1
|
|
|
<?php |
2
|
|
|
|
3
|
|
|
declare(strict_types=1); |
4
|
|
|
|
5
|
|
|
namespace CoenMooij\Sudoku\Solver; |
6
|
|
|
|
7
|
|
|
use CoenMooij\Sudoku\Exception\UnsolvableException; |
8
|
|
|
use CoenMooij\Sudoku\Puzzle\Grid; |
9
|
|
|
use CoenMooij\Sudoku\Puzzle\Location; |
10
|
|
|
|
11
|
|
|
/** |
12
|
|
|
* Informed depth first search. |
13
|
|
|
*/ |
14
|
|
|
class BacktrackSolver implements GridSolverInterface |
15
|
|
|
{ |
16
|
|
|
private const DIRECTION_FORWARDS = true; |
17
|
|
|
private const DIRECTION_BACKWARDS = false; |
18
|
|
|
|
19
|
|
|
/** |
20
|
|
|
* @var Grid |
21
|
|
|
*/ |
22
|
|
|
private $grid; |
23
|
|
|
|
24
|
|
|
/** |
25
|
|
|
* @var int[][][] |
26
|
|
|
*/ |
27
|
|
|
private $possibleValues; |
28
|
|
|
|
29
|
|
|
/** |
30
|
|
|
* @var bool[][] |
31
|
|
|
*/ |
32
|
|
|
private $presetValues; |
33
|
|
|
|
34
|
|
|
/** |
35
|
|
|
* @var bool |
36
|
|
|
*/ |
37
|
|
|
private $direction; |
38
|
|
|
|
39
|
|
|
/** |
40
|
|
|
* @var int |
41
|
|
|
*/ |
42
|
|
|
private $row; |
43
|
|
|
|
44
|
|
|
/** |
45
|
|
|
* @var int |
46
|
|
|
*/ |
47
|
|
|
private $column; |
48
|
|
|
|
49
|
|
|
public function solve(Grid $grid): Grid |
50
|
|
|
{ |
51
|
|
|
$this->initialize($grid); |
52
|
|
|
|
53
|
|
|
while ($this->locationIsValid()) { |
54
|
|
|
if (!$this->isPresetValue()) { |
55
|
|
|
$this->direction === self::DIRECTION_FORWARDS |
56
|
|
|
? $this->handleForwardsIteration() |
57
|
|
|
: $this->handleBackwardsIteration(); |
58
|
|
|
} |
59
|
|
|
$this->nextLocation(); |
60
|
|
|
} |
61
|
|
|
if (!$this->reachedEndOfGrid()) { |
62
|
|
|
throw new UnsolvableException(); |
63
|
|
|
} |
64
|
|
|
|
65
|
|
|
return $grid; |
66
|
|
|
} |
67
|
|
|
|
68
|
|
|
private function handleForwardsIteration(): void |
69
|
|
|
{ |
70
|
|
|
$this->findAllPossibleValuesForCurrentLocation(); |
71
|
|
|
if ($this->currentLocationHasPossibleValues()) { |
72
|
|
|
$this->fillCurrentLocationWithNextPossibleValue(); |
73
|
|
|
} else { |
74
|
|
|
$this->grid->empty($this->getCurrentLocation()); |
75
|
|
|
$this->direction = self::DIRECTION_BACKWARDS; |
76
|
|
|
} |
77
|
|
|
} |
78
|
|
|
|
79
|
|
|
private function handleBackwardsIteration(): void |
80
|
|
|
{ |
81
|
|
|
if ($this->currentLocationHasPossibleValues()) { |
82
|
|
|
$this->fillCurrentLocationWithNextPossibleValue(); |
83
|
|
|
$this->direction = self::DIRECTION_FORWARDS; |
84
|
|
|
} else { |
85
|
|
|
$this->grid->empty($this->getCurrentLocation()); |
86
|
|
|
} |
87
|
|
|
} |
88
|
|
|
|
89
|
|
|
private function initialize(Grid $grid): void |
90
|
|
|
{ |
91
|
|
|
$this->direction = self::DIRECTION_FORWARDS; |
92
|
|
|
$this->column = 0; |
93
|
|
|
$this->row = 0; |
94
|
|
|
$this->grid = $grid; |
95
|
|
|
$this->possibleValues = []; |
96
|
|
|
$this->presetValues = []; |
97
|
|
|
$this->initializePresetValues(); |
98
|
|
|
} |
99
|
|
|
|
100
|
|
|
private function initializePresetValues(): void |
101
|
|
|
{ |
102
|
|
|
for ($row = 0; $row < 9; $row++) { |
103
|
|
|
for ($column = 0; $column < 9; $column++) { |
104
|
|
|
$location = new Location($row, $column); |
105
|
|
|
if ($this->grid->isEmpty($location)) { |
106
|
|
|
$this->presetValues[$row][$column] = false; |
107
|
|
|
} else { |
108
|
|
|
$this->presetValues[$row][$column] = true; |
109
|
|
|
} |
110
|
|
|
} |
111
|
|
|
} |
112
|
|
|
} |
113
|
|
|
|
114
|
|
|
private function currentLocationHasPossibleValues(): bool |
115
|
|
|
{ |
116
|
|
|
return !empty($this->possibleValues[$this->row][$this->column]); |
117
|
|
|
} |
118
|
|
|
|
119
|
|
|
private function findAllPossibleValuesForCurrentLocation(): void |
120
|
|
|
{ |
121
|
|
|
$possibilities = $this->grid->getAllPossibilitiesFor(new Location($this->row, $this->column)); |
122
|
|
|
shuffle($possibilities); |
123
|
|
|
$this->possibleValues[$this->row][$this->column] = $possibilities; |
124
|
|
|
} |
125
|
|
|
|
126
|
|
|
private function nextLocation(): void |
127
|
|
|
{ |
128
|
|
|
if ($this->direction === self::DIRECTION_FORWARDS) { |
129
|
|
|
$this->row = $this->column === 8 ? $this->row + 1 : $this->row; |
130
|
|
|
$this->column = $this->column === 8 ? 0 : $this->column + 1; |
131
|
|
|
} else { |
132
|
|
|
$this->row = $this->column === 0 ? $this->row - 1 : $this->row; |
133
|
|
|
$this->column = $this->column === 0 ? 8 : $this->column - 1; |
134
|
|
|
} |
135
|
|
|
} |
136
|
|
|
|
137
|
|
|
private function fillCurrentLocationWithNextPossibleValue(): void |
138
|
|
|
{ |
139
|
|
|
$this->grid->set($this->getCurrentLocation(), $this->possibleValues[$this->row][$this->column][0]); |
140
|
|
|
array_shift($this->possibleValues[$this->row][$this->column]); |
141
|
|
|
} |
142
|
|
|
|
143
|
|
|
private function getCurrentLocation(): Location |
144
|
|
|
{ |
145
|
|
|
return new Location($this->row, $this->column); |
146
|
|
|
} |
147
|
|
|
|
148
|
|
|
private function isPresetValue(): bool |
149
|
|
|
{ |
150
|
|
|
return !empty($this->presetValues[$this->row][$this->column]); |
151
|
|
|
} |
152
|
|
|
|
153
|
|
|
private function locationIsValid(): bool |
154
|
|
|
{ |
155
|
|
|
return $this->row >= 0 && $this->row < 9; |
156
|
|
|
} |
157
|
|
|
|
158
|
|
|
private function reachedEndOfGrid(): bool |
159
|
|
|
{ |
160
|
|
|
return $this->row > 8; |
161
|
|
|
} |
162
|
|
|
} |
163
|
|
|
|