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/*------------------------------------------------------------------------------ |
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Copyright (c) 2011 Antoine Santo Aka NoNameNo |
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This File is part of the CODEF project. |
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More info : http://codef.santo.fr |
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Demo gallery http://www.wab.com |
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Permission is hereby granted, free of charge, to any person obtaining a copy |
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of this software and associated documentation files (the "Software"), to deal |
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in the Software without restriction, including without limitation the rights |
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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copies of the Software, and to permit persons to whom the Software is |
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furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included in |
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all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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THE SOFTWARE. |
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------------------------------------------------------------------------------*/ |
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window.requestAnimFrame = (function(){ |
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return window.requestAnimationFrame || |
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window.webkitRequestAnimationFrame || |
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window.mozRequestAnimationFrame || |
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window.oRequestAnimationFrame || |
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window.msRequestAnimationFrame || |
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function(/* function */ callback, /* DOMElement */ element){ |
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window.setTimeout(callback, 1000 / 60); |
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}; |
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})(); |
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/** |
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<b>Create a new canvas object.</b><br> |
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canvas(w, h, divname)<br> |
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@class canvas |
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@param {Number in pixel} w The Width of the canvas you want to create. |
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@param {Number in pixel} h The Height of the canvas you want to create. |
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@param {String} [divname] The div id you want the create the canvas to. If not specified, the canvas will be hidden. |
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@property {Number in pixel} width The Width of the canvas. |
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@property {Number in pixel} height The Height of the canvas. |
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@property {Object} canvas object of this canvas. ;) |
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@property {Object} contex the 2d context of this canvas. |
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@property {Number in pixel} handlex the x coord of the handle (0 by default). |
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@property {Number in pixel} handley the y coord of the handle (0 by default). |
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@property {Number in pixel} tilew the Width of a tile (IF this canvas is a tileset). |
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@property {Number in pixel} tileh the Height of a tile (IF this canvas is a tileset). |
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@property {Number} tilestart the number of the first tile (usefull for tileset like font). |
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@example |
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var mycanvas = new canvas(640, 480, "main"); |
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*/ |
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function canvas(w, h, divname){ |
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this.width=w; |
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this.height=h; |
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this.canvas; |
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this.contex; |
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this.canvas = document.createElement("canvas"); |
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if(divname) document.getElementById(divname).appendChild(this.canvas); |
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this.canvas.setAttribute('width', w); |
