| Total Complexity | 49 |
| Total Lines | 290 |
| Duplicated Lines | 0 % |
| Changes | 3 | ||
| Bugs | 1 | Features | 1 |
Complex classes like Grid often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use Grid, and based on these observations, apply Extract Interface, too.
| 1 | <?php |
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| 12 | class Grid |
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| 13 | { |
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| 14 | |||
| 15 | use HasWordCollection; |
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| 16 | |||
| 17 | |||
| 18 | /** |
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| 19 | * minimum word length for the puzzle |
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| 20 | */ |
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| 21 | protected int $minWordLen; |
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| 22 | |||
| 23 | /** |
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| 24 | * maximium word length for the puzzle |
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| 25 | */ |
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| 26 | protected int $maxWordLen; |
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| 27 | |||
| 28 | /** |
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| 29 | * grid side length |
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| 30 | */ |
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| 31 | protected int $gridSize; |
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| 32 | |||
| 33 | /** |
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| 34 | * cells holding the collection of lettes |
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| 35 | */ |
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| 36 | protected array $cells = []; |
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| 37 | |||
| 38 | /** |
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| 39 | * Words used within the puzzle |
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| 40 | */ |
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| 41 | protected array $wordsList = []; |
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| 42 | |||
| 43 | /** |
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| 44 | * column mapping |
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| 45 | */ |
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| 46 | protected array $columnArray = []; |
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| 47 | |||
| 48 | public function __construct(int $gridSize, int $minWordLen, int $maxWordLen, Collection $wordsCollection) |
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| 49 | { |
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| 50 | $this->minWordLen = $minWordLen; |
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| 51 | $this->maxWordLen = $maxWordLen; |
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| 52 | |||
| 53 | $this->setGridsize($gridSize) |
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| 54 | ->setWordsCollection($wordsCollection) |
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| 55 | ->initGrid(); |
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| 56 | } |
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| 57 | |||
| 58 | protected function setGridSize(int $gridSize): self |
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| 69 | } |
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| 70 | |||
| 71 | protected function initGrid(): self |
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| 72 | { |
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| 73 | $this->cells = array_fill(0, $this->gridSize * $this->gridSize, null); |
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| 74 | |||
| 75 | for ($i = 0; $i < (2 * $this->gridSize * $this->gridSize); $i++) { |
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| 76 | $this->columnArray[$i]=$this->getColumnDefault($i); |
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| 77 | } |
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| 78 | |||
| 79 | return $this; |
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| 80 | } |
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| 81 | |||
| 82 | public function generate(): self |
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| 83 | { |
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| 84 | $blocks = $this->gridSize * $this->gridSize; //36 |
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| 85 | $i=rand(0, $blocks-1); |
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| 86 | |||
| 87 | $complete=0; //0 |
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| 88 | while ($complete < $blocks) { |
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| 89 | $this->placeWord($i); |
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| 90 | $complete++; |
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| 91 | $i++; |
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| 92 | if ($i==$blocks) { |
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| 93 | $i=0; |
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| 94 | } |
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| 95 | } |
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| 96 | |||
| 97 | return $this; |
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| 98 | } |
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| 99 | |||
| 100 | protected function addPlacedWord(Word $word, int $increment, int $len): void |
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| 101 | { |
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| 102 | $string = ''; |
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| 103 | $flag=false; |
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| 104 | |||
| 105 | for ($i=$word->getStart(); $i<=$word->getEnd(); $i+=$increment) { |
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| 106 | if ($this->cells[$i] === null) { |
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| 107 | $string .= '_'; |
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| 108 | } else { |
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| 109 | $string .= $this->cells[$i]; |
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| 110 | $flag=true; |
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| 111 | } |
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| 112 | } |
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| 113 | |||
| 114 | if (! $flag) { |
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| 115 | $randomWord = $this->getRandomWord($len); |
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| 116 | $word->setLabel($randomWord); |
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| 117 | $this->addWord($word); |
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| 118 | return; |
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| 119 | } |
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| 120 | |||
| 121 | if (Str::contains($string, '_')===false) { |
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| 122 | return; |
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| 123 | } |
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| 124 | |||
| 125 | $word->setInversed(false)->setLabel($this->getWordLike($string)); |
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| 126 | $this->addWord($word); |
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| 127 | } |
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| 128 | |||
| 129 | protected function placeWordHorizontally(Word $word, int $len): void |
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| 139 | } |
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| 140 | |||
| 141 | protected function placeWordVertical(Word $word, int $len): void |
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| 142 | { |
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| 143 | $inc=$this->gridSize; |
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| 144 | $word->setEnd($word->getStart()+($len*$this->gridSize)-$this->gridSize); |
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| 145 | while ($word->getEnd()>($this->gridSize*$this->gridSize)-1) { |
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| 146 | $word->setStart($word->getStart()-$this->gridSize); |
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| 147 | $word->setEnd($word->getStart()+($len*$this->gridSize)-$this->gridSize); |
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| 148 | } |
