1 | /* globals confirm, atob, btoa, alert */ |
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2 | /** |
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3 | options |
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4 | Component that handles the options of the game. |
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5 | |||
6 | @namespace Components |
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7 | */ |
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8 | 'use strict'; |
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9 | |||
10 | angular.module('game').component('options', { |
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11 | templateUrl: 'views/options.html', |
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12 | controller: ['$window', 'state', 'savegame', options], |
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13 | controllerAs: 'ct' |
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14 | }); |
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15 | |||
16 | function options($window, state, savegame) { |
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17 | let ct = this; |
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18 | ct.state = state; |
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19 | |||
20 | ct.reset = function(ask) { |
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21 | let confirmation = true; |
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22 | if (ask) { |
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23 | confirmation = confirm('Are you sure you want to reset? This will permanently erase your progress.'); |
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24 | } |
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25 | |||
26 | if (confirmation === true) { |
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27 | localStorage.removeItem('player'); |
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28 | savegame.initSave(); |
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29 | } |
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30 | }; |
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31 | |||
32 | ct.importSave = function(player) { |
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33 | if (state.export) { |
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34 | try { |
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35 | state.player = JSON.parse(atob(state.export)); |
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36 | savegame.versionControl(); |
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37 | } catch (error) { |
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38 | alert('Invalid save file.'); |
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39 | } |
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40 | } |
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41 | }; |
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42 | |||
43 | ct.exportSave = function(player) { |
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44 | let exportText = btoa(JSON.stringify(player)); |
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45 | let blob = new Blob([exportText], { |
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0 ignored issues
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46 | type: 'text/plain' |
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47 | }); |
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48 | let url = $window.URL || $window.webkitURL; |
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49 | let fileUrl = url.createObjectURL(blob); |
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50 | let a = document.createElement('a'); |
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51 | a.href = fileUrl; |
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52 | a.download = "nucleogenesis-save.txt"; |
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53 | a.click(); |
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54 | url.revokeObjectURL(fileUrl); |
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55 | }; |
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56 | } |
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57 |
This checks looks for references to variables that have not been declared. This is most likey a typographical error or a variable has been renamed.
To learn more about declaring variables in Javascript, see the MDN.