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this.canvas.setAttribute('height', h); |
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this.contex = this.canvas.getContext('2d'); |
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this.handlex=0; |
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this.handley=0; |
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this.midhandled=false; |
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this.tilew=0; |
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this.tileh=0; |
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this.tilestart=0; |
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/** |
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<b>Fill the canvas.</b><br> |
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canvas.fill(color)<br> |
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@function canvas.fill |
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@param {Color} color The color you want to fill the canvas with. |
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@example |
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mycanvas.fill('#FF0000'); |
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*/ |
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this.fill = function(color){ |
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var tmp = this.contex.fillStyle; |
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var tmp2= this.contex.globalAlpha; |
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this.contex.globalAlpha=1; |
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this.contex.fillStyle = color; |
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this.contex.fillRect (0, 0, this.canvas.width, this.canvas.height); |
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this.contex.fillStyle = tmp |
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this.contex.globalAlpha=tmp2; |
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} |
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/** |
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<b>Clear the canvas.</b><br> |
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@function canvas.clear |
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@example |
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mycanvas.clear(); |
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*/ |
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this.clear = function(){ |
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this.contex.clearRect (0, 0, this.canvas.width, this.canvas.height); |
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} |
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/** |
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<b>Draw a plot on the canvas.</b><br> |
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canvas.plot(x1,y1,width,color)<br> |
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@function canvas.plot |
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@param {Number in pixel} x The x coord you want to plot in the canvas. |
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@param {Number in pixel} y The y coord you want to plot in the canvas. |
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@param {Number in pixel} width The size of the plot. |
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@param {Color} color The color of the plot. |
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@example |
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mycanvas.plot(20,20,50,'#FF0000'); |
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*/ |
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this.plot = function(x,y,width,color){ |
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// save old fillstyle |
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var oldcolor = this.contex.fillStyle ; |
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this.contex.fillStyle=color; |
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this.contex.fillRect(x,y,width,width) ; |
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// restore old fillstyle |
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this.contex.fillStyle=oldcolor; |
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} |
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/** |
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<b>Draw a line on the canvas.</b><br> |
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canvas.line(x1,y1,x2,y2,width,color)<br> |
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@function canvas.line |
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@param {Number in pixel} x1 The x coord of the line start in the canvas. |
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@param {Number in pixel} y1 The y coord of the line start in the canvas. |
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@param {Number in pixel} x2 The x coord of the line end in the canvas. |
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@param {Number in pixel} y2 The y coord of the line end in the canvas. |
