Passed
Push — main ( 0a0d87...5e9cf0 )
by smiley
02:11
created
src/Detector/FinderPatternFinder.php 1 patch
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -78,7 +78,7 @@  discard block
 block discarded – undo
78 78
 				// Black pixel
79 79
 				if($this->bitMatrix->get($j, $i)){
80 80
 					// Counting white pixels
81
-					if(($currentState & 1) === 1){
81
+					if(($currentState&1) === 1){
82 82
 						$currentState++;
83 83
 					}
84 84
 
@@ -87,7 +87,7 @@  discard block
 block discarded – undo
87 87
 				// White pixel
88 88
 				else{
89 89
 					// Counting black pixels
90
-					if(($currentState & 1) === 0){
90
+					if(($currentState&1) === 0){
91 91
 						// A winner?
92 92
 						if($currentState === 4){
93 93
 							// Yes
@@ -339,7 +339,7 @@  discard block
 block discarded – undo
339 339
 	 *
340 340
 	 * @return float|null vertical center of finder pattern, or null if not found
341 341
 	 */
342
-	private function crossCheckVertical(int $startI, int $centerJ, int $maxCount, int $originalStateCountTotal):?float{
342
+	private function crossCheckVertical(int $startI, int $centerJ, int $maxCount, int $originalStateCountTotal): ?float{
343 343
 		$maxI       = $this->bitMatrix->getDimension();
344 344
 		$stateCount = $this->getCrossCheckStateCount();
345 345
 
@@ -422,7 +422,7 @@  discard block
 block discarded – undo
422 422
 	 * except it reads horizontally instead of vertically. This is used to cross-cross
423 423
 	 * check a vertical cross check and locate the real center of the alignment pattern.</p>
424 424
 	 */
425
-	private function crossCheckHorizontal(int $startJ, int $centerI, int $maxCount, int $originalStateCountTotal):?float{
425
+	private function crossCheckHorizontal(int $startJ, int $centerI, int $maxCount, int $originalStateCountTotal): ?float{
426 426
 		$maxJ       = $this->bitMatrix->getDimension();
427 427
 		$stateCount = $this->getCrossCheckStateCount();
428 428
 
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src/Detector/Detector.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -161,7 +161,7 @@  discard block
 block discarded – undo
161 161
 		}
162 162
 
163 163
 		$otherToX = (int)($fromX + ($otherToX - $fromX) * $scale);
164
-		$result   += $this->sizeOfBlackWhiteBlackRun((int)$fromX, (int)$fromY, (int)$otherToX, (int)$otherToY);
164
+		$result += $this->sizeOfBlackWhiteBlackRun((int)$fromX, (int)$fromY, (int)$otherToX, (int)$otherToY);
165 165
 
166 166
 		// Middle pixel is double-counted this way; subtract 1
167 167
 		return $result - 1.0;
@@ -291,7 +291,7 @@  discard block
 block discarded – undo
291 291
 		int $estAlignmentX,
292 292
 		int $estAlignmentY,
293 293
 		float $allowanceFactor
294
-	):?AlignmentPattern{
294
+	): ?AlignmentPattern{
295 295
 		// Look for an alignment pattern (3 modules in size) around where it should be
296 296
 		$dimension           = $this->bitMatrix->getDimension();
297 297
 		$allowance           = (int)($allowanceFactor * $overallEstModuleSize);
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src/Decoder/Decoder.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -95,7 +95,7 @@  discard block
 block discarded – undo
95 95
 		$eccLevel = $parser->readFormatInformation()->getErrorCorrectionLevel();
96 96
 
97 97
 		// Read raw codewords
98
-		$rawCodewords  = $parser->readCodewords();
98
+		$rawCodewords = $parser->readCodewords();
99 99
 		// Separate into data blocks
100 100
 		$dataBlocks = $this->getDataBlocks($rawCodewords, $version, $eccLevel);
101 101
 
@@ -140,7 +140,7 @@  discard block
 block discarded – undo
140 140
 		[$numEccCodewords, $eccBlocks] = $version->getRSBlocks($eccLevel);
141 141
 
142 142
 		// Now establish DataBlocks of the appropriate size and number of data codewords
143
-		$result          = [];//new DataBlock[$totalBlocks];
143
+		$result          = []; //new DataBlock[$totalBlocks];
144 144
 		$numResultBlocks = 0;
145 145
 
146 146
 		foreach($eccBlocks as $blockData){
@@ -206,7 +206,7 @@  discard block
 block discarded – undo
206 206
 		$codewordsInts = [];
207 207
 
