1 | <?php |
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2 | |||
3 | declare(strict_types=1); |
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4 | |||
5 | namespace Arp\DominoGame\Value; |
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6 | |||
7 | use Arp\DominoGame\Exception\InvalidArgumentException; |
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8 | |||
9 | /** |
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10 | * Value object that represents the placed dominoes of the game. Internally we manage a collection of dominoes that have |
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11 | * been matched by the number of dots on the exposed tile. |
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12 | * |
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13 | * @author Alex Patterson <[email protected]> |
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14 | * @package Arp\DominoGame\Value |
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15 | */ |
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16 | class Board |
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17 | { |
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18 | /** |
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19 | * The 'start' of our stack is treated as the 'left' and the 'end' is treated as the right. |
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20 | * |
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21 | * @var DominoCollection |
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22 | */ |
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23 | private DominoCollection $placed; |
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24 | |||
25 | /** |
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26 | * In memory representation of the exposed domino tiles. |
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27 | * |
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28 | * @var Domino|null |
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29 | */ |
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30 | private ?Domino $virtualDomino; |
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31 | |||
32 | /** |
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33 | * Prepare the board dependencies. |
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34 | */ |
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35 | public function __construct() |
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36 | { |
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37 | $this->placed = new DominoCollection(); |
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38 | $this->virtualDomino = null; |
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39 | } |
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40 | |||
41 | /** |
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42 | * Check if the board is empty (zero placed pieces) |
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43 | * |
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44 | * @return bool |
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45 | */ |
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46 | public function isEmpty(): bool |
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47 | { |
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48 | return (0 === $this->placed->count()); |
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49 | } |
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50 | |||
51 | /** |
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52 | * Return the placed dominoes collection. |
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53 | * |
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54 | * @return DominoCollection |
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55 | */ |
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56 | public function getPlaced(): DominoCollection |
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57 | { |
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58 | return $this->placed; |
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59 | } |
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60 | |||
61 | /** |
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62 | * Place the provided domino on the board. If we have existing pieces on the board we generate a 'virtual' domino |
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63 | * that represents both left and right tiles that can be matches against. |
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64 | * |
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65 | * If the provided domino matches |
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66 | * |
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67 | * @param Domino $domino |
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68 | * |
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69 | * @throws InvalidArgumentException If the provided domino is invalid |
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70 | */ |
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71 | public function place(Domino $domino): void |
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72 | { |
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73 | // If there is no virtual domino we can directly add to the board as it is our first piece. |
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74 | if (0 === $this->placed->count()) { |
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75 | if (! $domino->isDouble()) { |
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76 | throw new InvalidArgumentException( |
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77 | sprintf('The first domino place must be a double \'%s\' provided', $domino->getName()) |
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78 | ); |
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79 | } |
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80 | $this->placed->addToStart($domino); |
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81 | $this->virtualDomino = new Domino($domino->getTopTile(), $domino->getBottomTile()); |
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82 | return; |
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83 | } |
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84 | |||
85 | $left = $this->virtualDomino->getTopTile(); |
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86 | if ($left === $domino->getTopTile() || $left === $domino->getBottomTile()) { |
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87 | $this->placeLeft($domino); |
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88 | return; |
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89 | } |
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90 | |||
91 | $right = $this->virtualDomino->getBottomTile(); |
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92 | if ($right === $domino->getBottomTile() || $right === $domino->getTopTile()) { |
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93 | $this->placeRight($domino); |
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94 | return; |
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95 | } |
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96 | |||
97 | throw new InvalidArgumentException( |
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98 | sprintf( |
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99 | 'The domino \'%s\' cannot be placed on the board; tiles must match values \'%d\' or \'%d\'', |
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100 | $domino->getName(), |
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101 | $this->getLeftTile(), |
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102 | $this->getRightTile() |
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103 | ) |
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104 | ); |
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105 | } |
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106 | |||
107 | /** |
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108 | * Attempt to place the provided domino with the left side of the board's pieces. We can flip the domino |
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109 | * both ways so we should check both ways before updating the board. |
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110 | * |
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111 | * @param Domino $domino The domino that is being placed. |
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112 | */ |
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113 | private function placeLeft(Domino $domino): void |