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@param {Number in pixel} width The width of the line. |
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@param {Color} color The color of the plot. |
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@example |
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mycanvas.line(0,0,50,50,2,'#FF0000'); |
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*/ |
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this.line = function(x1,y1,x2,y2,width,color){ |
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var tmp=this.contex.strokeStyle; |
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this.contex.strokeStyle=color; |
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this.contex.lineWidth=width; |
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this.contex.beginPath(); |
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this.contex.moveTo(x1,y1); |
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this.contex.lineTo(x2,y2); |
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this.contex.stroke(); |
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this.contex.closePath(); |
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this.contex.strokeStyle=tmp; |
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} |
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/** |
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<b>Draw a filled triangle on the canvas.</b><br> |
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canvas.triangle(x1,y1,x2,y2,x3,y3,color)<br> |
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@function canvas.triangle |
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@param {Number in pixel} x1 The x coord of the 1st edge of the triangle in the canvas. |
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@param {Number in pixel} y1 The y coord of the 1st edge of the triangle in the canvas. |
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@param {Number in pixel} x2 The x coord of the 2nd edge of the triangle in the canvas. |
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@param {Number in pixel} y2 The y coord of the 2nd edge of the triangle in the canvas. |
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@param {Number in pixel} x3 The x coord of the 3rd edge of the triangle in the canvas. |
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@param {Number in pixel} y3 The y coord of the 3rd edge of the triangle in the canvas. |
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@param {Color} color The color of the plot. |
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@example |
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mycanvas.triangle(150,150,250,250,50,250,'#FF0000'); |
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*/ |
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this.triangle = function(x1,y1,x2,y2,x3,y3,color){ |
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this.contex.beginPath(); |
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this.contex.moveTo(x1,y1); |
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this.contex.lineTo(x2,y2); |
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this.contex.lineTo(x3,y3); |
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this.contex.closePath(); |
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this.contex.fillStyle=color; |
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this.contex.fill(); |
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} |
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/** |
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<b>Draw a filled quad on the canvas.</b><br> |
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<br> |
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it can be used with 5 params : <br> |
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canvas.quad(x1,y1,w,h,color)<br> |
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<br> |
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or it can be used with 9 params : <br> |
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canvas.quad(x1,y1,x2,y2,x3,y3,x4,y4,color)<br> |
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@function canvas.quad |
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@param {Number in pixel} x1 The x coord of the 1st edge of the quad in the canvas. |
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@param {Number in pixel} y1 The y coord of the 1st edge of the quad in the canvas. |
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@param {Number in pixel} x2 The x coord of the 2nd edge of the quad in the canvas. |
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@param {Number in pixel} y2 The y coord of the 2nd edge of the quad in the canvas. |
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@param {Number in pixel} x3 The x coord of the 3rd edge of the quad in the canvas. |
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@param {Number in pixel} y3 The y coord of the 3rd edge of the quad in the canvas. |
