Conditions | 3 |
Paths | 1 |
Total Lines | 64 |
Lines | 0 |
Ratio | 0 % |
Changes | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
1 | <?php |
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21 | public function subscribe(ConnectionInterface $connection, stdClass $payload) |
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22 | { |
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23 | $this->verifySignature($connection, $payload); |
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24 | |||
25 | $this->saveConnection($connection); |
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26 | |||
27 | $this->channelManager->userJoinedPresenceChannel( |
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28 | $connection, |
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29 | $user = json_decode($payload->channel_data), |
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30 | $this->getName(), |
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31 | $payload |
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32 | ); |
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33 | |||
34 | $this->channelManager |
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35 | ->getChannelMembers($connection->app->id, $this->getName()) |
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36 | ->then(function ($users) use ($connection) { |
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37 | $hash = []; |
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38 | |||
39 | foreach ($users as $socketId => $user) { |
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40 | $hash[$user->user_id] = $user->user_info ?? []; |
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41 | } |
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42 | |||
43 | $connection->send(json_encode([ |
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44 | 'event' => 'pusher_internal:subscription_succeeded', |
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45 | 'channel' => $this->getName(), |
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46 | 'data' => json_encode([ |
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47 | 'presence' => [ |
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48 | 'ids' => collect($users)->map(function ($user) { |
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49 | return (string) $user->user_id; |
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50 | })->values(), |
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51 | 'hash' => $hash, |
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52 | 'count' => count($users), |
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53 | ], |
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54 | ]), |
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55 | ])); |
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56 | }); |
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57 | |||
58 | // The `pusher_internal:member_added` event is triggered when a user joins a channel. |
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59 | // It's quite possible that a user can have multiple connections to the same channel |
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60 | // (for example by having multiple browser tabs open) |
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61 | // and in this case the events will only be triggered when the first tab is opened. |
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62 | $this->channelManager |
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63 | ->getMemberSockets($user->user_id, $connection->app->id, $this->getName()) |
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64 | ->then(function ($sockets) use ($payload, $connection) { |
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65 | if (count($sockets) === 1) { |
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66 | $memberAddedPayload = [ |
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67 | 'event' => 'pusher_internal:member_added', |
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68 | 'channel' => $this->getName(), |
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69 | 'data' => $payload->channel_data, |
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70 | ]; |
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71 | |||
72 | $this->broadcastToEveryoneExcept( |
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73 | (object) $memberAddedPayload, $connection->socketId, |
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74 | $connection->app->id |
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75 | ); |
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76 | } |
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77 | |||
78 | DashboardLogger::log($connection->app->id, DashboardLogger::TYPE_SUBSCRIBED, [ |
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79 | 'socketId' => $connection->socketId, |
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80 | 'channel' => $this->getName(), |
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81 | 'duplicate-connection' => count($sockets) > 1, |
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82 | ]); |
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83 | }); |
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84 | } |
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85 | |||
134 |
In PHP it is possible to write to properties without declaring them. For example, the following is perfectly valid PHP code:
Generally, it is a good practice to explictly declare properties to avoid accidental typos and provide IDE auto-completion: