@@ -19,7 +19,8 @@ discard block |
||
19 | 19 | * |
20 | 20 | * @return array Sorted list of "accept" options |
21 | 21 | */ |
22 | -$sortAccept = function ($header) { |
|
22 | +$sortAccept = function ($header) |
|
23 | +{ |
|
23 | 24 | $matches = array(); |
24 | 25 | foreach (explode(',', $header) as $option) { |
25 | 26 | $option = array_map('trim', explode(';', $option)); |
@@ -52,7 +53,8 @@ discard block |
||
52 | 53 | * |
53 | 54 | * @return string|NULL a matched option, or NULL if no match |
54 | 55 | */ |
55 | -$matchAccept = function ($header, $supported) use ($sortAccept) { |
|
56 | +$matchAccept = function ($header, $supported) use ($sortAccept) |
|
57 | +{ |
|
56 | 58 | $matches = $sortAccept($header); |
57 | 59 | foreach ($matches as $key => $q) { |
58 | 60 | if (isset($supported[$key])) { |
@@ -83,7 +85,8 @@ discard block |
||
83 | 85 | * |
84 | 86 | * @return string The negotiated language result or the supplied default. |
85 | 87 | */ |
86 | -$negotiateLanguage = function ($supported, $default = 'en-US') use ($matchAccept) { |
|
88 | +$negotiateLanguage = function ($supported, $default = 'en-US') use ($matchAccept) |
|
89 | +{ |
|
87 | 90 | $supp = array(); |
88 | 91 | foreach ($supported as $lang => $isSupported) { |
89 | 92 | if ($isSupported) { |
@@ -177,7 +177,8 @@ discard block |
||
177 | 177 | // |
178 | 178 | // Retruns max depth of array |
179 | 179 | ######################################################################## |
180 | -function get_depth($arr) { |
|
180 | +function get_depth($arr) |
|
181 | +{ |
|
181 | 182 | $it = new RecursiveIteratorIterator(new RecursiveArrayIterator($arr)); |
182 | 183 | $depth = 0; |
183 | 184 | foreach ($it as $v) { |
@@ -195,12 +196,16 @@ discard block |
||
195 | 196 | // |
196 | 197 | // Return all pokemon with data at a certain tree depth |
197 | 198 | ######################################################################## |
198 | -function get_tree_at_depth($trees, $depth, $max_pokemon, $currentDepth = 0) { |
|
199 | - if ($depth == $currentDepth) { // Found depth |
|
199 | +function get_tree_at_depth($trees, $depth, $max_pokemon, $currentDepth = 0) |
|
200 | +{ |
|
201 | + if ($depth == $currentDepth) { |
|
202 | +// Found depth |
|
200 | 203 | return tree_remove_bellow($trees, $max_pokemon); |
201 | - } else { // Go deeper |
|
204 | + } else { |
|
205 | +// Go deeper |
|
202 | 206 | $arr = array(); |
203 | - foreach ($trees as $temp) { // Go into all trees |
|
207 | + foreach ($trees as $temp) { |
|
208 | +// Go into all trees |
|
204 | 209 | $tree = $temp->evolutions; |
205 | 210 | $results = tree_remove_bellow(get_tree_at_depth($tree, $depth, $max_pokemon, $currentDepth + 1), $max_pokemon); |
206 | 211 | $arr = tree_check_array($results, $arr, $depth - $currentDepth == 1); |
@@ -212,12 +217,16 @@ discard block |
||
212 | 217 | ######################################################################## |
213 | 218 | // used in get_tree_at_depth |
214 | 219 | ######################################################################## |
215 | -function tree_check_array($array_check, $array_add, $correct_arrow) { |
|
220 | +function tree_check_array($array_check, $array_add, $correct_arrow) |
|
221 | +{ |
|
216 | 222 | $count = count($array_check); |
217 | 223 | $i = 0; |
218 | - if (!is_null($array_check)) { // check if exists |
|
219 | - foreach ($array_check as $res) { // Check if above, equal or bellow center |
|
220 | - if ($count != 1 && $correct_arrow) { // only add arrow once |
|
224 | + if (!is_null($array_check)) { |
|
225 | +// check if exists |
|
226 | + foreach ($array_check as $res) { |
|
227 | +// Check if above, equal or bellow center |
|
228 | + if ($count != 1 && $correct_arrow) { |
|
229 | +// only add arrow once |
|
221 | 230 | $num = $i / ($count - 1); |
222 | 231 | if ($num < 0.5) { |
223 | 232 | $res->array_sufix = "_up"; |
@@ -241,7 +250,8 @@ discard block |
||
241 | 250 | return null; |
242 | 251 | } |
243 | 252 | $arr = array(); |
244 | - foreach ($tree as $item) { // Check if above, equal or bellow center |
|
253 | + foreach ($tree as $item) { |
|
254 | +// Check if above, equal or bellow center |
|
245 | 255 | if ($item->id <= $max_pokemon) { |
246 | 256 | $arr[] = $item; |
247 | 257 | } |
@@ -323,8 +323,7 @@ |
||
323 | 323 | } elseif (isset($obj->info)) { |
324 | 324 | $infoName = 'INFO_' . $obj->info; |
325 | 325 | echo '<br>(' . $locales->$infoName . ')'; |
326 | - } |
|
327 | - else { |
|
326 | + } else { |
|
328 | 327 | echo '<br> </br>'; |
329 | 328 | } |
330 | 329 | ?> |