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@param {Number in pixel} x4 The x coord of the 4th edge of the quad in the canvas. |
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@param {Number in pixel} y4 The y coord of the 4th edge of the quad in the canvas. |
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@param {Number in pixel} w The Width of the quad in the canvas. |
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@param {Number in pixel} h The Height of the quad in the canvas. |
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@param {Color} color The color of the plot. |
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@example |
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mycanvas.quad(150,150,250,250,'#FF0000'); |
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or |
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mycanvas.quad(0,150,300,150,250,250,50,250,'#FF0000'); |
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*/ |
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this.quad = function(x1,y1,x2,y2,x3,y3,x4,y4,color){ |
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// save old fillstyle |
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var oldcolor = this.contex.fillStyle ; |
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// if x1 y1 width height color |
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if(arguments.length==5){ |
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this.contex.fillStyle=x3; |
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this.contex.fillRect(x1,y1,x2,y2) ; |
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} |
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// if all quad coordinates |
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else{ |
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this.contex.beginPath(); |
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this.contex.moveTo(x1,y1); |
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this.contex.lineTo(x2,y2); |
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this.contex.lineTo(x3,y3); |
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this.contex.lineTo(x4,y4); |
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this.contex.closePath(); |
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this.contex.fillStyle=color; |
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this.contex.fill(); |
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} |
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// restore old fillstyle |
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this.contex.fillStyle=oldcolor; |
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} |
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/** |
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<b>Init a tileset canvas.</b><br> |
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canvas.initTile(tilew,tileh, tilestart)<br> |
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@function canvas.initTile |
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@param {Number in pixel} tilew The Width of one tile. |
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@param {Number in pixel} tileh The Height of one tile. |
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@param {Number} [tilestart] The number of the first tile. (0 by default) |
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@example |
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mycanvas.initTile(32,32); |
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*/ |
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this.initTile=function(tilew,tileh, tilestart){ |
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this.tileh=tileh; |
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this.tilew=tilew; |
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if(typeof(tilestart)!='undefined') |
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this.tilestart=tilestart; |
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} |
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/** |
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<b>Draw the canvas to another canvas.</b><br> |
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canvas.draw(dst,x,y,alpha, rot,w,h)<br> |
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@function canvas.draw |
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@param {Object} dst The destination canvas. |
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@param {Number in pixel} x The x coord in the destination canvas (based on the handle coord). |
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@param {Number in pixel} y The y coord in the destination canvas (based on the handle coord). |
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@param {Number} [alpha] The normalized value of the alpha (1 by default). |
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@param {Number} [rot] The rotation angle in degrees (0 by default) (will use the handle coord as rotation axis). |
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@param {Number} [w] The normalized zoom factor on x (1 by default). |