208 208
 		foreach($codewordBytes as $i => $codewordByte){
209
-			$codewordsInts[$i] = $codewordByte & 0xFF;
209
+			$codewordsInts[$i] = $codewordByte&0xFF;
210 210
 		}
211 211
 
212 212
 		$decoded = (new ReedSolomonDecoder)->decode($codewordsInts, (count($codewordBytes) - $numDataCodewords));
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src/Decoder/IMagickLuminanceSource.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -46,7 +46,7 @@
 block discarded – undo
46 46
 		$countPixels = count($pixels);
47 47
 
48 48
 		for($i = 0; $i < $countPixels; $i += 3){
49
-			$this->setLuminancePixel($pixels[$i] & 0xff, $pixels[$i + 1] & 0xff, $pixels[$i + 2] & 0xff);
49
+			$this->setLuminancePixel($pixels[$i]&0xff, $pixels[$i + 1]&0xff, $pixels[$i + 2]&0xff);
50 50
 		}
51 51
 	}
52 52
 
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src/Data/ECI.php 1 patch
Spacing   +6 added lines, -6 removed lines patch added patch discarded remove patch
@@ -57,19 +57,19 @@
 block discarded – undo
57 57
 	public static function parseValue(BitBuffer $bitBuffer):ECICharset{
58 58
 		$firstByte = $bitBuffer->read(8);
59 59
 
60
-		if(($firstByte & 0x80) === 0){
60
+		if(($firstByte&0x80) === 0){
61 61
 			// just one byte
62
-			return new ECICharset($firstByte & 0x7f);
62
+			return new ECICharset($firstByte&0x7f);
63 63
 		}
64 64
 
65
-		if(($firstByte & 0xc0) === 0x80){
65
+		if(($firstByte&0xc0) === 0x80){
66 66
 			// two bytes
67
-			return new ECICharset((($firstByte & 0x3f) << 8) | $bitBuffer->read(8));
67
+			return new ECICharset((($firstByte&0x3f) << 8)|$bitBuffer->read(8));
68 68
 		}
69 69
 
70
-		if(($firstByte & 0xe0) === 0xC0){
70
+		if(($firstByte&0xe0) === 0xC0){
71 71
 			// three bytes
72
-			return new ECICharset((($firstByte & 0x1f) << 16) | $bitBuffer->read(16));
72
+			return new ECICharset((($firstByte&0x1f) << 16)|$bitBuffer->read(16));
73 73
 		}
74 74
 
75 75
 		throw new QRCodeDataException('error decoding ECI value');
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src/Detector/AlignmentPatternFinder.php 1 patch
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -58,7 +58,7 @@  discard block
 block discarded – undo
58 58
 	 *
59 59
 	 * @return \chillerlan\QRCode\Detector\AlignmentPattern|null
60 60
 	 */
61
-	public function find(int $startX, int $startY, int $width, int $height):?AlignmentPattern{
61
+	public function find(int $startX, int $startY, int $width, int $height): ?AlignmentPattern{
62 62
 		$maxJ       = $startX + $width;
63 63
 		$middleI    = $startY + ($height / 2);
64 64
 		$stateCount = [];
@@ -67,7 +67,7 @@  discard block
 block discarded – undo
67 67
 		// this tracks the number of black/white/black modules seen so far
68 68
 		for($iGen = 0; $iGen < $height; $iGen++){
69 69
 			// Search from middle outwards
70
-			$i             = (int)($middleI + (($iGen & 0x01) === 0 ? ($iGen + 1) / 2 : -(($iGen + 1) / 2)));
70
+			$i             = (int)($middleI + (($iGen&0x01) === 0 ? ($iGen + 1) / 2 : -(($iGen + 1) / 2)));
71 71
 			$stateCount[0] = 0;
72 72
 			$stateCount[1] = 0;
73 73
 			$stateCount[2] = 0;
@@ -174,7 +174,7 @@  discard block
 block discarded – undo
174 174
 	 *
175 175
 	 * @return \chillerlan\QRCode\Detector\AlignmentPattern|null if we have found the same pattern twice, or null if not
176 176
 	 */
177
-	private function handlePossibleCenter(array $stateCount, int $i, int $j):?AlignmentPattern{
177
+	private function handlePossibleCenter(array $stateCount, int $i, int $j): ?AlignmentPattern{
178 178
 		$stateCountTotal = $stateCount[0] + $stateCount[1] + $stateCount[2];
179 179
 		$centerJ         = $this->centerFromEnd($stateCount, $j);
180 180
 		$centerI         = $this->crossCheckVertical($i, (int)$centerJ, 2 * $stateCount[1], $stateCountTotal);
@@ -223,7 +223,7 @@  discard block
 block discarded – undo
223 223
 	 *
224 224
 	 * @return float|null vertical center of alignment pattern, or null if not found
225 225
 	 */
226
-	private function crossCheckVertical(int $startI, int $centerJ, int $maxCount, int $originalStateCountTotal):?float{
226
+	private function crossCheckVertical(int $startI, int $centerJ, int $maxCount, int $originalStateCountTotal): ?float{
227 227
 		$maxI          = $this->bitMatrix->getDimension();
228 228
 		$stateCount    = [];
229 229
 		$stateCount[0] = 0;
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src/Decoder/BitMatrix.php 1 patch
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -37,7 +37,7 @@  discard block
 block discarded – undo
37 37
 		$offset = (int)($y * $this->rowSize + ($x / 0x20));
38 38
 
39 39
 		$this->bits[$offset] ??= 0;
40
-		$this->bits[$offset] |= ($this->bits[$offset] |= 1 << ($x & 0x1f));
40
+		$this->bits[$offset] |= ($this->bits[$offset] |= 1 << ($x&0x1f));
41 41
 	}
42 42
 
43 43
 	/**
@@ -49,7 +49,7 @@  discard block
 block discarded – undo
49 49
 	public function flip(int $x, int $y):void{
50 50
 		$offset = $y * $this->rowSize + (int)($x / 0x20);
51 51
 
52
-		$this->bits[$offset] = ($this->bits[$offset] ^ (1 << ($x & 0x1f)));
52
+		$this->bits[$offset] = ($this->bits[$offset]^(1 << ($x&0x1f)));
53 53
 	}
54 54
 
55 55
 	/**
@@ -84,7 +84,7 @@  discard block
 block discarded – undo
84 84
 
85 85
 			for($x = $left; $x < $right; $x++){
86 86
 				$xOffset              = $yOffset + (int)($x / 0x20);
87
-				$this->bits[$xOffset] = ($this->bits[$xOffset] |= 1 << ($x & 0x1f));
87
+				$this->bits[$xOffset] = ($this->bits[$xOffset] |= 1 << ($x&0x1f));
88 88
 			}
89 89
 		}
90 90
 	}
@@ -109,7 +109,7 @@  discard block
 block discarded – undo
109 109
 
110 110
 		$this->bits[$offset] ??= 0;
111 111
 
112
-		return (BitMatrixParser::uRShift($this->bits[$offset], ($x & 0x1f)) & 1) !== 0;
112
+		return (BitMatrixParser::uRShift($this->bits[$offset], ($x&0x1f))&1) !== 0;
113 113
 	}
114 114
 
115 115
 	/**
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src/Decoder/Binarizer.php 1 patch
Spacing   +11 added lines, -11 removed lines patch added patch discarded remove patch
@@ -36,8 +36,8 @@  discard block
 block discarded – undo
36 36
 	// This class uses 5x5 blocks to compute local luminance, where each block is 8x8 pixels.
37 37
 	// So this is the smallest dimension in each axis we can accept.
38 38
 	private const BLOCK_SIZE_POWER  = 3;
39
-	private const BLOCK_SIZE        = 8;  // ...0100...00
40
-	private const BLOCK_SIZE_MASK   = 7;  // ...0011...11
39
+	private const BLOCK_SIZE        = 8; // ...0100...00
40
+	private const BLOCK_SIZE_MASK   = 7; // ...0011...11
41 41
 	private const MINIMUM_DIMENSION = 40;
42 42
 	private const MIN_DYNAMIC_RANGE = 24;
43 43
 
@@ -137,13 +137,13 @@  discard block
 block discarded – undo
137 137
 		if($width >= self::MINIMUM_DIMENSION && $height >= self::MINIMUM_DIMENSION){
138 138
 			$subWidth = $width >> self::BLOCK_SIZE_POWER;
139 139
 
140
-			if(($width & self::BLOCK_SIZE_MASK) !== 0){
140
+			if(($width&self::BLOCK_SIZE_MASK) !== 0){
141 141
 				$subWidth++;
142 142
 			}
143 143
 
144 144
 			$subHeight = $height >> self::BLOCK_SIZE_POWER;
145 145
 
146
-			if(($height & self::BLOCK_SIZE_MASK) !== 0){
146
+			if(($height&self::BLOCK_SIZE_MASK) !== 0){
147 147
 				$subHeight++;
148 148
 			}
149 149
 
@@ -167,7 +167,7 @@  discard block
 block discarded – undo
167 167
 			$right           = (int)(($width * 4) / 5);
168 168
 
169 169
 			for($x = (int)($width / 5); $x < $right; $x++){
170
-				$pixel = $localLuminances[(int)$x] & 0xff;
170
+				$pixel = $localLuminances[(int)$x]&0xff;
171 171
 				$buckets[$pixel >> self::LUMINANCE_SHIFT]++;
172 172
 			}
173 173
 		}
@@ -183,7 +183,7 @@  discard block
 block discarded – undo
183 183
 			$offset = $y * $width;
184 184
 
185 185
 			for($x = 0; $x < $width; $x++){
186
-				$pixel = (int)($localLuminances[$offset + $x] & 0xff);
186
+				$pixel = (int)($localLuminances[$offset + $x]&0xff);
187 187
 
188 188
 				if($pixel < $blackPoint){
189 189
 					$matrix->set($x, $y);
@@ -230,8 +230,8 @@  discard block
 block discarded – undo
230 230
 				for($yy = 0, $offset = $yoffset * $width + $xoffset; $yy < self::BLOCK_SIZE; $yy++, $offset += $width){
231 231
 
232 232
 					for($xx = 0; $xx < self::BLOCK_SIZE; $xx++){
233
-						$pixel = (int)($luminances[(int)($offset + $xx)]) & 0xff;
234
-						$sum   += $pixel;
233
+						$pixel = (int)($luminances[(int)($offset + $xx)])&0xff;
234
+						$sum += $pixel;
235 235
 						// still looking for good contrast
236 236
 						if($pixel < $min){
237 237
 							$min = $pixel;
@@ -247,7 +247,7 @@  discard block
 block discarded – undo
247 247
 						// finish the rest of the rows quickly
248 248
 						for($yy++, $offset += $width; $yy < self::BLOCK_SIZE; $yy++, $offset += $width){
249 249
 							for($xx = 0; $xx < self::BLOCK_SIZE; $xx++){
250
-								$sum += $luminances[$offset + $xx] & 0xff;
250
+								$sum += $luminances[$offset + $xx]&0xff;
251 251
 							}
252 252
 						}
253 253
 					}
@@ -325,7 +325,7 @@  discard block
 block discarded – undo
325 325
 
326 326
 				for($z = -2; $z <= 2; $z++){
327 327
 					$blackRow = $blackPoints[$top + $z];
328
-					$sum      += $blackRow[$left - 2] + $blackRow[$left - 1] + $blackRow[$left] + $blackRow[$left + 1] + $blackRow[$left + 2];
328
+					$sum += $blackRow[$left - 2] + $blackRow[$left - 1] + $blackRow[$left] + $blackRow[$left + 1] + $blackRow[$left + 2];
329 329
 				}
330 330
 
331 331
 				$average = (int)($sum / 25);
@@ -334,7 +334,7 @@  discard block
 block discarded – undo
334 334
 				for($j = 0, $o = $yoffset * $width + $xoffset; $j < self::BLOCK_SIZE; $j++, $o += $width){
335 335
 					for($i = 0; $i < self::BLOCK_SIZE; $i++){
336 336
 						// Comparison needs to be <= so that black == 0 pixels are black even if the threshold is 0.
337
-						if(($luminances[$o + $i] & 0xff) <= $average){
337
+						if(($luminances[$o + $i]&0xff) <= $average){
338 338
 							$matrix->set($xoffset + $i, $yoffset + $j);
339 339
 						}
340 340
 					}
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src/Data/QRMatrix.php 1 patch
Spacing   +13 added lines, -13 removed lines patch added patch discarded remove patch
@@ -121,7 +121,7 @@  discard block
 block discarded – undo
121 121
 			$matrix[$y] = [];
122 122
 
123 123
 			foreach($row as $x => $val){
124
-				$matrix[$y][$x] = ($val & $this::IS_DARK) === $this::IS_DARK;
124
+				$matrix[$y][$x] = ($val&$this::IS_DARK) === $this::IS_DARK;
125 125
 			}
126 126
 		}
127 127
 
@@ -145,7 +145,7 @@  discard block
 block discarded – undo
145 145
 	/**
146 146
 	 * Returns the current mask pattern
147 147
 	 */
148
-	public function maskPattern():?MaskPattern{
148
+	public function maskPattern(): ?MaskPattern{
149 149
 		return $this->maskPattern;
150 150
 	}
151 151
 
@@ -172,7 +172,7 @@  discard block
 block discarded – undo
172 172
 	 *   false => $M_TYPE
173 173
 	 */
174 174
 	public function set(int $x, int $y, bool $value, int $M_TYPE):self{
175
-		$this->matrix[$y][$x] = $M_TYPE | ($value ? $this::IS_DARK : 0);
175
+		$this->matrix[$y][$x] = $M_TYPE|($value ? $this::IS_DARK : 0);
176 176
 
177 177
 		return $this;
178 178
 	}
@@ -192,7 +192,7 @@  discard block
 block discarded – undo
192 192
 	 *   true => $value & $M_TYPE === $M_TYPE
193 193
 	 */
194 194
 	public function checkType(int $x, int $y, int $M_TYPE):bool{
195
-		return ($this->matrix[$y][$x] & $M_TYPE) === $M_TYPE;
195
+		return ($this->matrix[$y][$x]&$M_TYPE) === $M_TYPE;
196 196
 	}
197 197
 
198 198
 	/**
@@ -270,8 +270,8 @@  discard block
 block discarded – undo
270 270
 
271 271
 		for($c = 0; $c < 3; $c++){
272 272
 			for($i = 0; $i < 8; $i++){
273
-				$this->set($h[$c][0]     , $h[$c][1] + $i, false, $this::M_SEPARATOR);
274
-				$this->set($v[$c][0] - $i, $v[$c][1]     , false, $this::M_SEPARATOR);
273
+				$this->set($h[$c][0], $h[$c][1] + $i, false, $this::M_SEPARATOR);
274
+				$this->set($v[$c][0] - $i, $v[$c][1], false, $this::M_SEPARATOR);
275 275
 			}
276 276
 		}
277 277
 
@@ -345,7 +345,7 @@  discard block
 block discarded – undo
345 345
 			for($i = 0; $i < 18; $i++){
346 346
 				$a = (int)($i / 3);
347 347
 				$b = $i % 3 + $this->moduleCount - 8 - 3;
348
-				$v = !$test && (($bits >> $i) & 1) === 1;
348
+				$v = !$test && (($bits >> $i)&1) === 1;
349 349
 
350 350
 				$this->set($b, $a, $v, $this::M_VERSION); // ne
351 351
 				$this->set($a, $b, $v, $this::M_VERSION); // sw
@@ -365,7 +365,7 @@  discard block
 block discarded – undo
365 365
 		$bits = $this->eccLevel->getformatPattern($maskPattern);
366 366
 
367 367
 		for($i = 0; $i < 15; $i++){
368
-			$v = !$test && (($bits >> $i) & 1) === 1;
368
+			$v = !$test && (($bits >> $i)&1) === 1;
369 369
 
370 370
 			if($i < 6){
371 371
 				$this->set(8, $i, $v, $this::M_FORMAT);
@@ -487,7 +487,7 @@  discard block
 block discarded – undo
487 487
 		foreach($this->matrix as $y => $row){
488 488
 			foreach($row as $x => $val){
489 489
 				// out of bounds, skip
490
-				if($x < $start || $y < $start ||$x >= $end || $y >= $end){
490
+				if($x < $start || $y < $start || $x >= $end || $y >= $end){
491 491
 					continue;
492 492
 				}
493 493
 				// a match
@@ -531,10 +531,10 @@  discard block
 block discarded – undo
531 531
 						$v = false;
532 532
 
533 533
 						if($byteIndex < $byteCount){
534
-							$v = (($data[$byteIndex] >> $bitIndex) & 1) === 1;
534
+							$v = (($data[$byteIndex] >> $bitIndex)&1) === 1;
535 535
 						}
536 536
 
537
-						$this->matrix[$y][$x] = $this::M_DATA | ($v ? $this::IS_DARK : 0);
537
+						$this->matrix[$y][$x] = $this::M_DATA|($v ? $this::IS_DARK : 0);
538 538
 						$bitIndex--;
539 539
 
540 540
 						if($bitIndex === -1){
@@ -548,7 +548,7 @@  discard block
 block discarded – undo
548 548
 				$y += $inc;
549 549
 
550 550
 				if($y < 0 || $this->moduleCount <= $y){
551
-					$y   -=  $inc;
551
+					$y   -= $inc;
552 552
 					$inc  = -$inc;
553 553
 
554 554
 					break;
@@ -571,7 +571,7 @@  discard block
 block discarded – undo
571 571
 
572 572
 		foreach($this->matrix as $y => &$row){
573 573
 			foreach($row as $x => &$val){
574
-				if($mask($x, $y) === 0 && ($val & $this::M_DATA) === $this::M_DATA){
574
+				if($mask($x, $y) === 0 && ($val&$this::M_DATA) === $this::M_DATA){
575 575
 					$val ^= $this::IS_DARK;
576 576
 				}
577 577
 			}
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