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<?php |
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namespace Factory\Generators; |
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use League\Flysystem\Adapter\Local; |
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use League\Flysystem\Filesystem; |
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use Factory\Composer; |
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use Factory\Utils; |
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use Mustache_Engine; |
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abstract class BaseGenerator |
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{ |
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/** |
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* @var \Factory\Composer |
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*/ |
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protected $composer; |
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/** |
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* @var Filesystem |
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*/ |
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private $internal; |
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/** |
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* @var Mustache_Engine |
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*/ |
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private $engine; |
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/** |
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* @var \League\Flysystem\Filesystem |
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*/ |
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protected $external; |
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/** |
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* @var array |
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*/ |
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protected $data; |
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/** |
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* @param mixed $data |
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* |
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* @return static |
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*/ |
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public function setData($data) |
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{ |
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$fullClassName = $this->composer->getClassNamespace($data['name']); |
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$data = array_merge([ |
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'namespace' => Utils::getJustNamespace($fullClassName), |
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'className' => Utils::getJustClassName($fullClassName), |
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], $data); |
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$this->data = $data; |
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return $this; |
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} |
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/** |
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* @var boolean |
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*/ |
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protected $force = false; |
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/** |
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* @param boolean $force |
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* |
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* @return static |
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*/ |
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public function setForce($force = false) |
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{ |
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$this->force = $force; |
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return $this; |
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} |
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public function __construct(Composer $composer, Filesystem $external = null, Mustache_Engine $engine = null) |
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{ |
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$this->internal = new Filesystem(new Local(__DIR__ . '/../../stubs')); |
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$this->external = $external ? $external : new Filesystem(new Local(getcwd())); |
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$this->engine = $engine ? $engine : new Mustache_Engine; |
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$this->composer = $composer; |
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} |
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public function prepare($template, $data = []) |
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{ |
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$template = $this->internal->get($template)->read(); |
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return $this->engine->render($template, $data); |
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} |
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protected function write($data) |
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{ |
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$destination = $this->composer->getClassPath($this->data['name']); |
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if($this->force && $this->external->has($destination)) |
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{ |
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$this->external->delete($destination); |
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} |
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return $this->external->write($destination, $data); |
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} |
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public function generate($stub, $data) |
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{ |
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$template = $this->prepare($stub, array_merge($this->data, $data)); |
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return $this->write($template); |
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} |
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abstract function make(); |
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} |
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Adding explicit visibility (
private,protected, orpublic) is generally recommend to communicate to other developers how, and from where this method is intended to be used.