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@param {Number} [h] The normalized zoom factor on y (1 by default). |
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@example |
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mycanvas.draw(destcanvas,10,10,1,0,1,1); |
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*/ |
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View Code Duplication |
this.draw = function(dst,x,y,alpha, rot,w,h){ |
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var tmp=dst.contex.globalAlpha; |
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if(typeof(alpha)=='undefined') alpha=1; |
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dst.contex.globalAlpha=alpha; |
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if(arguments.length==3 || arguments.length==4) |
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dst.contex.drawImage(this.canvas, x-this.handlex,y-this.handley); |
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else if(arguments.length==5){ |
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dst.contex.translate(x,y); |
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dst.contex.rotate(rot*Math.PI/180); |
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dst.contex.translate(-this.handlex,-this.handley); |
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dst.contex.drawImage(this.canvas, 0,0); |
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dst.contex.setTransform(1, 0, 0, 1, 0, 0); |
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} |
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else{ |
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dst.contex.translate(x,y); |
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dst.contex.rotate(rot*Math.PI/180); |
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dst.contex.scale(w,h); |
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dst.contex.translate(-this.handlex,-this.handley); |
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dst.contex.drawImage(this.canvas, 0,0); |
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dst.contex.setTransform(1, 0, 0, 1, 0, 0); |
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} |
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dst.contex.globalAlpha=tmp; |
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} |
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/** |
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<b>Draw a tile from this canvas to another canvas.</b><br> |
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canvas.drawTile(dst, nb, x, y, alpha, rot, w, h)<br> |
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@function canvas.drawTile |
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@param {Object} dst The destination canvas. |
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@param {Number} nb the tile number. |
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@param {Number in pixel} x The x coord in the destination canvas (based on the handle coord). |
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@param {Number in pixel} y The y coord in the destination canvas (based on the handle coord). |
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@param {Number} [alpha] The normalized value of the alpha (1 by default). |
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@param {Number} [rot] The rotation angle in degrees (0 by default) (will use the handle coord as rotation axis). |
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@param {Number} [w] The normalized zoom factor on x (1 by default). |
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@param {Number} [h] The normalized zoom factor on y (1 by default). |
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@example |
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mycanvas.drawTile(destcanvas,5,10,10,1,0,1,1); |
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*/ |
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this.drawTile = function(dst, nb, x, y, alpha, rot, w, h){ |
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var tmp=dst.contex.globalAlpha; |
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if(typeof(alpha)=='undefined') alpha=1; |
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dst.contex.globalAlpha=alpha; |
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this.drawPart(dst,x,y,Math.floor((nb%(this.canvas.width/this.tilew)))*this.tilew,Math.floor(nb/(this.canvas.width/this.tilew))*this.tileh,this.tilew,this.tileh,alpha, rot, w, h); |
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dst.contex.globalAlpha=tmp; |
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} |
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/** |
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<b>Draw a part of this canvas to another canvas.</b><br> |
315
|
|
|
canvas.drawPart(dst,x,y,partx,party,partw,parth,alpha, rot,zx,zy)<br> |
316
|
|
|
|
317
|
|
|
@function canvas.drawPart |
318
|
|
|
@param {Object} dst The destination canvas. |
319
|
|
|
