| Conditions | 11 |
| Paths | 12 |
| Total Lines | 67 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 0 | ||
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | <?php |
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| 27 | protected function decode(string $data) |
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| 28 | { |
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| 29 | if (empty($data)) { |
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| 30 | return null; // close has been sent |
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| 31 | } |
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| 32 | |||
| 33 | $unmaskedPayload = ''; |
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| 34 | $decodedData = []; |
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| 35 | |||
| 36 | // estimate frame type: |
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| 37 | $firstByteBinary = sprintf('%08b', ord($data[0])); |
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| 38 | $secondByteBinary = sprintf('%08b', ord($data[1])); |
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| 39 | $isMasked = $secondByteBinary[0] === '1'; |
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| 40 | $payloadLength = ord($data[1]) & self::MASK_127; |
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| 41 | |||
| 42 | // unmasked frame is received: |
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| 43 | if (!$isMasked) { |
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| 44 | return ['type' => '', 'payload' => '', 'error' => WebSocketServerContract::ERR_PROTOCOL]; |
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| 45 | } |
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| 46 | |||
| 47 | $this->getTypeByOpCode($firstByteBinary, $decodedData); |
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| 48 | if (empty($decodedData['type'])) { |
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| 49 | return ['type' => '', 'payload' => '', 'error' => WebSocketServerContract::ERR_UNKNOWN_OPCODE]; |
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| 50 | } |
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| 51 | |||
| 52 | $mask = substr($data, 2, 4); |
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| 53 | $payloadOffset = WebSocketServerContract::PAYLOAD_OFFSET_6; |
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| 54 | $dataLength = $payloadLength + $payloadOffset; |
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| 55 | if ($payloadLength === self::MASK_126) { |
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| 56 | $mask = substr($data, 4, 4); |
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| 57 | $payloadOffset = WebSocketServerContract::PAYLOAD_OFFSET_8; |
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| 58 | $dataLength = bindec(sprintf('%08b', ord($data[2])) . sprintf('%08b', ord($data[3]))) + $payloadOffset; |
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| 59 | } elseif ($payloadLength === self::MASK_127) { |
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| 60 | $mask = substr($data, 10, 4); |
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| 61 | $payloadOffset = WebSocketServerContract::PAYLOAD_OFFSET_14; |
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| 62 | $tmp = ''; |
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| 63 | for ($i = 0; $i < 8; $i++) { |
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| 64 | $tmp .= sprintf('%08b', ord($data[$i + 2])); |
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| 65 | } |
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| 66 | $dataLength = bindec($tmp) + $payloadOffset; |
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| 67 | unset($tmp); |
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| 68 | } |
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| 69 | |||
| 70 | /** |
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| 71 | * We have to check for large frames here. socket_recv cuts at 1024 bytes |
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| 72 | * so if websocket-frame is > 1024 bytes we have to wait until whole |
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| 73 | * data is transferd. |
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| 74 | */ |
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| 75 | if (strlen($data) < $dataLength) { |
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| 76 | return false; |
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| 77 | } |
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| 78 | |||
| 79 | if ($isMasked) { |
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| 80 | for ($i = $payloadOffset; $i < $dataLength; $i++) { |
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| 81 | $j = $i - $payloadOffset; |
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| 82 | if (isset($data[$i])) { |
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| 83 | $unmaskedPayload .= $data[$i] ^ $mask[$j % 4]; |
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| 84 | } |
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| 85 | } |
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| 86 | $decodedData['payload'] = $unmaskedPayload; |
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| 87 | } else { |
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| 88 | $payloadOffset -= 4; |
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| 89 | $decodedData['payload'] = substr($data, $payloadOffset); |
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| 90 | } |
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| 91 | |||
| 92 | return $decodedData; |
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| 93 | } |
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| 94 | |||
| 177 |