Passed
Push — v5 ( 93618e...84eb31 )
by smiley
01:52
created
src/Decoder/Binarizer.php 1 patch
Spacing   +10 added lines, -10 removed lines patch added patch discarded remove patch
@@ -37,7 +37,7 @@  discard block
 block discarded – undo
37 37
 	// So this is the smallest dimension in each axis we can accept.
38 38
 	private const BLOCK_SIZE_POWER  = 3;
39 39
 	private const BLOCK_SIZE        = 8; // ...0100...00
40
-	private const BLOCK_SIZE_MASK   = 7;   // ...0011...11
40
+	private const BLOCK_SIZE_MASK   = 7; // ...0011...11
41 41
 	private const MINIMUM_DIMENSION = 40;
42 42
 	private const MIN_DYNAMIC_RANGE = 24;
43 43
 
@@ -137,13 +137,13 @@  discard block
 block discarded – undo
137 137
 		if($width >= self::MINIMUM_DIMENSION && $height >= self::MINIMUM_DIMENSION){
138 138
 			$subWidth = $width >> self::BLOCK_SIZE_POWER;
139 139
 
140
-			if(($width & self::BLOCK_SIZE_MASK) !== 0){
140
+			if(($width&self::BLOCK_SIZE_MASK) !== 0){
141 141
 				$subWidth++;
142 142
 			}
143 143
 
144 144
 			$subHeight = $height >> self::BLOCK_SIZE_POWER;
145 145
 
146
-			if(($height & self::BLOCK_SIZE_MASK) !== 0){
146
+			if(($height&self::BLOCK_SIZE_MASK) !== 0){
147 147
 				$subHeight++;
148 148
 			}
149 149
 
@@ -167,7 +167,7 @@  discard block
 block discarded – undo
167 167
 			$right           = (int)(($width * 4) / 5);
168 168
 
169 169
 			for($x = (int)($width / 5); $x < $right; $x++){
170
-				$pixel = $localLuminances[(int)$x] & 0xff;
170
+				$pixel = $localLuminances[(int)$x]&0xff;
171 171
 				$buckets[$pixel >> self::LUMINANCE_SHIFT]++;
172 172
 			}
173 173
 		}
@@ -183,7 +183,7 @@  discard block
 block discarded – undo
183 183
 			$offset = $y * $width;
184 184
 
185 185
 			for($x = 0; $x < $width; $x++){
186
-				$pixel = (int)($localLuminances[$offset + $x] & 0xff);
186
+				$pixel = (int)($localLuminances[$offset + $x]&0xff);
187 187
 
188 188
 				if($pixel < $blackPoint){
189 189
 					$matrix->set($x, $y);
@@ -230,8 +230,8 @@  discard block
 block discarded – undo
230 230
 				for($yy = 0, $offset = $yoffset * $width + $xoffset; $yy < self::BLOCK_SIZE; $yy++, $offset += $width){
231 231
 
232 232
 					for($xx = 0; $xx < self::BLOCK_SIZE; $xx++){
233
-						$pixel = (int)($luminances[(int)($offset + $xx)]) & 0xff;
234
-						$sum   += $pixel;
233
+						$pixel = (int)($luminances[(int)($offset + $xx)])&0xff;
234
+						$sum += $pixel;
235 235
 						// still looking for good contrast
236 236
 						if($pixel < $min){
237 237
 							$min = $pixel;
@@ -247,7 +247,7 @@  discard block
 block discarded – undo
247 247
 						// finish the rest of the rows quickly
248 248
 						for($yy++, $offset += $width; $yy < self::BLOCK_SIZE; $yy++, $offset += $width){
249 249
 							for($xx = 0; $xx < self::BLOCK_SIZE; $xx++){
250
-								$sum += $luminances[$offset + $xx] & 0xff;
250
+								$sum += $luminances[$offset + $xx]&0xff;
251 251
 							}
252 252
 						}
253 253
 					}
@@ -325,7 +325,7 @@  discard block
 block discarded – undo
325 325
 
326 326
 				for($z = -2; $z <= 2; $z++){
327 327
 					$blackRow = $blackPoints[$top + $z];
328
-					$sum      += $blackRow[$left - 2] + $blackRow[$left - 1] + $blackRow[$left] + $blackRow[$left + 1] + $blackRow[$left + 2];
328
+					$sum += $blackRow[$left - 2] + $blackRow[$left - 1] + $blackRow[$left] + $blackRow[$left + 1] + $blackRow[$left + 2];
329 329
 				}
330 330
 
331 331
 				$average = (int)($sum / 25);
@@ -334,7 +334,7 @@  discard block
 block discarded – undo
334 334
 				for($j = 0, $o = $yoffset * $width + $xoffset; $j < self::BLOCK_SIZE; $j++, $o += $width){
335 335
 					for($i = 0; $i < self::BLOCK_SIZE; $i++){
336 336
 						// Comparison needs to be <= so that black == 0 pixels are black even if the threshold is 0.
337
-						if(($luminances[$o + $i] & 0xff) <= $average){
337
+						if(($luminances[$o + $i]&0xff) <= $average){
338 338
 							$matrix->set($xoffset + $i, $yoffset + $j);
339 339
 						}
340 340
 					}
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src/Decoder/Decoder.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -95,7 +95,7 @@  discard block
 block discarded – undo
95 95
 		$eccLevel = $parser->readFormatInformation()->getErrorCorrectionLevel();
96 96
 
97 97
 		// Read raw codewords
98
-		$rawCodewords  = $parser->readCodewords();
98
+		$rawCodewords = $parser->readCodewords();
99 99
 		// Separate into data blocks
100 100
 		$dataBlocks = $this->getDataBlocks($rawCodewords, $version, $eccLevel);
101 101
 
@@ -140,7 +140,7 @@  discard block
 block discarded – undo
140 140
 		[$numEccCodewords, $eccBlocks] = $version->getRSBlocks($eccLevel);
141 141
 
142 142
 		// Now establish DataBlocks of the appropriate size and number of data codewords
143
-		$result          = [];//new DataBlock[$totalBlocks];
143
+		$result          = []; //new DataBlock[$totalBlocks];
144 144
 		$numResultBlocks = 0;
145 145
 
146 146
 		foreach($eccBlocks as $blockData){
@@ -206,7 +206,7 @@  discard block
 block discarded – undo
206 206
 		$codewordsInts = [];
207 207
 
208 208
 		foreach($codewordBytes as $i => $codewordByte){
209
-			$codewordsInts[$i] = $codewordByte & 0xFF;
209
+			$codewordsInts[$i] = $codewordByte&0xFF;
210 210
 		}
211 211
 
212 212
 		$decoded = (new ReedSolomonDecoder)->decode($codewordsInts, (count($codewordBytes) - $numDataCodewords));
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src/Decoder/IMagickLuminanceSource.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -46,7 +46,7 @@
 block discarded – undo
46 46
 		$countPixels = count($pixels);
47 47
 
48 48
 		for($i = 0; $i < $countPixels; $i += 3){
49
-			$this->setLuminancePixel($pixels[$i] & 0xff, $pixels[$i + 1] & 0xff, $pixels[$i + 2] & 0xff);
49
+			$this->setLuminancePixel($pixels[$i]&0xff, $pixels[$i + 1]&0xff, $pixels[$i + 2]&0xff);
50 50
 		}
51 51
 	}
52 52
 
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