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<?php |
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require "../../config/common.php"; |
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require_once __DIR__."/../../common/DAO/GameDAO.php"; |
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require_once __DIR__."/../../common/DAO/GameReleaseDAO.php"; |
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require_once __DIR__."/../../common/DAO/LocationDAO.php"; |
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require_once __DIR__."/../../common/DAO/GameReleaseAkaDAO.php"; |
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require_once __DIR__."/../../common/DAO/PubDevDAO.php"; |
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require_once __DIR__."/../../common/DAO/LanguageDAO.php"; |
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require_once __DIR__."/../../common/DAO/SystemDAO.php"; |
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require_once __DIR__."/../../common/DAO/EmulatorDAO.php"; |
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require_once __DIR__."/../../common/DAO/TosDAO.php"; |
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require_once __DIR__."/../../common/DAO/EnhancementDAO.php"; |
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require_once __DIR__."/../../common/DAO/MemoryDAO.php"; |
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require_once __DIR__."/../../common/DAO/CopyProtectionDAO.php"; |
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require_once __DIR__."/../../common/DAO/DiskProtectionDAO.php"; |
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require_once __DIR__."/../../common/DAO/MediaDAO.php"; |
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require_once __DIR__."/../../common/DAO/DumpDAO.php"; |
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require_once __DIR__."/../../common/DAO/MediaScanDAO.php"; |
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require_once __DIR__."/../../common/DAO/GameReleaseScanDAO.php"; |
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require_once __DIR__."/../../common/DAO/CrewDAO.php"; |
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$gameDao = new \AL\Common\DAO\GameDAO($mysqli); |
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$gameReleaseDao = new \AL\Common\DAO\GameReleaseDAO($mysqli); |
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$locationDao = new \AL\Common\DAO\LocationDAO($mysqli); |
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$gameReleaseAkaDao = new \AL\Common\DAO\GameReleaseAkaDAO($mysqli); |
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$pubDevDao = new \AL\Common\DAO\PubDevDAO($mysqli); |
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$languageDao = new \AL\Common\DAO\LanguageDAO($mysqli); |
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$systemDao = new \AL\Common\DAO\SystemDao($mysqli); |
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$emulatorDao = new \AL\Common\DAO\EmulatorDAO($mysqli); |
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$tosDao = new \AL\Common\DAO\TosDAO($mysqli); |
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$enhancementDao = new \AL\Common\DAO\EnhancementDAO($mysqli); |
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$memoryDao = new \AL\Common\DAO\MemoryDAO($mysqli); |
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$copyProtectionDao = new \AL\Common\DAO\CopyProtectionDAO($mysqli); |
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$diskProtectionDao = new \AL\Common\DAO\DiskProtectionDAO($mysqli); |
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$mediaDao = new \AL\Common\DAO\MediaDAO($mysqli); |
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$dumpDao = new \AL\Common\DAO\DumpDAO($mysqli); |
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$mediaScanDao = new \AL\Common\DAO\MediaScanDAO($mysqli); |
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$gameReleaseScanDao = new AL\Common\DAO\GameReleaseScanDAO($mysqli); |
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$crewDao = new \AL\Common\DAO\CrewDAO($mysqli); |
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function generate_release_description( |
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$release, |
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$game, |
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$release_locations, |
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$media, |
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$dumps |
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) { |
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$year = $release->getDate() |
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? date("Y", strtotime($release->getDate())) |
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: "[no date]"; |
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$desc[] = "$year release of ".$game->getName(); |
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if ($release->getName()) { |
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$desc[] = "(".$release->getName().")"; |
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} |
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if (count($release_locations) > 0) { |
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$desc[] = "in ".join( |
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", ", |
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array_map( |
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function ($location) { |
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return $location->getName(); |
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}, |
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$release_locations |
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) |
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); |
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} |
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if ($release->getPublisher()) { |
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$desc[] = "published by ".$release->getPublisher()->getName(); |
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} |
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$items = []; |
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if (count($media) > 0) { |
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$items[] = count($media)." media"; |
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} |
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if (count($dumps) > 0) { |
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$items[] = count($dumps). " downloads"; |
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} |
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$description = join(" ", $desc); |
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if (count($items) > 0) { |
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$description .= " (".join(", ", $items).")"; |
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} |
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return $description; |
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} |
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$release = $gameReleaseDao->getRelease($release_id); |
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$game = $gameDao->getGame($release->getGameId()); |
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$smarty->assign('game', $game); |
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$smarty->assign('release', $release); |
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$release_locations = $locationDao->getLocationsForRelease($release->getId()); |
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$smarty->assign('release_locations', $release_locations); |
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$smarty->assign('release_akas', $gameReleaseAkaDao->getAllGameReleaseAkas($release->getId())); |
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$smarty->assign('release_distributors', $pubDevDao->getDistributorsForRelease($release->getId())); |
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$smarty->assign('release_languages', $languageDao->getReleaseLanguages($release->getId())); |
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$smarty->assign('systems_incompatible', $systemDao->getIncompatibleSystemsForRelease($release->getId())); |
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$smarty->assign('emulators_incompatible', $emulatorDao->getIncompatibleEmulatorForRelease($release->getId())); |
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$smarty->assign('tos_incompatible', $tosDao->getIncompatibleTosForRelease($release->getId())); |
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$smarty->assign('systems_enhanced', $systemDao->getEnhancedSystemsForRelease($release->getId())); |
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$smarty->assign('memory_enhancements', $memoryDao->getMemoryForRelease($release->getId())); |
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$smarty->assign('minimum_memory', $memoryDao->getMinimumMemoryForRelease($release->getId())); |
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$smarty->assign('memory_incompatible', $memoryDao->getMemoryIncompatibleForRelease($release->getId())); |
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$smarty->assign('copy_protections', $copyProtectionDao->getCopyProtectionsForRelease($release->getId())); |
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$smarty->assign('disk_protections', $diskProtectionDao->getDiskProtectionsForRelease($release->getId())); |
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$smarty->assign('release_scans', $gameReleaseScanDao->getScansForRelease($release->getId())); |
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$smarty->assign('crews', $crewDao->getCrewsForRelease($release->getId())); |
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$media = $mediaDao->getAllMediaFromRelease($release->getId()); |
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$smarty->assign('medias', $media); |
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$dumps = []; |
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$mediaScans = []; |
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foreach ($media as $medium) { |
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$dumps[$medium->getId()] = $dumpDao->getAllDumpsFromMedia($medium->getId()); |
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$mediaScans[$medium->getId()] = $mediaScanDao->getAllMediaScansFromMedia($medium->getId()); |
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} |
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$smarty->assign('dumps', $dumps); |
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$smarty->assign('media_scans', $mediaScans); |
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$smarty->assign('media_scans_path', $media_scan_path); |
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$smarty->assign('release_description', generate_release_description( |
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$release, |
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$game, |
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$release_locations, |
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$media, |
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$dumps |
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)); |
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$smarty->display("file:" . $mainsite_template_folder. "games/games_release_main.html"); |
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