| 1 |  |  | /** | 
            
                                                                                                            
                            
            
                                    
            
            
                | 2 |  |  |  upgrades | 
            
                                                                                                            
                            
            
                                    
            
            
                | 3 |  |  |  Component that handles upgrades. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 4 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 5 |  |  |  @namespace Components | 
            
                                                                                                            
                            
            
                                    
            
            
                | 6 |  |  |  */ | 
            
                                                                                                            
                            
            
                                    
            
            
                | 7 |  |  | 'use strict'; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 8 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 9 |  |  | angular.module('game').component('upgrades', { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 10 |  |  |   templateUrl: 'views/upgrades.html', | 
            
                                                                                                            
                            
            
                                    
            
            
                | 11 |  |  |   controller: ['state', 'visibility', 'upgrade', 'data', upgrades], | 
            
                                                                                                            
                            
            
                                    
            
            
                | 12 |  |  |   controllerAs: 'ct' | 
            
                                                                                                            
                            
            
                                    
            
            
                | 13 |  |  | }); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 14 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 15 |  |  | function upgrades(state, visibility, upgrade, data) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 16 |  |  |   let ct = this; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 17 |  |  |   ct.state = state; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 18 |  |  |   ct.data = data; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 19 |  |  |   ct.hideBought = false; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 20 |  |  |  | 
            
                                                                                                            
                                                                
            
                                    
            
            
                | 21 |  |  |   // tries to buy all the upgrades it can, starting from the cheapest | 
            
                                                                        
                            
            
                                    
            
            
                | 22 |  |  |   ct.buyAll = function (element) { | 
            
                                                                        
                            
            
                                    
            
            
                | 23 |  |  |     let currency = data.elements[element].main; | 
            
                                                                        
                            
            
                                    
            
            
                | 24 |  |  |     let cheapest; | 
            
                                                                        
                            
            
                                    
            
            
                | 25 |  |  |     let cheapestPrice; | 
            
                                                                        
                            
            
                                    
            
            
                | 26 |  |  |     do{ | 
            
                                                                        
                            
            
                                    
            
            
                | 27 |  |  |       cheapest = null; | 
            
                                                                        
                            
            
                                    
            
            
                | 28 |  |  |       cheapestPrice = Infinity; | 
                            
                    |  |  |  | 
                                                                                        
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                | 29 |  |  |       for(let up of ct.visibleUpgrades(element, data.upgrades)){ | 
            
                                                                        
                            
            
                                    
            
            
                | 30 |  |  |         let price = data.upgrades[up].price; | 
            
                                                                        
                            
            
                                    
            
            
                | 31 |  |  |         if(!state.player.elements[element].upgrades[up] && | 
            
                                                                        
                            
            
                                    
            
            
                | 32 |  |  |           price <= state.player.resources[currency].number){ | 
            
                                                                        
                            
            
                                    
            
            
                | 33 |  |  |           if(price < cheapestPrice){ | 
            
                                                                        
                            
            
                                    
            
            
                | 34 |  |  |             cheapest = up; | 
            
                                                                        
                            
            
                                    
            
            
                | 35 |  |  |             cheapestPrice = price; | 
            
                                                                        
                            
            
                                    
            
            
                | 36 |  |  |           } | 
            
                                                                        
                            
            
                                    
            
            
                | 37 |  |  |         } | 
            
                                                                        
                            
            
                                    
            
            
                | 38 |  |  |       } | 
            
                                                                        
                            
            
                                    
            
            
                | 39 |  |  |       if(cheapest){ | 
            
                                                                        
                            
            
                                    
            
            
                | 40 |  |  |         let upgrades = state.player.elements[element].upgrades; | 
            
                                                                        
                            
            
                                    
            
            
                | 41 |  |  |         upgrade.buyUpgrade(state.player, | 
            
                                                                        
                            
            
                                    
            
            
                | 42 |  |  |           upgrades, | 
            
                                                                        
                            
            
                                    
            
            
                | 43 |  |  |           cheapest, | 
            
                                                                        
                            
            
                                    
            
            
                | 44 |  |  |           cheapestPrice, | 
            
                                                                        
                            