@param {Number in pixel} x The x coord in the destination canvas (based on the handle coord). |
320
|
|
|
@param {Number in pixel} y The y coord in the destination canvas (based on the handle coord). |
321
|
|
|
@param {Number in pixel} partx The x coord of the part in the source canvas. |
322
|
|
|
@param {Number in pixel} party The y coord of the part in the source canvas. |
323
|
|
|
@param {Number in pixel} partw The width of the part in the source canvas. |
324
|
|
|
@param {Number in pixel} parth The height of the part in the source canvas. |
325
|
|
|
@param {Number} [alpha] The normalized value of the alpha (1 by default). |
326
|
|
|
@param {Number} [rot] The rotation angle in degrees (0 by default) (will use the handle coord as rotation axis). |
327
|
|
|
@param {Number} [zx] The normalized zoom factor on x (1 by default). |
328
|
|
|
@param {Number} [zy] The normalized zoom factor on y (1 by default). |
329
|
|
|
@example |
330
|
|
|
mycanvas.drawTile(mycanvas,10,10,0,0,50,50,1,0,1,1); |
331
|
|
|
*/ |
332
|
|
View Code Duplication |
this.drawPart = function(dst,x,y,partx,party,partw,parth,alpha, rot,zx,zy){ |
|
|
|
|
333
|
|
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if(partx<0) { |
334
|
|
|
x-=partx/(this.midhandled==true?2:1); |
|
|
|
|
335
|
|
|
partw+=partx; |
336
|
|
|
partx=0; |
337
|
|
|
} else { |
338
|
|
|
if (this.midhandled==false) { |
|
|
|
|
339
|
|
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partw = Math.min(partw,this.width-partx); |
340
|
|
|
} |
341
|
|
|
} |
342
|
|
|
if(party<0) { |
343
|
|
|
y-=party/(this.midhandled==true?2:1); |
344
|
|
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parth+=party; |
345
|
|
|
party=0; |
346
|
|
|
} else { |
347
|
|
|
if (this.midhandled==false) { |
348
|
|
|
parth = Math.min(parth,this.height-party); |
349
|
|
|
} |
350
|
|
|
} |
351
|
|
|
if(partw<=0 || parth<=0){ |
352
|
|
|
return; |
353
|
|
|
} |
354
|
|
|
var tmp=dst.contex.globalAlpha; |
355
|
|
|
if(typeof(alpha)=='undefined') alpha=1; |
|
|
|
|
356
|
|
|
dst.contex.globalAlpha=alpha; |
357
|
|
|
if(arguments.length==7 || arguments.length==8){ |
358
|
|
|
dst.contex.translate(x,y); |
359
|
|
|
if(this.midhandled==true) dst.contex.translate(-partw/2,-parth/2); else dst.contex.translate(-this.handlex,-this.handley); |
|
|
|
|
360
|
|
|
dst.contex.drawImage(this.canvas,partx,party,partw,parth,0,0,partw,parth); |
361
|
|
|
dst.contex.setTransform(1, 0, 0, 1, 0, 0); |
362
|
|
|
} |
363
|
|
|
else if(arguments.length==9){ |
364
|
|
|
dst.contex.translate(x,y); |
365
|
|
|
dst.contex.rotate(rot*Math.PI/180); |
366
|
|
|
if(this.midhandled==true) dst.contex.translate(-partw/2,-parth/2); else dst.contex.translate(-this.handlex,-this.handley); |
|
|
|
|
367
|
|
|
dst.contex.drawImage(this.canvas,partx,party,partw,parth,0,0,partw,parth); |
368
|
|
|
dst.contex.setTransform(1, 0, 0, 1, 0, 0); |
369
|
|
|
} |
370
|
|
|
else{ |
371
|
|
|
dst.contex.translate(x,y); |
372
|
|
|
dst.contex.rotate(rot*Math.PI/180); |
373
|
|
|
dst.contex.scale(zx,zy); |
374
|
|
|
if(this.midhandled==true) dst.contex.translate(-partw/2,-parth/2); else dst.contex.translate(-this.handlex,-this.handley); |
|
|
|
|
375
|
|
|
dst.contex.drawImage(this.canvas,partx,party,partw,parth,0,0,partw,parth); |
376
|
|
|
dst.contex.setTransform(1, 0, 0, 1, 0, 0); |
377
|
|
|
} |
378
|
|
|
dst.contex.globalAlpha=tmp; |
379
|
|
|
} |
380
|
|
|
|
381
|
|
|
/** |
382
|
|
|
<b>Set the handle coord of this canvas to the center.</b><br> |
383
|
|
|
|
384
|
|
|
@function canvas.setmidhandle |
385
|
|
|
@example |
386
|
|
|
mycanvas.setmidhandle(); |
387
|
|
|
*/ |
388
|
|
|
this.setmidhandle=function(){ |
389
|
|
|
this.handlex=parseInt(this.canvas.width/2); |
390
|
|
|
this.handley=parseInt(this.canvas.height/2); |
391
|
|
|
this.midhandled=true; |
392
|
|
|
} |
393
|
|
|
|
394
|
|
|
/** |
395
|
|
|
<b>Set the handle of the canvas.</b><br> |
396
|
|
|
canvas.sethandle(x,y)<br> |
397
|
|
|
|
398
|
|
|
@function canvas.sethandle |
399
|
|
|
@param {Number in pixel} x The x coord of the handle of the canvas. |
400
|
|
|
@param {Number in pixel} y The y coord of the handle of the canvas. |
401
|
|
|
@example |
402
|
|
|
mycanvas.sethandle(50,50); |
403
|
|
|
*/ |
404
|
|
|
this.sethandle=function(x,y){ |
405
|
|
|
this.handlex=x; |
406
|
|
|
this.handley=y; |
407
|
|
|
this.midhandled=false; |
408
|
|
|
} |
409
|
|
|
|
410
|
|
|
this.print=function(dst, str, x, y, alpha, rot, w, h){ |
411
|
|
|
for(var i=0; i<str.length; i++){ |
412
|
|
|
if(typeof(w)!='undefined') |
413
|
|
|
this.drawTile(dst, str[i].charCodeAt(0)-this.tilestart,x+i*this.tilew*w,y,alpha,rot,w,h); |
|
|
|
|
414
|
|
|
else |
415
|
|
|
this.drawTile(dst, str[i].charCodeAt(0)-this.tilestart,x+i*this.tilew,y,alpha,rot,w,h); |
416
|
|
|
} |
417
|
|
|
} |
418
|
|
|
|
419
|
|
|
|
420
|
|
|
return this; |
421
|
|
|
|
422
|
|
|
} |
423
|
|
|
|
424
|
|
|
|
425
|
|
|
/** |
426
|
|
|
<b>Create an image object and load a remote/local png/gif/jpg in it.</b><br> |
427
|
|
|
image(img)<br> |
428
|
|
|
|
429
|
|
|
@class image |
430
|
|
|
@param {string} img local or url to an jpg/png/gif image. |
431
|
|
|
@property {Object} img the dom image object. |
432
|
|
|
