX_KEY_SEPARATOR, $index); |
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$j = \count($keys) - 1; |
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$next = &$values; |
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$removeFrom = &$next; |
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// Walk index |
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foreach ($keys as $i => $key) { |
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$value = isset($data[$key]) ? (string) $data[$key] : null; |
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if ($value === null || !isset($next[$value])) { |
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continue 2; |
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} |
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$removeKey ??= $value; |
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// If last key |
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if ($i === $j) { |
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if ($next[$value] === $entity) { |
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unset($removeFrom[$removeKey ?? $value]); |
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} |
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break; |
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} |
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// Optimization to remove empty arrays |
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if (\count($next[$value]) > 1) { |
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$removeFrom = &$next[$value]; |
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$removeKey = null; |
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} |
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$next = &$next[$value]; |
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} |
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} |
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} |
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} |
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