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114 | { |
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115 | $leftTitle = $this->virtualDomino->getTopTile(); // Represents left placement |
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116 | $rightTile = $this->virtualDomino->getBottomTile(); // Represents right placement |
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117 | |||
118 | // Does the top tile match the left side of the placed pieces? |
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119 | if ($domino->getTopTile() === $leftTitle) { |
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120 | $this->placed->addToStart($domino); |
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121 | $this->virtualDomino = new Domino($domino->getBottomTile(), $rightTile); |
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122 | return; |
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123 | } |
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124 | |||
125 | // Does the bottom tile match the left side of the placed pieces? |
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126 | if ($domino->getBottomTile() === $leftTitle) { |
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127 | $this->placed->addToStart($domino); |
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128 | $this->virtualDomino = new Domino($domino->getTopTile(), $rightTile); |
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129 | return; |
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130 | } |
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131 | } |
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132 | |||
133 | /** |
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134 | * Attempt to place the provided domino with the right side of the board's pieces. We can flip the domino |
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135 | * both ways so we should check both ways before updating the board. |
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136 | * |
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137 | * @param Domino $domino The domino that is being placed. |
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138 | */ |
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139 | private function placeRight(Domino $domino): void |
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140 | { |
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141 | $rightTile = $this->virtualDomino->getBottomTile(); // Represents right placement |
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142 | $leftTitle = $this->virtualDomino->getTopTile(); // Represents left placement |
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143 | |||
144 | // Does the top tile match the right side of the placed pieces? |
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145 | if ($domino->getTopTile() === $rightTile) { |
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146 | $this->placed->addToEnd($domino); |
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147 | $this->virtualDomino = new Domino($leftTitle, $domino->getBottomTile()); |
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148 | return; |
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149 | } |
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150 | |||
151 | // Does the bottom tile match the right side of the placed pieces? |
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152 | if ($domino->getBottomTile() === $rightTile) { |
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153 | $this->placed->addToEnd($domino); |
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154 | $this->virtualDomino = new Domino($leftTitle, $domino->getTopTile()); |
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155 | return; |
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156 | } |
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157 | } |
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158 | |||
159 | /** |
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160 | * Remove all elements from the board and reset the virtual domino to null. |
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161 | */ |
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162 | public function clearBoard(): void |
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163 | { |
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164 | $this->placed->removeElements(null); |
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165 | $this->virtualDomino = null; |
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166 | } |
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167 | |||
168 | /** |
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169 | * Return the domino that is places on the left most position (first position in the collection). |
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170 | * |
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171 | * @return Domino|null |
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172 | */ |
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173 | public function getLeft(): ?Domino |
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174 | { |
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175 | /** @var Domino $domino */ |
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176 | $domino = $this->placed->first(); |
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177 | return $domino; |
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178 | } |
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179 | |||
180 | /** |
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181 | * Return the value of the tile that is exposed in the left most position. This is one of the targets that players |
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182 | * must match a double against and matches the value of the 'top' tile. |
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183 | * |
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184 | * @return int|null |
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185 | */ |
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186 | public function getLeftTile(): ?int |
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187 | { |
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188 | return isset($this->virtualDomino) ? $this->virtualDomino->getTopTile() : null; |
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189 | } |
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190 | |||
191 | /** |
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192 | * Return the domino that is places on the right most position (last position in the collection). |
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193 | * |
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194 | * @return Domino|null |
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195 | */ |
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196 | public function getRight(): ?Domino |
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197 | { |
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198 | /** @var Domino $domino */ |
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199 | $domino = $this->placed->last(); |
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200 | |||
201 | return $domino; |
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202 | } |
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203 | |||
204 | /** |
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205 | * Return the value of the tile that is exposed in the right most position. This is one of the targets that players |
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206 | * must match a double against and matches the value of the 'bottom' tile. |
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207 | * |
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208 | * @return int|null |
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209 | */ |
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210 | public function getRightTile(): ?int |
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211 | { |
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212 | return isset($this->virtualDomino) ? $this->virtualDomino->getBottomTile() : null; |
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213 | } |
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214 | } |
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215 |
This check looks for calls to methods that do not seem to exist on a given type. It looks for the method on the type itself as well as in inherited classes or implemented interfaces.
This is most likely a typographical error or the method has been renamed.