@property {Number in pixel} handlex the x coord of the handle (0 by default). |
433
|
|
|
@property {Number in pixel} handley the y coord of the handle (0 by default). |
434
|
|
|
@property {Number in pixel} tilew the Width of a tile (IF this canvas is a tileset). |
435
|
|
|
@property {Number in pixel} tileh the Height of a tile (IF this canvas is a tileset). |
436
|
|
|
@property {Number} tilestart the number of the first tile (usefull for tileset like font). |
437
|
|
|
@example |
438
|
|
|
// with a local file |
439
|
|
|
var mylogo = new image('logo.png'); |
440
|
|
|
|
441
|
|
|
// with a remote image |
442
|
|
|
var mylogo = new image('http://www.myremotesite.com/logo.png'); |
443
|
|
|
|
444
|
|
|
*/ |
445
|
|
|
function image(img){ |
446
|
|
|
this.img = new Image(); |
|
|
|
|
447
|
|
|
this.img.src=img; |
448
|
|
|
this.handlex=0; |
449
|
|
|
this.handley=0; |
450
|
|
|
this.midhandled=false; |
451
|
|
|
this.tilew=0; |
452
|
|
|
this.tileh=0; |
453
|
|
|
this.tilestart=0; |
454
|
|
|
|
455
|
|
|
/** |
456
|
|
|
<b>Init a tileset image.</b><br> |
457
|
|
|
image.initTile(tilew,tileh, tilestart)<br> |
458
|
|
|
|
459
|
|
|
@function image.initTile |
460
|
|
|
@param {Number in pixel} tilew The Width of one tile. |
461
|
|
|
@param {Number in pixel} tileh The Height of one tile. |
462
|
|
|
@param {Number} [tilestart] The number of the first tile. (0 by default) |
463
|
|
|
@example |
464
|
|
|
myimage.initTile(32,32); |
465
|
|
|
*/ |
466
|
|
|
this.initTile=function(tilew,tileh,tilestart){ |
467
|
|
|
this.tileh=tileh; |
468
|
|
|
this.tilew=tilew; |
469
|
|
|
if(typeof(tilestart)!='undefined') |
470
|
|
|
this.tilestart=tilestart; |
|
|
|
|
471
|
|
|
|
472
|
|
|
} |
473
|
|
|
|
474
|
|
|
/** |
475
|
|
|
<b>Draw the image to a canvas.</b><br> |
476
|
|
|
image.draw(dst,x,y,alpha, rot,w,h)<br> |
477
|
|
|
|
478
|
|
|
@function image.draw |
479
|
|
|
@param {Object} dst The destination canvas. |
480
|
|
|
@param {Number in pixel} x The x coord in the destination canvas (based on the handle coord of the image). |
481
|
|
|
@param {Number in pixel} y The y coord in the destination canvas (based on the handle coord of the image). |
482
|
|
|
@param {Number} [alpha] The normalized value of the alpha (1 by default). |
483
|
|
|
@param {Number} [rot] The rotation angle in degrees (0 by default) (will use the handle coord as rotation axis). |
484
|
|
|
@param {Number} [w] The normalized zoom factor on x (1 by default). |
485
|
|
|
@param {Number} [h] The normalized zoom factor on y (1 by default). |
486
|
|
|
@example |
487
|
|
|
myimage.draw(destcanvas,10,10,1,0,1,1); |
488
|
|
|
*/ |
489
|
|
View Code Duplication |
this.draw = function(dst,x,y,alpha, rot,w,h){ |
|
|
|
|
490
|
|
|
var tmp=dst.contex.globalAlpha; |
491
|
|
|
if(typeof(alpha)=='undefined') alpha=1; |
|
|
|
|
492
|
|
|
dst.contex.globalAlpha=alpha; |
493
|
|
|
if(arguments.length==3 || arguments.length==4) |
494
|
|
|
dst.contex.drawImage(this.img, x-this.handlex,y-this.handley); |
|
|
|
|
495
|
|
|
else if(arguments.length==5){ |
496
|
|
|
dst.contex.translate(x,y); |
497
|
|
|
dst.contex.rotate(rot*Math.PI/180); |
498
|
|
|
dst.contex.translate(-this.handlex,-this.handley); |
499
|
|
|
dst.contex.drawImage(this.img, 0,0); |
500
|
|
|
dst.contex.setTransform(1, 0, 0, 1, 0, 0); |
501
|
|
|
} |
502
|
|
|
else{ |
503
|
|
|
dst.contex.translate(x,y); |
504
|
|
|
dst.contex.rotate(rot*Math.PI/180); |
505
|
|
|
dst.contex.scale(w,h); |
506
|
|
|
dst.contex.translate(-this.handlex,-this.handley); |
507
|
|
|
dst.contex.drawImage(this.img, 0,0); |
508
|
|
|
dst.contex.setTransform(1, 0, 0, 1, 0, 0); |
509
|
|
|
} |
510
|
|
|
dst.contex.globalAlpha=tmp; |
511
|
|
|
} |
512
|
|
|
|
513
|
|
|
/** |
514
|
|
|
<b>Draw a tile from this image to a canvas.</b><br> |
515
|
|
|
image.drawTile(dst, nb, x, y, alpha, rot, w, h)<br> |
516
|
|
|
|
517
|
|
|
@function image.drawTile |
518
|
|
|
@param {Object} dst The destination canvas. |
519
|
|
|
@param {Number} nb the tile number. |
520
|
|
|
@param {Number in pixel} x The x coord in the destination canvas (based on the handle coord of the image). |
521
|
|
|
@param {Number in pixel} y The y coord in the destination canvas (based on the handle coord of the image). |
522
|
|
|
@param {Number} [alpha] The normalized value of the alpha (1 by default). |
523
|
|
|
@param {Number} [rot] The rotation angle in degrees (0 by default) (will use the handle coord as rotation axis). |
524
|
|
|
@param {Number} [w] The normalized zoom factor on x (1 by default). |
525
|
|
|
@param {Number} [h] The normalized zoom factor on y (1 by default). |
526
|
|
|
@example |
527
|
|
|
myimage.drawTile(destcanvas,5,10,10,1,0,1,1); |
528
|
|
|
*/ |
529
|
|
|
this.drawTile = function(dst, nb, x, y, alpha, rot, w, h){ |
530
|
|
|
var tmp=dst.contex.globalAlpha; |
531
|
|
|
if(typeof(alpha)=='undefined') alpha=1; |
|
|
|
|
532
|
|
|
dst.contex.globalAlpha=alpha; |
533
|
|
|
this.drawPart(dst,x,y,Math.floor((nb%(this.img.width/this.tilew)))*this.tilew,Math.floor(nb/(this.img.width/this.tilew))*this.tileh,this.tilew,this.tileh,alpha, rot, w, h); |
534
|
|
|
dst.contex.globalAlpha=tmp; |
535
|
|
|
|
536
|
|
|
} |
537
|
|
|
|
538
|
|