            
                                    
            
            
                | 45 |  |  |           currency); | 
            
                                                                        
                            
            
                                    
            
            
                | 46 |  |  |       } | 
            
                                                                        
                            
            
                                    
            
            
                | 47 |  |  |     }while(cheapest); | 
            
                                                                        
                            
            
                                    
            
            
                | 48 |  |  |   }; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 49 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 50 |  |  |   ct.buyUpgrade = function (name, element) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 51 |  |  |     let upgrades = state.player.elements[element].upgrades; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 52 |  |  |     let price = data.upgrades[name].price; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 53 |  |  |     let currency = data.elements[element].main; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 54 |  |  |     upgrade.buyUpgrade(state.player, | 
            
                                                                                                            
                            
            
                                    
            
            
                | 55 |  |  |       upgrades, | 
            
                                                                                                            
                            
            
                                    
            
            
                | 56 |  |  |       name, | 
            
                                                                                                            
                            
            
                                    
            
            
                | 57 |  |  |       price, | 
            
                                                                                                            
                            
            
                                    
            
            
                | 58 |  |  |       currency); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 59 |  |  |   }; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 60 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 61 |  |  |   /* Global upgrades are non-resource specific, repeatable upgrades */ | 
            
                                                                                                            
                            
            
                                    
            
            
                | 62 |  |  |   ct.buyGlobalUpgrade = function (name) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 63 |  |  |     if (!ct.canBuyGlobalUpgrade(name)) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 64 |  |  |       return; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 65 |  |  |     } | 
            
                                                                                                            
                            
            
                                    
            
            
                | 66 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 67 |  |  |     let up = data.global_upgrades[name]; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 68 |  |  |     for (let currency in up.price) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 69 |  |  |       let value = up.price[currency] * ct.priceMultiplier(name); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 70 |  |  |       state.player.resources[currency].number -= value; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 71 |  |  |     } | 
            
                                                                                                            
                            
            
                                    
            
            
                | 72 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 73 |  |  |     state.player.global_upgrades[name]++; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 74 |  |  |   }; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 75 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 76 |  |  |   ct.canBuyGlobalUpgrade = function (name) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 77 |  |  |     let up = data.global_upgrades[name]; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 78 |  |  |     for (let currency in up.price) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 79 |  |  |       let value = up.price[currency] * ct.priceMultiplier(name); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 80 |  |  |       if (state.player.resources[currency].number < value) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 81 |  |  |         return false; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 82 |  |  |       } | 
            
                                                                                                            
                            
            
                                    
            
            
                | 83 |  |  |     } | 
            
                                                                                                            
                            
            
                                    
            
            
                | 84 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 85 |  |  |     return true; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 86 |  |  |   }; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 87 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 88 |  |  |   ct.priceMultiplier = function (name) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 89 |  |  |     let level = state.player.global_upgrades[name]; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 90 |  |  |     return Math.ceil(Math.pow(data.global_upgrades[name].price_exp, level)); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 91 |  |  |   }; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 92 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 93 |  |  |   ct.visibleUpgrades = function(currentElement, source) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 94 |  |  |     return visibility.visible(source, createVisibleFunction(source), currentElement); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 95 |  |  |   }; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 96 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 97 |  |  |   function createVisibleFunction(source){ | 
            
                                                                                                            
                            
            
                                    
            
            
                | 98 |  |  |     return function isBasicUpgradeVisible(name, currentElement) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 99 |  |  |       let isVisible = visibility.isUpgradeVisible(name, currentElement, source[name]); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 100 |  |  |       if(source === data.upgrades){ | 
            
                                                                                                            
                            
            
                                    
            
            
                | 101 |  |  |         return isVisible && (!ct.hideBought || !state.player.elements[currentElement].upgrades[name]); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 102 |  |  |       } | 
            
                                                                                                            
                            
            
                                    
            
            
                | 103 |  |  |       return isVisible; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 104 |  |  |     }; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 105 |  |  |   } | 
            
                                                                                                            
                                                                
            
                                    
            
            
                | 106 |  |  | } | 
            
                                                        
            
                                    
            
            
                | 107 |  |  |  |