Completed
Push — master ( fe3773...98426b )
by Christopher
02:01
created

ZeroMqServer   A

Complexity

Total Complexity 22

Size/Duplication

Total Lines 180
Duplicated Lines 15 %

Coupling/Cohesion

Components 1
Dependencies 3

Test Coverage

Coverage 82.54%

Importance

Changes 5
Bugs 0 Features 1
Metric Value
wmc 22
c 5
b 0
f 1
lcom 1
cbo 3
dl 27
loc 180
ccs 52
cts 63
cp 0.8254
rs 10

12 Methods

Rating   Name   Duplication   Size   Complexity  
A __construct() 0 4 1
A addListener() 0 10 2
A removeListener() 0 10 3
A tick() 0 14 3
A getSocket() 14 14 2
A dispatchEvent() 0 12 3
A emit() 0 6 1
A serialize() 0 4 1
A unserialize() 0 4 1
A getLocation() 0 4 1
A disconnect() 13 13 3
A __destruct() 0 4 1

How to fix   Duplicated Code   

Duplicated Code

Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.

Common duplication problems, and corresponding solutions are:

1
<?php
2
3
namespace AsyncPHP\Remit\Server;
4
5
use AsyncPHP\Remit\Event;
6
use AsyncPHP\Remit\Event\InMemoryEvent;
7
use AsyncPHP\Remit\Location;
8
use AsyncPHP\Remit\Server;
9
use Closure;
10
use Exception;
11
use ZMQ;
12
use ZMQContext;
13
use ZMQSocket;
14
15
final class ZeroMqServer implements Server
16
{
17
    /**
18
     * @var Location
19
     */
20
    private $location;
21
22
    /**
23
     * @var ZMQSocket
24
     */
25
    private $socket;
26
27
    /**
28
     * @var array
29
     */
30
    private $listeners = [];
31
32
    /**
33
     * @param Location $location
34
     */
35 2
    public function __construct(Location $location)
36
    {
37 2
        $this->location = $location;
38 2
    }
39
40
    /**
41
     * @inheritdoc
42
     *
43
     * @param string $name
44
     * @param Closure $closure
45
     *
46
     * @return $this
47
     */
48 1
    public function addListener($name, Closure $closure)
49
    {
50 1
        if (empty($this->listeners[$name])) {
51 1
            $hash = spl_object_hash($closure);
52
53 1
            $this->listeners[$name][$hash] = $closure;
54 1
        }
55
56 1
        return $this;
57
    }
58
59
    /**
60
     * @inheritdoc
61
     *
62
     * @param string $name
63
     * @param Closure $closure
64
     */
65 1
    public function removeListener($name, Closure $closure)
66
    {
67 1
        $hash = spl_object_hash($closure);
68
69 1
        if (isset($this->listeners[$name]) && isset($this->listeners[$name][$hash])) {
70 1
            unset($this->listeners[$name][$hash]);
71 1
        }
72
73 1
        return $this;
74
    }
75
76
    /**
77
     * @inheritdoc
78
     */
79 1
    public function tick()
80
    {
81 1
        $socket = $this->getSocket();
82
83 1
        if (!($event = $socket->recv(ZMQ::MODE_DONTWAIT))) {
84 1
            return;
85
        }
86
87 1
        $event = @unserialize($event);
88
89 1
        if ($event instanceof Event) {
90 1
            $this->dispatchEvent($event);
91 1
        }
92 1
    }
93
94
    /**
95
     * @return ZMQSocket
96
     */
97 1 View Code Duplication
    private function getSocket()
0 ignored issues
show
Duplication introduced by
This method seems to be duplicated in your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

Loading history...
98
    {
99 1
        if ($this->socket === null) {
100 1
            $context = new ZMQContext();
101
102 1
            $host = $this->location->getHost();
103 1
            $port = $this->location->getPort();
104
105 1
            $this->socket = new ZMQSocket($context, ZMQ::SOCKET_PULL, spl_object_hash($this));
106 1
            $this->socket->bind("tcp://{$host}:$port");
107 1
        }
108
109 1
        return $this->socket;
110
    }
111
112
    /**
113
     * @param Event $event
114
     *
115
     * @return $this
116
     */
117 1
    private function dispatchEvent(Event $event)
118
    {
119 1
        $name = $event->getName();
120
121 1
        if (isset($this->listeners[$name])) {
122 1
            foreach ($this->listeners[$name] as $closure) {
123 1
                call_user_func_array($closure, $event->getParameters());
124 1
            }
125 1
        }
126
127 1
        return $this;
128
    }
129
130
    /**
131
     * @inheritdoc
132
     *
133
     * @param string $name
134
     * @param array $parameters
135
     *
136
     * @return $this
137
     */
138
    public function emit($name, array $parameters = [])
139
    {
140
        return $this->dispatchEvent(
141
            new InMemoryEvent($name, $parameters)
142
        );
143
    }
144
145
    /**
146
     * @inheritdoc
147
     *
148
     * @return string
149
     */
150 1
    public function serialize()
151
    {
152 1
        return serialize($this->location);
153
    }
154
155
    /**
156
     * @inheritdoc
157
     *
158
     * @param string $serialized
159
     */
160 1
    public function unserialize($serialized)
161
    {
162 1
        $this->location = unserialize($serialized);
163 1
    }
164
165
    /**
166
     * @return Location
167
     */
168
    public function getLocation()
169
    {
170
        return $this->location;
171
    }
172
173
    /**
174
     * @inheritdoc
175
     */
176 1 View Code Duplication
    public function disconnect()
0 ignored issues
show
Duplication introduced by
This method seems to be duplicated in your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

Loading history...
177
    {
178 1
        if ($this->socket) {
179
            try {
180
                $host = $this->location->getHost();
181
                $port = $this->location->getPort();
182
183
                $this->socket->disconnect("tcp://{$host}:{$port}");
184
            } catch (Exception $exception) {
185
                // TODO: find an elegant way to deal with this
186
            }
187
        }
188 1
    }
189
190 1
    public function __destruct()
191
    {
192 1
        $this->disconnect();
193 1
    }
194
}
195