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| 149 | |||
| 150 | $this->addPlacedWord($word, $inc, $len); |
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| 151 | } |
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| 152 | |||
| 153 | protected function placeWordDiagonallyLtr(Word $word, int $len): void |
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| 154 | { |
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| 155 | $inc=$this->gridSize+1; |
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| 156 | $word->setEnd($word->getStart()+($len*($this->gridSize+1))-($this->gridSize+1)); |
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| 157 | while ($this->columnArray[$word->getEnd()] < $this->columnArray[$word->getStart()]) { |
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| 158 | $word->setStart($word->getStart()-1); |
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| 159 | $word->setEnd($word->getStart()+($len*($this->gridSize+1))-($this->gridSize+1)); |
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| 160 | } |
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| 161 | while ($word->getEnd()>($this->gridSize*$this->gridSize)-1) { |
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| 162 | $word->setStart($word->getStart()-$this->gridSize); |
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| 163 | $word->setEnd($word->getStart()+($len*($this->gridSize+1))-($this->gridSize+1)); |
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| 164 | } |
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| 165 | $this->addPlacedWord($word, $inc, $len); |
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| 166 | } |
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| 167 | |||
| 168 | protected function placeWordDiagonallyRtl(Word $word, int $len): void |
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| 169 | { |
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| 170 | $inc=$this->gridSize-1; |
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| 171 | $word->setEnd($word->getStart()+(($len-1)*($this->gridSize-1))); |
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| 172 | while ($this->columnArray[$word->getEnd()] > $this->columnArray[$word->getStart()]) { |
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| 173 | $word->setStart($word->getStart()+1); |
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| 174 | $word->setEnd($word->getStart()+(($len-1)*($this->gridSize-1))); |
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| 175 | } |
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| 176 | while ($word->getEnd()>($this->gridSize*$this->gridSize)-1) { |
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| 177 | $word->setStart($word->getStart()-$this->gridSize); |
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| 178 | $word->setEnd($word->getStart()+(($len-1)*($this->gridSize-1))); |
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| 179 | } |
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| 180 | $this->addPlacedWord($word, $inc, $len); |
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| 181 | } |
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| 182 | |||
| 183 | protected function placeWord($start): void |
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| 207 | } |
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| 208 | } |
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| 209 | |||
| 210 | protected function getColumnDefault(int $x): int |
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| 211 | { |
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| 213 | } |
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| 214 | |||
| 215 | protected function addWord(Word $word): void |
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| 216 | { |
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| 217 | if ($word->getLabel() === null) { |
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| 218 | return; |
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| 219 | } |
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| 220 | |||
| 221 | $j=0; |
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| 222 | $incrementBy = 1; |
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| 223 | switch ($word->getOrientation()) { |
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| 224 | case Word::HORIZONTAL: |
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| 225 | $incrementBy=1; |
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| 226 | break; |
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| 227 | |||
| 228 | case Word::VERTICAL: |
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| 229 | $incrementBy=$this->gridSize; |
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| 230 | break; |
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| 231 | |||
| 232 | case Word::DIAGONAL_LEFT_TO_RIGHT: |
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| 233 | $incrementBy=$this->gridSize+1; |
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| 234 | break; |
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| 235 | |||
| 236 | case Word::DIAGONAL_RIGHT_TO_LEFT: |
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| 237 | $incrementBy=$this->gridSize-1; |
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| 238 | break; |
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| 239 | } |
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| 240 | |||
| 241 | for ($i = $word->getStart(); $j < Str::length($word->getLabel()); $i += $incrementBy) { |
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| 242 | $nchar = Str::substr($word->getLabel(), $j, 1); |
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| 243 | if ($this->cells[$i] !== $nchar |
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| 244 | && ! is_null($this->cells[$i])) { |
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| 245 | throw new RuntimeException("Null or Char required: {$this->cells[$i]} - {$nchar}"); |
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| 246 | } |
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| 247 | $this->cells[$i] = Str::substr($word->getLabel(), $j, 1); |
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| 248 | $j++; |
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| 249 | } |
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| 250 | |||
| 251 | $this->wordsList[]=$word; |
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| 252 | } |
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| 253 | |||
| 254 | public function getTextGrid() |
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| 255 | { |
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| 256 | $r = ''; |
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| 257 | foreach ($this->getGrid() as $idx => $row) { |
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| 258 | if ($idx > 0) { |
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| 259 | $r .= "\n"; |
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| 260 | } |
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| 261 | $r .= implode(" ", $row); |
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| 262 | } |
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| 263 | return $r; |
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| 264 | } |
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| 265 | |||
| 266 | public function getGrid() |
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| 287 | } |
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| 288 | |||
| 289 | public function getPuzzleWords() |
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| 290 | { |
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| 291 | return collect($this->wordsList)->map(function (Word $word) { |
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| 292 | $str = $word->getLabel(true); |
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| 293 | $charClass = resolve(config('word-finder.character_map')); |
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| 294 | |||
| 295 | return method_exists($charClass, 'unmapChars') ? $charClass->unmapChars($str) : $str; |
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| 296 | }); |
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| 297 | } |
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| 298 | |||
| 299 | public function getGridSize() |
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| 302 | } |
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| 303 | } |
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| 304 |