|
/** |
539
|
|
|
<b>Draw a part of this image to a canvas.</b><br> |
540
|
|
|
image.drawPart(dst,x,y,partx,party,partw,parth,alpha, rot,zx,zy)<br> |
541
|
|
|
|
542
|
|
|
@function image.drawPart |
543
|
|
|
@param {Object} dst The destination canvas. |
544
|
|
|
@param {Number in pixel} x The x coord in the destination canvas (based on the handle coord of the image). |
545
|
|
|
@param {Number in pixel} y The y coord in the destination canvas (based on the handle coord of the image). |
546
|
|
|
@param {Number in pixel} partx The x coord of the part in the source canvas. |
547
|
|
|
@param {Number in pixel} party The y coord of the part in the source canvas. |
548
|
|
|
@param {Number in pixel} partw The width of the part in the source canvas. |
549
|
|
|
@param {Number in pixel} parth The height of the part in the source canvas. |
550
|
|
|
@param {Number} [alpha] The normalized value of the alpha (1 by default). |
551
|
|
|
@param {Number} [rot] The rotation angle in degrees (0 by default) (will use the handle coord as rotation axis). |
552
|
|
|
@param {Number} [zx] The normalized zoom factor on x (1 by default). |
553
|
|
|
@param {Number} [zy] The normalized zoom factor on y (1 by default). |
554
|
|
|
@example |
555
|
|
|
myimage.drawTile(mycanvas,10,10,0,0,50,50,1,0,1,1); |
556
|
|
|
*/ |
557
|
|
View Code Duplication |
this.drawPart = function(dst,x,y,partx,party,partw,parth,alpha, rot,zx,zy){ |
|
|
|
|
558
|
|
|
if(partx<0) { |
559
|
|
|
x-=partx/(this.midhandled==true?2:1); |
|
|
|
|
560
|
|
|
partw+=partx; |
561
|
|
|
partx=0; |
562
|
|
|
} else { |
563
|
|
|
if (this.midhandled==false) { |
|
|
|
|
564
|
|
|
partw = Math.min(partw,this.img.width-partx); |
565
|
|
|
} |
566
|
|
|
} |
567
|
|
|
if(party<0) { |
568
|
|
|
y-=party/(this.midhandled==true?2:1); |
569
|
|
|
parth+=party; |
570
|
|
|
party=0; |
571
|
|
|
} else { |
572
|
|
|
if (this.midhandled==false) { |
573
|
|
|
parth = Math.min(parth,this.img.height-party); |
574
|
|
|
} |
575
|
|
|
} |
576
|
|
|
if(partw<=0 || parth<=0){ |
577
|
|
|
return; |
578
|
|
|
} |
579
|
|
|
var tmp=dst.contex.globalAlpha; |
580
|
|
|
if(typeof(alpha)=='undefined') alpha=1; |
|
|
|
|
581
|
|
|
dst.contex.globalAlpha=alpha; |
582
|
|
|
if(arguments.length==7 || arguments.length==8){ |
583
|
|
|
dst.contex.translate(x,y); |
584
|
|
|
if(this.midhandled==true) dst.contex.translate(-partw/2,-parth/2); else dst.contex.translate(-this.handlex,-this.handley); |
|
|
|
|
585
|
|
|
dst.contex.drawImage(this.img,partx,party,partw,parth,null,null,partw,parth); |
586
|
|
|
dst.contex.setTransform(1, 0, 0, 1, 0, 0); |
587
|
|
|
} |
588
|
|
|
else if(arguments.length==9){ |
589
|
|
|
dst.contex.translate(x,y); |
590
|
|
|
dst.contex.rotate(rot*Math.PI/180); |
591
|
|
|
if(this.midhandled==true) dst.contex.translate(-partw/2,-parth/2); else dst.contex.translate(-this.handlex,-this.handley); |
|
|
|
|
592
|
|
|
dst.contex.drawImage(this.img,partx,party,partw,parth,null,null,partw,parth); |
593
|
|
|
dst.contex.setTransform(1, 0, 0, 1, 0, 0); |
594
|
|
|
} |
595
|
|
|
else{ |
596
|
|
|
dst.contex.translate(x,y); |
597
|
|
|
dst.contex.rotate(rot*Math.PI/180); |
598
|
|
|
dst.contex.scale(zx,zy); |
599
|
|
|
if(this.midhandled==true) dst.contex.translate(-partw/2,-parth/2); else dst.contex.translate(-this.handlex,-this.handley); |
|
|
|
|
600
|
|
|
dst.contex.drawImage(this.img,partx,party,partw,parth,null,null,partw,parth); |
601
|
|
|
dst.contex.setTransform(1, 0, 0, 1, 0, 0); |
602
|
|
|
} |
603
|
|
|
dst.contex.globalAlpha=tmp; |
604
|
|
|
} |
605
|
|
|
|
606
|
|
|
|
607
|
|
|
|
608
|
|
|
/** |
609
|
|
|
<b>Set the handle coord of this image to the center.</b><br> |
610
|
|
|
|
611
|
|
|
@function image.setmidhandle |
612
|
|
|
@example |
613
|
|
|
myimage.setmidhandle(); |
614
|
|
|
*/ |
615
|
|
|
this.setmidhandle=function(){ |
616
|
|
|
this.handlex=parseInt(this.img.width/2); |
617
|
|
|
this.handley=parseInt(this.img.height/2); |
618
|
|
|
this.midhandled=true; |
619
|
|
|
} |
620
|
|
|
|
621
|
|
|
/** |
622
|
|
|
<b>Set the handle of the image.</b><br> |
623
|
|
|
image.sethandle(x,y)<br> |
624
|
|
|
|
625
|
|
|
@function image.sethandle |
626
|
|
|
@param {Number in pixel} x The x coord of the handle of the image. |
627
|
|
|
@param {Number in pixel} y The y coord of the handle of the image. |
628
|
|
|
@example |
629
|
|
|
myimage.sethandle(50,50); |
630
|
|
|
*/ |
631
|
|
|
this.sethandle=function(x,y){ |
632
|
|
|
this.handlex=x; |
633
|
|
|
this.handley=y; |
634
|
|
|
this.midhandled=false; |
635
|
|
|
} |
636
|
|
|
|
637
|
|
|
this.print=function(dst, str, x, y, alpha, rot, w, h){ |
638
|
|
|
for(var i=0; i<str.length; i++){ |
639
|
|
|
if(typeof(w)!='undefined') |
640
|
|
|
this.drawTile(dst, str[i].charCodeAt(0)-this.tilestart,x+i*this.tilew*w,y,alpha,rot,w,h); |
|
|
|
|
641
|
|
|
else |
642
|
|
|
this.drawTile(dst, str[i].charCodeAt(0)-this.tilestart,x+i*this.tilew,y,alpha,rot,w,h); |
643
|
|
|
} |
644
|
|
|
} |
645
|
|
|
|
646
|
|
|
return this; |
647
|
|
|
} |
648
|
|
|
|
This check looks for parameters in functions that are not used in the function body and are not followed by other parameters which are used inside the function.